dafit
e6ec802ba4
feat: Add Stress and Fear ecosystem patches
...
- Bathing in Skyrim - Stress and Fear Patch (bathing reduces stress)
- iWant Status Bars - Stress and Fear Addon (HUD stress indicator)
Building out the JaySerpa ecosystem integration
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-03-18 19:31:56 +01:00
dafit
dab7212c6e
feat: Add Last Seed - Craftable Cure Potions Add-on
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Craft disease cures at alchemy lab with thematic recipes
- Sanguinare Vampiris cure requires Vampire Dust, etc.
- Synergy: Apothecary alchemy + Last Seed diseases
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-03-18 19:30:57 +01:00
dafit
e462cb292f
fix: Add Precision - Mysticism Bound Weapons Patch
...
Fixes weapon trail visual effects on Mysticism's bound weapons
when using Precision combat mod
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-03-18 19:27:47 +01:00
dafit
bc7f47e71f
fix: Add Campfire - Pilgrim Patch to required patches
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Essential patch for Campfire + Pilgrim (SimonRim) combo
- Makes amulet backpack effects consistent with divine effects
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-03-18 19:23:43 +01:00
dafit
87edfa4342
feat: Add economy/loot stack and comprehensive patch list
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Economy/Loot/Crafting additions:
- Evolving Value Economy (dynamic market, archived mod)
- Morrowloot Ultimate (deleveled hand-placed artifacts)
- Gourmet (SimonRim cooking)
- Immersive Jewelry SSE (multiple rings)
Patch list compiled (interaction patches only):
- Tier 1 Essential: Gabriel's Patch Hub, Last Seed-Gourmet-SimonRim,
LOTD Official Patches, MLU Patches
- Tier 2 Recommended: Stress/Fear Hexed, Ze's Patch Hub
- Tier 3 Native: BFCO/B&B/SCAR, Campfire/Adamant, S&F/Pilgrim
- Tier 4 Caution: EVE/SimonRim, Arena/MLU overlap
MCM notes: Disable Last Seed skooma addiction + follower needs
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-03-18 19:18:18 +01:00
dafit
0265cd9df6
refactor: Finalize survival stack - Frostfall → CC Survival Mode
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Survival decisions (2026-03-18):
- REMOVED Frostfall: No SkyrimNet triggers, scripted overhead
- ADDED Creation Kit Survival Mode: Native engine, exposed functions, faster
- DISABLED Last Seed follower needs: Use CC exposed functions instead
Avoids bloating script load with parallel need tracking
Also updated:
- AI Layer section to reflect current inference architecture
(Euryale-70B + Gemma-27B + Qwen3-VL routing)
- Infrastructure notes aligned with inference_architecture_plan.txt
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-03-18 15:33:43 +01:00
dafit
4058558b11
feat: Initial NimmerSky documentation
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- ARCHITECTURE-RESEARCH.md: Three-system landscape analysis (Mantella/CHIM/SkyrimNet)
- Context bleed analysis and fixes
- Oghma Infinium RAG documentation
- Nimmerverse integration architecture
- inference_architecture_plan.txt: Deployed inference architecture
- Euryale-70B (dialogue) on Theia:31001
- Gemma-27B (structured JSON) on Dioscuri:31004
- Qwen3-VL-8B (vision) on Dioscuri:31005
- gameplay_stack.txt: Modlist configuration
- gameplay_dependencies.txt: Mod dependencies
- Mod priority/status tracking
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-03-18 15:25:54 +01:00