reorg. done llm-stack copied over and edited to ip endpoint.

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# NimmerSky Gameplay Stack - Dependencies
# Compiled: 2026-03-15
# Ready for installation
================================================================================
FOUNDATION (INSTALL FIRST)
================================================================================
These are shared requirements - you probably have most already:
TIER 1 - Core (required by almost everything):
[ ] SKSE64 # skse.silverlock.org
[ ] Address Library for SKSE Plugins # Nexus 32444
[ ] SkyUI # Nexus 12604
TIER 2 - Utilities (required by multiple mods):
[ ] PapyrusUtil SE # Nexus 13048 | For: Campfire/Frostfall
[ ] MCM Helper # Nexus 53000 | For: Precision, many others
[ ] Spell Perk Item Distributor (SPID) # Nexus 36869 | For: Hand to Hand, Adamant
[ ] Keyword Item Distributor (KID) # Nexus 55728 | For: Hand to Hand
[ ] Scrambled Bugs # Nexus 43532 | For: Hand to Hand, Adamant
[ ] powerofthree's Papyrus Extender # Nexus 22854 | For: Last Seed, Bathing
[ ] Scrab's Papyrus Extender # Nexus 115164 | For: Bathing in Skyrim
[ ] Custom Skills Framework # Nexus 41780 | For: Stormcrown
[ ] Nemesis Unlimited Behavior Engine # Nexus 60033 | For: SCAR, BFCO, combat
[ ] iHUD # Nexus 12440 | For: Skills of the Wild
================================================================================
COMBAT STACK
================================================================================
BFCO - Balanced Framework for Combat Overhaul
├── Nexus: 117052 (or BFCO NG: 160505)
├── Requires: SKSE64, Address Library
├── Soft Req: Nemesis
└── Notes: Compatible with all perk mods
Blade and Blunt - A Combat Overhaul (SimonRim)
├── Nexus: 34549
├── Requires: None (standalone!)
├── Soft Req: SKSE64 for full functionality
└── Notes: Load AFTER Smilodon/Wildcat if present
SCAR - Skyrim Combos AI Revolution
├── Nexus: 72014
├── Requires: Address Library, Nemesis, ADXP/MCO v1.3.2+
├── !! IMPORTANT: Needs MCO installed first!
└── Notes: Makes NPCs fight intelligently with combos
Precision - Accurate Melee Collisions
├── Nexus: 72347
├── Requires: SKSE64, MCM Helper
└── Notes: Hitstop, weapon trails, true collisions
!! COMBAT NOTE !!
SCAR requires ADXP/MCO from Skyrim Guild (not Nexus)
Download MCO from: skyrim-guild.com
================================================================================
SURVIVAL STACK
================================================================================
Campfire - Complete Camping System
├── Nexus: 667
├── Requires: SKSE64, SkyUI, PapyrusUtil SE
└── Notes: Base for Frostfall
Frostfall - Hypothermia Camping Survival
├── Nexus: 671
├── Requires: Campfire, SKSE64, SkyUI
└── Notes: Core survival cold system
Campfire and Frostfall - Unofficial SSE Update
├── Nexus: 17925
├── Requires: Campfire 1.12.1 SE, Frostfall 3.4.1 SE, PapyrusUtil SE
└── Notes: Must install before first Frostfall init!
Last Seed - Survival Needs and Diseases
├── Nexus: 56393
├── Requires: Campfire
├── Soft Req: powerofthree's Papyrus Extender
├── Incompatible: Growl, Moonlight Tales SE (patches exist)
└── Notes: Followers eat/drink! Integrates with Frostfall & Bathing
Skills of the Wild - New Campfire Survival Skill Trees
├── Nexus: 37693
├── Requires: Campfire, Simple Hunting Overhaul v2+, iHUD
└── Notes: 4 new skill trees!
Simple Hunting Overhaul
├── Nexus: 95943
├── Requires: None (standalone)
└── Notes: Required by Skills of the Wild v2+
Stress and Fear - A Dynamic Sanity System
├── Nexus: 116522
├── Requires: SKSE64, SkyUI (assumed)
├── Soft Req: MCM Helper
└── Notes: By JaySerpa - sanity system!
Bathing in Skyrim - Renewed
├── Nexus: 135288
├── Requires: powerofthree's Papyrus Extender, Scrab's Papyrus Extender, PapyrusUtil
├── Game Ver: AE 1.6.1130+
└── Notes: Integrates with Last Seed
================================================================================
SIMONRIM SUITE
================================================================================
!! SIMONRIM DEPENDENCY CHAIN !!
Mysticism (standalone)
└── Adamant (requires Mysticism)
└── Hand to Hand (requires Adamant + utilities)
Install in this order:
1. Mysticism - A Magic Overhaul
├── Nexus: 27839
├── Requires: None (standalone)
└── Notes: REQUIRED by Adamant and Thaumaturgy
2. Adamant - A Perk Overhaul
├── Nexus: 30191
├── Requires: Mysticism
├── Future (v6.0+): SKSE64, Scrambled Bugs, SPID, KID
└── Incompatible: WACCF, CCOR
3. Hand to Hand - An Adamant Addon
├── Nexus: 59790
├── Requires: Adamant, SKSE64, Address Library, Scrambled Bugs, SPID, KID
└── Notes: Heavy requirements!
4. Aetherius - A Race Overhaul
├── Nexus: 26686
├── Requires: None (standalone)
└── Notes: Integrates with Mundus, Blade & Blunt
5. Mundus - A Standing Stone Overhaul
├── Nexus: 33411
└── Requires: None (standalone)
6. Pilgrim - A Religion Overhaul
├── Nexus: 54099
├── Requires: None (standalone)
└── Notes: Works great with Adamant
7. Stormcrown - A Shout Overhaul
├── Nexus: 90659
├── Requires: Address Library, Custom Skills Framework
├── !! AE ONLY: Requires game version 1.6.640+
└── Incompatible: Thunderchild, Forceful Tongue
8. Apothecary - An Alchemy Overhaul
├── Nexus: 52130
└── Requires: None (standalone)
9. Thaumaturgy - An Enchanting Overhaul
├── Nexus: 57138
└── Requires: Mysticism (implied)
10. Scion - A Vampire Overhaul
├── Nexus: 41639
├── Requires: None (standalone)
└── !! NEEDS: Fresh save, never been vampire before
11. Manbeast - A Werewolf Overhaul
├── Nexus: 44746
├── Requires: SKSE64
└── !! NEEDS: Fresh save, never been werewolf before
12. Arena - An Encounter Zone Overhaul
├── Nexus: 33487
└── Requires: None (standalone)
================================================================================
RELATIONSHIPS
================================================================================
M.A.R.A.S - Marry Anyone Rule All Skyrim
├── Nexus: 159033
├── Requires: None listed
└── Notes: Affection system, spouse arcs, polygamy quest
M.A.R.A.S - OStim Patch
├── Nexus: 173896
├── Requires: M.A.R.A.S, OStim
└── Notes: Adds scene initiation with spouse
================================================================================
CONTENT
================================================================================
Legacy of the Dragonborn (LOTD)
├── Nexus: 11802
├── Requires: All 3 DLCs (Dawnguard, Hearthfires, Dragonborn)
├── Soft Req: SKSE64, SkyUI
├── Recommended:
│ ├── Curator's Companion # Nexus 38529
│ ├── LOTD Official Patches # Nexus 30980
│ └── LOTD CC Patch Hub # Nexus 31563
└── !! INSTALL AT GAME START - foundational mod
================================================================================
INSTALL ORDER CHECKLIST
================================================================================
FOUNDATION:
[ ] 1. SKSE64
[ ] 2. Address Library for SKSE Plugins
[ ] 3. SkyUI
[ ] 4. PapyrusUtil SE
[ ] 5. MCM Helper
[ ] 6. Scrambled Bugs
[ ] 7. SPID
[ ] 8. KID
[ ] 9. powerofthree's Papyrus Extender
[ ] 10. Scrab's Papyrus Extender
[ ] 11. Custom Skills Framework
[ ] 12. Nemesis Unlimited Behavior Engine
[ ] 13. iHUD
SIMONRIM (in order):
[ ] 14. Mysticism
[ ] 15. Adamant
[ ] 16. Hand to Hand
[ ] 17. Aetherius
[ ] 18. Mundus
[ ] 19. Pilgrim
[ ] 20. Stormcrown (AE only!)
[ ] 21. Apothecary
[ ] 22. Thaumaturgy
[ ] 23. Scion
[ ] 24. Manbeast
[ ] 25. Arena
[ ] 26. Blade and Blunt
COMBAT:
[ ] 27. ADXP/MCO (from Skyrim Guild!)
[ ] 28. BFCO
[ ] 29. SCAR
[ ] 30. Precision
SURVIVAL:
[ ] 31. Campfire
[ ] 32. Frostfall
[ ] 33. Campfire/Frostfall Unofficial Update
[ ] 34. Last Seed
[ ] 35. Simple Hunting Overhaul
[ ] 36. Skills of the Wild
[ ] 37. Stress and Fear
[ ] 38. Bathing in Skyrim - Renewed
RELATIONSHIPS:
[ ] 39. M.A.R.A.S
[ ] 40. M.A.R.A.S - OStim Patch
CONTENT:
[ ] 41. Legacy of the Dragonborn
[ ] 42. LOTD Official Patches
[ ] 43. Curator's Companion
FINAL:
[ ] 44. Run Nemesis
[ ] 45. Generate Synthesis patches
[ ] 46. Check for mod-specific patches
================================================================================
WARNINGS & NOTES
================================================================================
!! CRITICAL !!
- SCAR needs MCO from Skyrim Guild (not on Nexus)
- Stormcrown is AE ONLY (1.6.640+)
- Scion/Manbeast need FRESH saves (no prior transformations)
- LOTD should be installed from game start
!! LOAD ORDER !!
- Blade and Blunt AFTER Smilodon/Wildcat (if present)
- Manbeast AFTER Mortal Enemies (if present)
!! PATCHES TO CHECK !!
- SimonRim has official patch compendium
- LOTD has massive patch collection
- Check for Last Seed + Growl/Moonlight Tales patches if needed
================================================================================
Cross-referenced from Nexus Mods - 2026-03-15
Ready for the ape when rested!

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# NimmerSky Gameplay Stack
# Compiled: 2026-03-15 | Updated: 2026-03-19 (combat stack refined: SCAR out, TK Dodge RE + BRC V3 in)
# Session with Chrysalis - Planning the gameplay layer for first real playthrough
================================================================================
DESIGN PHILOSOPHY
================================================================================
- HC WoW oldschool player mentality: hard, meaningful, consequences matter
- First REAL playthrough - actually play, not just mod forever
- LOTD as the goal: collect everything, fill the museum
- Immersive over gamey: systems that create emergent stories
- Avoid patch hell: smart choices over maximum features
================================================================================
SURVIVAL STACK
================================================================================
Core Survival:
- Creation Kit Survival Mode # Native warmth/cold/hunger/fatigue
- NATIVE engine integration = faster than scripted mods
- Exposes functions for SkyrimNet triggers
- No Papyrus update loop overhead
- Campfire # Camping, shelter, crafting
- Campfire CC Fish Cooking # Cook CC Fishing fish at campfire
- https://www.nexusmods.com/skyrimspecialedition/mods/129818
- Requires: CC Fishing (AE content)
- Last Seed - Survival Needs and Diseases # Disease system, deeper needs
- Last Seed - Craftable Cure Potions Add-on # Alchemy recipes for disease cures
- https://www.nexusmods.com/skyrimspecialedition/mods/57998
- Craft cures at alchemy lab (thematic recipes)
- SYNERGY: Apothecary alchemy + Last Seed diseases
- Skills of the Wild - New Campfire Survival Skill Trees # Progression in survival
Hunting & Resources:
- Simple Hunting Overhaul # Food acquisition matters
Mental Health:
- Stress and Fear - A Dynamic Sanity System # Sanity, trauma, psychological cost
Hygiene:
- Bathing in Skyrim - Renewed # Cleanliness affects NPC reactions
- Bathing in Skyrim - Renewed - Animal Fat and Linen # Craft soap from hunting!
- https://www.nexusmods.com/skyrimspecialedition/mods/139075
- Animals drop fat → craft soap
- Salvage clothes → linen → wash rags
- SYNERGY: Simple Hunting Overhaul + hygiene loop
DECISIONS (2026-03-18):
- REMOVED: Frostfall
- Reason: No working SkyrimNet triggers for Frostfall events
- Creation Kit Survival Mode is native, runs faster, has exposed functions
- DISABLED: Last Seed follower needs system
- Reason: Avoid bloat - followers don't need parallel need tracking
- Use Creation Kit exposed functions for follower survival instead
- Keeps script load lean
NOTES:
- Disease system (Last Seed) still spreads through party
- Synergizes with SkyrimNet - NPCs comment on your state
- Native CC Survival = SkyrimNet can hook warmth/cold events directly
================================================================================
COMBAT STACK
================================================================================
Framework:
- BFCO (Balanced Framework for Combat Overhaul) # Animation framework, movesets
- Supports vanilla attack speed and directional heavy attacks
- Compatible with ANY perk mod (Adamant, Ordinator, Vokrii)
Balance + NPC AI Layer:
- Blade and Blunt (SimonRim) # Stamina, stagger, damage, blocking, NPC AI
- DESIGNED to synergize with Adamant perks
- DO NOT use Valhalla - B&B fills this role
- INCLUDES NPC combat behavior changes (attack commitment, tactical decisions)
- DO NOT use SCAR - B&B already covers NPC combat AI
Dodge:
- TK Dodge RE # Dodge rolls with i-frames
- Script-free rewrite (DLL-based, no Papyrus lag)
- Works with BFCO animations
- Stamina cost configurable
- DO NOT use TK Dodge NG - only adds standing dodge (not needed)
Archery:
- Bow Rapid Combo V3 # Archery combat overhaul
- Smooth bow animations
- Combo system for archery
- Works with BFCO framework
Polish:
- Precision # Hitstop, weapon trails, collision
Movesets:
- [TBD - choose based on playstyle preferences]
- BFCO has massive moveset library
WHY THIS WORKS:
- BFCO = HOW attacks look and chain (animations)
- TK Dodge RE = Responsive dodging with i-frames (mobility, script-free)
- Bow Rapid Combo V3 = Archery feels fluid and combo-able
- Blade and Blunt = HOW attacks feel, cost, AND how NPCs fight (balance + AI)
- Adamant perks reference B&B mechanics = FULL SYNERGY
DECISIONS (2026-03-19):
- REMOVED: SCAR
- Reason: Blade and Blunt already handles NPC combat behavior
- Stacking both = conflicting AI scripts, wasted overhead
- B&B is SimonRim-native, integrates better with Adamant
- ADDED: TK Dodge RE + Bow Rapid Combo V3
- Fills mobility and archery gaps that BFCO+B&B don't cover
- SKIPPED: TK Dodge NG
- Only adds standing dodge feature - not needed
COMBAT MOD REQUIREMENTS:
TK Dodge RE (full chain - each overwrites previous in MO2 left pane):
1. SKSE # Script Extender
2. Address Library for SKSE Plugins # DLL version independence
- https://www.nexusmods.com/skyrimspecialedition/mods/32444
3. TK Dodge SE # BASE - original animations & assets
- https://www.nexusmods.com/skyrimspecialedition/mods/15309
4. TK Dodge RE # Script-free rewrite (uses SE's anims)
- https://www.nexusmods.com/skyrimspecialedition/mods/56956
⚠️ SKIP TK Dodge NG - only adds standing dodge (not needed)
⚠️ NOT compatible with: TK Dodge Redux or other DLL replacers
Bow Rapid Combo V3 (requires OAR, NOT DAR):
1. SKSE # Script Extender
2. Address Library for SKSE Plugins # DLL version independence
3. Nemesis # Animation engine (run after install!)
4. Open Animation Replacer (OAR) # Replaces DAR completely
- https://www.nexusmods.com/skyrimspecialedition/mods/92109
5. OAR - IED Conditions # OAR extension
- https://www.nexusmods.com/skyrimspecialedition/mods/92943
6. Animation Motion Revolution (AMR) # Root motion support
- https://www.nexusmods.com/skyrimspecialedition/mods/50258
7. Payload Interpreter # Behavior event handling
- https://www.nexusmods.com/skyrimspecialedition/mods/65089
8. Hot Key Skill # Combo key support
9. dTry's Key Utils SE / dTry Plugin Updates AE # Key handling framework
10. Bow Rapid Combo V3 # The mod itself
- https://www.nexusmods.com/skyrimspecialedition/mods/89308
⚠️ BRC V3 1.6+ uses OAR structure - DAR will NOT work!
================================================================================
SIMONRIM SUITE
================================================================================
Character Progression:
- Adamant # Perks - streamlined, functional
- Aetherius # Races - meaningful bonuses
- Mundus # Standing Stones - real choices
Religion & Roleplay:
- Pilgrim # Divine worship system
- Pray at shrines for favor
- Each Divine has unique blessings
- Daedric worship with consequences
- SYNERGY: Arkay = disease resistance (works with Last Seed!)
Magic:
- Mysticism # Spells - vanilla+ philosophy
- Stormcrown # Shouts - worth using
Crafting:
- Apothecary # Alchemy - rebalanced
- Thaumaturgy # Enchanting - scaling fixed
Transformations:
- Scion # Vampires - progression system
- Manbeast # Werewolves - perk tree
Other:
- Hand to Hand # Unarmed builds viable
- Arena # Encounter Zones - deleveling
- CHECK: May conflict with other enemy scaling mods
SKIP:
- Blade and Blunt from SimonRim page # Already in Combat Stack above
================================================================================
RELATIONSHIP / NPC STACK
================================================================================
Core Relationship:
- M.A.R.A.S - Marry Anyone Rule All Skyrim # Romance, affection states, marriage
- Affection builds over time
- Lore-friendly polygamy quest
- Spouse arcs (relationships develop!)
- M.A.R.A.S - OStim Patch # Integration with OStim
Follower Management:
- Nether's Follower Framework (NFF) # Already in base list
- Recruit ANYONE as follower
- Manage multiple followers
- Avoid OP modded follower syndrome
Intimacy (already in base list):
- OStim Standalone # Already installed
- OStim On Demand # Dynamic requests based on stats
- OStim NPCs - NPC Sex Lives Improved # NPCs have their own lives
- OLS Aroused # Arousal system with stats
EMERGENT GAMEPLAY ACHIEVED:
- Build affection over time (M.A.R.A.S)
- NPCs remember interactions (SkyrimNet)
- Romance develops into physical (OStim)
- Recruit as follower (NFF)
- Manage their survival needs (Last Seed)
- They comment on everything (SkyrimNet perception)
TESTED SCENARIO - Riverwood Romance:
- Arrived in Riverwood
- Made a moonlight rendezvous promise with Camilla
- SkyrimNet stored the promise in memory
- 2 hours later (in-game), sang song under silver moon
- Camilla BROKE HER AI ROUTINE to meet - remembered the promise!
- Sven (rival suitor) ALSO BROKE ROUTINE - came to confront!
- Passive-aggressive scene ensued
- THIS IS EMERGENT STORYTELLING
================================================================================
CONTENT / GOAL
================================================================================
Main Goal:
- Legacy of the Dragonborn (LOTD) # The museum - collect EVERYTHING
- Clear purpose for exploration
- Every item has a home
- Collector's HQ (Safehouse)
- Well-patched, mature mod
LOTD Additions:
- Legacy of the Dragonborn - Followers Patch # Follower rooms in Safehouse
- https://www.nexusmods.com/skyrimspecialedition/mods/40816
- Supports: Inigo, Auri, Kaidan, Xelzaz, Val Serano, Remiel, etc.
- Custom room designs, displays, replica crafting
- NOTE: May need Legacy Safehouse Plus for all rooms
================================================================================
JAYSERPA QUEST SUITE
================================================================================
Philosophy:
- Vanilla quest improvements, not replacements
- More roleplay options, better pacing
- Same author as Stress and Fear = consistent design
At Your Own Pace:
- At Your Own Pace # Slow down faction progression
- https://www.nexusmods.com/skyrimspecialedition/mods/52704
- Thieves Guild: Requirements before joining
- College: Enter without joining, natural progression
- Companions: Dialogue fixes, pacing
- Dark Brotherhood: Lawful Good "Destroy" path
- MCM configurable
Quest Expansions (pick what you want):
- College of Winterhold - Quest Expansion # More college content
- Thieves Guild Requirements # Earn your way in
- Paarthurnax - Quest Expansion # Alternative to killing
- The Only Cure - Quest Expansion # Peryite quest depth
- House of Horrors - Quest Expansion # Molag Bal alternatives
- The Whispering Door - Quest Expansion # Mephala quest depth
- Headhunter - Bounties Redone # Bounty system overhaul
- Missives # Radiant quest board (pairs well)
COMPATIBILITY NOTES:
- JaySerpa mods designed to work together
- At Your Own Pace has patch for College Quest Expansion (Optional Files)
- Stress and Fear (already in stack) is JaySerpa = same philosophy
- Pilgrim (SimonRim): Built-in prayer → stress reduction
WHY THIS WORKS:
- SkyrimNet dynamic dialogue + JaySerpa quest depth = richer stories
- At Your Own Pace prevents "Archmage in 2 hours" syndrome
- More decision points = more opportunities for AI-driven consequences
================================================================================
ECONOMY / LOOT / CRAFTING
================================================================================
Economy:
- Evolving Value Economy # Dynamic market system
- Item prices fluctuate based on supply/demand
- Flooding a market depreciates item values
- SYNERGY: SkyrimNet quests affect economy emergently
- Your actions have economic consequences
- NOTE: Mod hidden on Nexus - obtained via direct URL (archived)
Loot:
- Morrowloot Ultimate # Deleveled, hand-placed artifacts
- Artifacts in fixed, logical locations
- Loot feels EARNED, not random
- LOTD compatible - treasure hunting with purpose
- Pairs with Arena (SimonRim) for full deleveling
Cooking:
- Gourmet # SimonRim cooking overhaul
- Cooking becomes a real skill
- Meaningful food buffs
- Works with Apothecary/Thaumaturgy
- SYNERGY: Last Seed hunger + Gourmet cooking = food matters
Jewelry:
- Immersive Jewelry SSE # Multiple rings, expanded jewelry
- Wear more than one ring (finally!)
- Lore-friendly new jewelry
- LOTD displays for jewelry collection
- Exception to "no unnecessary items" rule - this COMPLETES a system
WHY THIS WORKS:
- Economy responds to your actions (EVE)
- Loot is placed deliberately, not RNG (Morrowloot)
- Cooking is meaningful with survival needs (Gourmet + Last Seed)
- Jewelry has depth and purpose (Immersive Jewelry + LOTD)
- SkyrimNet dynamic quests → economic ripples → emergent storytelling
================================================================================
AI LAYER
================================================================================
Already Installed:
- SkyrimNet # The brain
- See inference_architecture_plan.txt for full routing
- Dialogue: Euryale-70B on Theia:31001
- Structured JSON: Gemma-27B on Dioscuri:31004
- Vision: Qwen3-VL-8B on Dioscuri:31005
- Memory system with vector embeddings
- 5000 memories per actor
- Event perception (40+ event types)
TTS:
- Piper # Voice synthesis
- Race-specific voices
- Pronunciation dictionary
- Narration: DISABLED (dialogue only)
STT:
- Enabled # Voice input to talk to NPCs
OStim Integration:
- OStimNet # AI can trigger intimate scenes
- SeverActions - SkyrimNet Action Pack # Action integration
RESOLVED (2026-03-17):
- Diary JSON now handled by Gemma-27B (structured_outputs: true)
- 27B models follow JSON schemas reliably - no pipeline needed
================================================================================
INFRASTRUCTURE NOTES
================================================================================
THEIA (10.0.30.21) - Blackwell 98GB:
- Port 31001: Euryale-70B (dialogue, creative)
- Ollama active
DIOSCURI (10.0.30.22) - Twin RTX 4000 Ada (40GB):
- Port 31004: Gemma-27B-abliterated (structured JSON, combat, memory)
- Port 31005: Qwen3-VL-8B-abliterated (vision/OmniSight)
See inference_architecture_plan.txt for full routing table.
Default SkyrimNet config uses paid OpenRouter APIs
YOUR config uses self-hosted = FREE GAMING
================================================================================
LOAD ORDER NOTES
================================================================================
The existing modlist (2057 mods) is the SKELETON:
- Visuals, animations, ENB, LODs = DONE
- SkyrimNet AI layer = DONE
- OStim stack = DONE
This gameplay stack goes INTO the disabled "-Gameplay_separator" section
After adding gameplay mods:
- Regenerate Pandora output
- Regenerate Synthesis patches (SimonRim patches)
- May need LOTD patches
- DynDOLOD if LOTD adds exterior displays
================================================================================
FINAL STACK
================================================================================
COMBAT:
[x] BFCO
[x] TK Dodge SE (base animations)
[x] TK Dodge RE (script-free rewrite)
[ ] TK Dodge NG - SKIPPED (only adds standing dodge)
[x] Bow Rapid Combo V3
[x] Blade and Blunt (includes NPC AI behavior)
[ ] SCAR - REMOVED (B&B already handles NPC combat AI)
[x] Precision
[ ] Movesets (choose favorites)
SURVIVAL:
[x] Creation Kit Survival Mode (native warmth/cold)
[x] Campfire
[x] Campfire CC Fish Cooking
[x] Last Seed (follower needs DISABLED - use CC exposed functions)
[x] Last Seed - Craftable Cure Potions Add-on
[x] Skills of the Wild
[x] Simple Hunting Overhaul
[x] Stress and Fear
[x] Bathing in Skyrim
[x] Bathing in Skyrim - Animal Fat and Linen
[ ] Frostfall - REMOVED (no SkyrimNet triggers, CC Survival is native & faster)
SIMONRIM:
[x] Adamant
[x] Aetherius
[x] Mundus
[x] Pilgrim
[x] Mysticism
[x] Stormcrown
[x] Apothecary
[x] Thaumaturgy
[x] Scion
[x] Manbeast
[x] Hand to Hand
[?] Arena (check conflicts)
RELATIONSHIPS:
[x] M.A.R.A.S
[x] M.A.R.A.S - OStim Patch
CONTENT:
[x] Legacy of the Dragonborn
[x] LOTD - Followers Patch (follower rooms)
[ ] LOTD patches as needed
JAYSERPA QUEST SUITE:
[x] At Your Own Pace
[ ] At Your Own Pace - College Quest Expansion Patch (if using both)
[ ] College of Winterhold - Quest Expansion
[ ] Thieves Guild Requirements
[ ] Paarthurnax - Quest Expansion
[ ] The Only Cure - Quest Expansion
[ ] House of Horrors - Quest Expansion
[ ] The Whispering Door - Quest Expansion
[ ] Headhunter - Bounties Redone
[ ] Missives
ECONOMY/LOOT/CRAFTING:
[x] Evolving Value Economy
[x] Morrowloot Ultimate
[x] Gourmet
[x] Immersive Jewelry SSE
================================================================================
REQUIRED PATCHES
================================================================================
TIER 1 - ESSENTIAL:
[x] Gabriel's Patch Hub
- https://www.nexusmods.com/skyrimspecialedition/mods/109432
- Covers: LOTD ↔ Mysticism, LOTD ↔ Artificer, MLU ↔ SimonRim
[x] Last Seed - Gourmet and SimonRim Patches
- https://www.nexusmods.com/skyrimspecialedition/mods/101481
- Covers: Last Seed ↔ Gourmet (salt→water fix)
- NOTE: Disable skooma addiction in Last Seed MCM (both mods have it)
- Load order: Last Seed > Gourmet > Patch
[x] LOTD Official Patches
- https://www.nexusmods.com/skyrimspecialedition/mods/30980
- Covers: LOTD ↔ Morrowloot Ultimate, LOTD ↔ Immersive Jewelry, LOTD ↔ Adamant
[x] Morrowloot Ultimate Patches
- https://www.nexusmods.com/skyrimspecialedition/mods/76259
- Covers: MLU ↔ Adamant, MLU ↔ various
TIER 2 - RECOMMENDED:
[x] M.A.R.A.S - OStim Patch (already listed above)
- https://www.nexusmods.com/skyrimspecialedition/mods/173896
[x] LOTD - Followers Patch
- https://www.nexusmods.com/skyrimspecialedition/mods/40816
- not needed as i add no followers as this is more for modded followers.
- Covers: Follower rooms in Safehouse for popular followers
- NOTE: Check if you need Legacy Safehouse Plus
[ ] At Your Own Pace - College Quest Expansion Patch
- In Optional Files of At Your Own Pace
- Only needed if using BOTH At Your Own Pace AND College Quest Expansion
[ ] Stress and Fear Hexed Edition (OPTIONAL)
- https://www.nexusmods.com/skyrimspecialedition/mods/154316
- Covers: Stress/Fear ↔ Mysticism poison/sun spells
[ ] Ze's SimonRim Patch Hub (IF using mod-added ingredients)
- https://www.nexusmods.com/skyrimspecialedition/mods/116745
- Covers: Gourmet/Apothecary values for mod-added items
TIER 2.5 - STACK SPECIFIC:
[x] Campfire - Pilgrim Patch
- https://www.nexusmods.com/skyrimspecialedition/mods/57888
- Covers: Campfire amulet backpack effects ↔ Pilgrim divine effects
- ESSENTIAL for Campfire + Pilgrim combo
[x] Precision - Mysticism Bound Weapons Patch
- https://www.nexusmods.com/skyrimspecialedition/mods/139444
- Covers: Precision weapon trails ↔ Mysticism bound weapons
- Fixes visual effect conflicts on conjured weapons
[x] Precision - Thaumaturgy Patch
- https://www.nexusmods.com/skyrimspecialedition/mods/145873
- Covers: Precision weapon trails ↔ Thaumaturgy enchantments
- Color-coded trails: fire=red, poison=green, etc.
[x] Bathing in Skyrim - Renewed - Stress and Fear Patch
- https://www.nexusmods.com/skyrimspecialedition/mods/141564
- Covers: Bathing ↔ Stress/Fear system
- Bathing now reduces stress (immersive self-care!)
[x] iWant Status Bars - Stress and Fear Addon
- https://www.nexusmods.com/skyrimspecialedition/mods/119248
- Adds stress level icon to HUD
- Requires: iWant Status Bars framework
[x] Patches for Thaumaturgy
- Covers: Thaumaturgy ↔ Morrowloot Ultimate
- Covers: Thaumaturgy ↔ Immersive Jewelry
- ESSENTIAL for our enchanting + loot + jewelry combo
TIER 3 - NO PATCH NEEDED (Native Compatibility):
- BFCO ↔ Blade and Blunt: Different layers (animations vs mechanics+AI)
- Campfire ↔ Adamant: Campfire skill system is standalone
- Stress and Fear ↔ Pilgrim: Built-in (praying decreases stress)
- Apothecary ↔ Last Seed: Native compatibility
TIER 4 - CAUTION:
- EVE ↔ SimonRim: Test on fresh save, some reports of issues
- EVE ↔ LOTD: No dedicated patch, may need xEdit check
- Immersive Jewelry ↔ LOTD: Official patch works but not updated
- Arena ↔ Morrowloot: Both delevel, check encounter zone overlap
MCM SETTINGS TO REMEMBER:
- Last Seed: Disable skooma addiction (Gourmet has it too)
- Last Seed: Disable follower needs (use CC Survival exposed functions)
================================================================================
RECOMMENDED LOAD ORDER
================================================================================
Place these AFTER your existing skeleton (visuals, animations, SkyrimNet, OStim)
but BEFORE any Bashed/Smashed/Synthesis patches.
The order follows: Base Mods → Overhauls → Content → Patches
─────────────────────────────────────────────────────────────────────────────
SECTION 1: FRAMEWORKS & COMBAT (load early, other mods depend on these)
─────────────────────────────────────────────────────────────────────────────
BFCO - Attack Behavior Framework
TK Dodge SE
TK Dodge RE
Bow Rapid Combo V3
Precision
Precision - Enchanted Weapon Trails (if using)
─────────────────────────────────────────────────────────────────────────────
SECTION 2: SIMONRIM SUITE (load in Simon's recommended order)
─────────────────────────────────────────────────────────────────────────────
Aetherius - A Race Overhaul
Mundus - A Standing Stone Overhaul
Mysticism - A Magic Overhaul
Adamant - A Perk Overhaul
Hand to Hand - An Adamant Addon
Blade and Blunt - A Combat Overhaul
Arena - An Encounter Zone Overhaul
Scion - A Vampire Overhaul
Manbeast - A Werewolf Overhaul
Stormcrown - A Shout Overhaul
Pilgrim - A Religion Overhaul
Apothecary - An Alchemy Overhaul
Gourmet - A Cooking Overhaul
Thaumaturgy - An Enchanting Overhaul
─────────────────────────────────────────────────────────────────────────────
SECTION 3: SURVIVAL STACK (after SimonRim, before patches)
─────────────────────────────────────────────────────────────────────────────
Campfire - Complete Camping System
Campfire CC Fish Cooking
Skills of the Wild
Last Seed - Survival Needs and Diseases
Last Seed - Craftable Cure Potions Add-on
Simple Hunting Overhaul
Stress and Fear - A Dynamic Sanity System
Bathing in Skyrim - Renewed
Bathing in Skyrim - Renewed - Animal Fat and Linen
─────────────────────────────────────────────────────────────────────────────
SECTION 4: ECONOMY & LOOT (after survival, affects item values/placement)
─────────────────────────────────────────────────────────────────────────────
Evolving Value Economy
Morrowloot Ultimate
Immersive Jewelry SSE
─────────────────────────────────────────────────────────────────────────────
SECTION 5: CONTENT & QUESTS (large content mods)
─────────────────────────────────────────────────────────────────────────────
Legacy of the Dragonborn
At Your Own Pace
# JaySerpa Quest Expansions (whichever you choose):
College of Winterhold - Quest Expansion (optional)
Thieves Guild Requirements (optional)
Paarthurnax - Quest Expansion (optional)
The Only Cure - Quest Expansion (optional)
House of Horrors - Quest Expansion (optional)
The Whispering Door - Quest Expansion (optional)
Headhunter - Bounties Redone (optional)
Missives (optional)
─────────────────────────────────────────────────────────────────────────────
SECTION 6: RELATIONSHIPS (after content mods)
─────────────────────────────────────────────────────────────────────────────
M.A.R.A.S - Marry Anyone Rule All Skyrim
─────────────────────────────────────────────────────────────────────────────
SECTION 7: PATCHES (ALWAYS load after BOTH parent mods)
─────────────────────────────────────────────────────────────────────────────
# SimonRim Patch Hubs
Gabriel's Patch Hub (select relevant patches)
Ze's SimonRim Patch Hub (if using mod-added ingredients)
# Survival ↔ SimonRim Patches
Campfire - Pilgrim Patch
Last Seed - Gourmet and SimonRim Patches
# Combat ↔ SimonRim Patches
Precision - Mysticism Bound Weapons Patch
Precision - Thaumaturgy Patch
# Stress/Fear Ecosystem
Bathing in Skyrim - Renewed - Stress and Fear Patch
iWant Status Bars - Stress and Fear Addon
Stress and Fear Hexed Edition (optional - Mysticism spells)
# Economy/Loot Patches
Morrowloot Ultimate Patches (select Adamant patch)
Patches for Thaumaturgy (MLU + Immersive Jewelry)
# LOTD Patches (LOAD LAST in patch section)
LOTD Official Patches (select: MLU, Immersive Jewelry, Adamant, etc.)
Legacy of the Dragonborn - Followers Patch
# Relationship Patches
M.A.R.A.S - OStim Patch
# JaySerpa Internal (if using multiple)
At Your Own Pace - College Quest Expansion Patch (if using both)
─────────────────────────────────────────────────────────────────────────────
SECTION 8: FINAL PATCHES (Bashed/Smashed/Synthesis - regenerate these)
─────────────────────────────────────────────────────────────────────────────
# Your existing synthesis patches
# Bashed Patch (if using)
# Any conflict resolution patches
─────────────────────────────────────────────────────────────────────────────
POST-INSTALL CHECKLIST
─────────────────────────────────────────────────────────────────────────────
[ ] Regenerate Pandora output (animations changed)
[ ] Regenerate Synthesis patches
[ ] Run LOOT (but verify against this order)
[ ] DynDOLOD if LOTD adds exterior displays
[ ] MCM: Disable Last Seed skooma addiction
[ ] MCM: Disable Last Seed follower needs
[ ] Test on fresh save before committing
================================================================================
Notes compiled from session with Chrysalis (chrysalis@EACHPATH.LOCAL)

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@@ -1,154 +0,0 @@
# NimmerSky Inference Architecture
# Status: DEPLOYED & STABLE
# Last Updated: 2026-03-25
================================================================================
DESIGN PRINCIPLES
================================================================================
1. SIMPLICITY > COMPLEXITY
- No MIG partitioning on Blackwell
- No vLLM multi-model complexity
- One big creative model, one structured output model, one vision model
2. MODEL SIZE MATTERS FOR JSON
- Key learning: 27B models follow JSON schemas reliably
- 8B models (including abliterated) struggle with structured output
- Route all JSON tasks to Gemma-27B
3. TASK-BASED ROUTING
- Creative dialogue → Large model (Euryale-70B)
- Structured output → Gemma-27B
- Vision/OmniSight → Qwen3-VL-8B
================================================================================
DEPLOYED INFRASTRUCTURE
================================================================================
THEIA (10.0.30.21) - Blackwell 98GB:
├── Port 31001: Euryale-70B (L3.3-70B Euryale v2.3)
│ ├── Quantization: Q4 or Q8 (fits in 98GB)
│ ├── Purpose: Creative dialogue, main NPC conversations
│ └── Context: Large (32K+)
└── Ollama: active
DIOSCURI (10.0.30.22) - 2x RTX 4000 Ada (20GB each):
├── GPU 0 - Port 31004: Gemma-3-27B-abliterated (Q4_K_M)
│ ├── ~16GB VRAM usage
│ ├── Purpose: ALL structured JSON output
│ └── Tasks: CharacterProfile, Diary, Combat, Memory, Gamemaster
└── GPU 1 - Port 31005: Qwen3-VL-8B-abliterated (Q4_K_M)
├── ~6GB VRAM usage
├── Purpose: Vision / OmniSight
└── Multimodal: Can process screenshots
================================================================================
SKYRIMNET VARIANT ROUTING
================================================================================
┌──────────────────────────┬─────────────────────────────────────────────────┐
│ Variant │ Deployed Configuration │
├──────────────────────────┼─────────────────────────────────────────────────┤
│ Default (dialogue) │ Theia:31001 → Euryale-70B │
│ AgentDefault │ Theia:31001 → Euryale-70B │
│ UniversalTranslator │ Theia:31001 → Euryale-70B │
│ action_evaluation │ Theia:31001 → Euryale-70B │
│ meta │ Theia:31001 → Euryale-70B │
├──────────────────────────┼─────────────────────────────────────────────────┤
│ CharacterProfileGen │ Dioscuri:31004 → Gemma-27B (structured_outputs) │
│ DiaryGeneration │ Dioscuri:31004 → Gemma-27B (structured_outputs) │
│ combat │ Dioscuri:31004 → Gemma-27B │
│ gamemaster_evaluation │ Dioscuri:31004 → Gemma-27B │
│ memory │ Dioscuri:31004 → Gemma-27B (structured_outputs) │
├──────────────────────────┼─────────────────────────────────────────────────┤
│ vision │ Dioscuri:31005 → Qwen3-VL-8B │
└──────────────────────────┴─────────────────────────────────────────────────┘
================================================================================
TOKEN BUDGETS
================================================================================
Variant-specific max_tokens (tuned for task):
│ Variant │ max_tokens │ Notes │
├──────────────────────────┼────────────┼────────────────────────────────────┤
│ Default │ 4096 │ Full dialogue responses │
│ AgentDefault │ 4096 │ Full agent responses │
│ CharacterProfileGen │ 2048 │ Structured bio output │
│ DiaryGeneration │ 768 │ Compact diary entries │
│ UniversalTranslator │ 512 │ Short translations │
│ action_evaluation │ 2048 │ Action descriptions │
│ combat │ 2000 │ Combat narration │
│ gamemaster_evaluation │ 256 │ Quick GM decisions │
│ memory │ 4096 │ Memory consolidation (large) │
│ meta │ 1024 │ Meta tasks │
│ vision │ 4000 │ Vision descriptions │
================================================================================
CONFIGURATION NOTES
================================================================================
Context Management:
- event_history_count_dialogue: 25 (reduced from 50 to fit context)
- Narration: DISABLED in SkyrimNet.yaml (Piper.yaml → narrative: enabled: false)
- Agent prompt includes "spoken dialogue only" instruction
Temperature Settings:
- Dialogue (Euryale): 0.8 (creative, varied)
- Structured (Gemma): 0.3-0.4 (consistent JSON)
- Vision (Qwen-VL): 0.7 (descriptive)
Structured Outputs:
- CharacterProfileGen: use_structured_outputs: true
- DiaryGeneration: use_structured_outputs: true
- memory: use_structured_outputs: true
================================================================================
LESSONS LEARNED
================================================================================
From March 15-17 experimentation:
1. QWEN MODELS USE PYTHON TRIPLE-QUOTES IN JSON
- Qwen-based models (including some Magidonia variants) output ```json blocks
- This breaks SkyrimNet's JSON parsing
- Solution: Use Gemma for JSON, Euryale/Llama for dialogue
2. STRICT ROLE ALTERNATION (Qwen/Magidonia via llama.cpp)
- Qwen Jinja templates enforce strict user/assistant alternation
- llama.cpp native enforces this strictly
- Ollama normalizes templates (more forgiving)
- If using Qwen-based models: route through Ollama
3. MODEL SIZE > ABLITERATION FOR JSON
- 27B follows instructions reliably
- 8B (even abliterated) struggles with structured output
- Don't route JSON tasks to small models
4. CONTEXT OVERFLOW PREVENTION
- Bumped ctx-size: Gemma-27B 4K→16K
- Reduced event_history_count_dialogue 50→25
- Right-sized token budgets per variant
================================================================================
FUTURE CONSIDERATIONS
================================================================================
Nimmerverse Integration (see ARCHITECTURE-RESEARCH.md):
- [ ] Oghma Infinium lore RAG → Iris (ChromaDB)
- [ ] Memory migration to unified ChromaDB
- [ ] Knowledge gating service (MCP/HTTP)
- [ ] Gossip network via NATS
Model Upgrades:
- Monitor Euryale updates (currently v2.3)
- Consider Gemma-3 upgrades when available
- Vision: Qwen-VL evolving rapidly
CPU Inference (Deferred):
- Function Gemma 270M was planned but not needed
- Gemma-27B handles structured output well
- Revisit if latency becomes an issue
================================================================================

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# SkyrimNet LLM Stack — LIVE
All four GPUs live. llama.cpp on dioscuri/comfy-dev. vLLM on theia.
Chat endpoint: `/v1/chat/completions` with `{"chat_template_kwargs": {"enable_thinking": false}}`
## Instances
| Instance | Node | GPU | Port | Model | Quant | VRAM | Vision |
|----------|------|-----|------|-------|-------|------|--------|
| **nyx** | theia | Blackwell 6000 | 31000 | self-trained ~41B | BF16 | ~84GB | ✅ |
| **alpha1** | dioscuri | Ada #1 | 31001 | Qwen3.6-27B-Fable-711 | IQ4_XS | 16.6GB | ❌ |
| **alpha2** | dioscuri | Ada #2 | 31002 | Qwen3.6-27B-Fable-711 | IQ4_XS | 16.6GB | ❌ |
| **gamma** | comfy-dev | RTX 3090 | 31003 | Qwen3.6-27B-Fable-711-MTP | Q4_K_S MTP | 19.9GB | ✅ |
## Role Mapping
- **nyx (31000):** default dialogue, diary, agent_helper
- **alpha1 (31001):** meta, combat, action_evaluation
- **alpha2 (31002):** gamemaster, overflow
- **gamma (31003):** memory, character_profile, vision, universal_translator
## Endpoints for SkyrimNet
```yaml
default: 10.0.40.21:31000/v1
diary: 10.0.40.21:31000/v1
agent_helper: 10.0.40.21:31000/v1
meta: 10.0.40.22:31001/v1
combat: 10.0.40.22:31001/v1
action_evaluation: 10.0.40.22:31001/v1
gamemaster: 10.0.40.22:31002/v1
memory: 10.0.30.124:31003/v1
character_profile: 10.0.30.124:31003/v1
vision: 10.0.30.124:31003/v1
universal_translator: 10.0.30.124:31003/v1
```
## Notes
- Throughput: gamma ~20 tok/s, alpha1 ~10 tok/s, alpha2 ~14 tok/s
- alpha1/alpha2 identical models (SHA256 confirmed)
- gamma has MTP quant; alpha1/alpha2 have non-MTP
- All llama.cpp services run as nyx-organs:nimmerverse-agents
- OStimNet: Fable-Fusion needs explicit x-rated vocabulary in system prompts
## Service Files
`~/tmp/skyrimnet-analysis/services/` — llama-gamma.service, llama-alpha1.service, llama-alpha2.service

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@@ -1,221 +0,0 @@
# NimmerSky Body, Character Visuals & Animation Foundation Stack
# Created: 2026-03-21
# Updated: 2026-03-21
# Purpose: Complete character visual overhaul - bodies, heads, skins, hair, animations
================================================================================
SECTION 11.2: SKELETON - PHYSICS
================================================================================
XP32 Maximum Skeleton Special Extended
XP32 Maximum Skeleton lite
XPMSSE Spazzing Skeleton and Corpse Fix
XP32 Maximum Skeleton Special Extended - Fixed Scripts
Optimised Scripts for XPMSSE
Faster HDT-SMP
SMP-NPC crash fix
================================================================================
SECTION 11.3.1: BODY - HEAD - FACIAL FEATURES
================================================================================
## Bodies
--------------------------------------------------------------------------------
# Female
CBBE 3BA (3BBB) # https://www.nexusmods.com/skyrimspecialedition/mods/30174
# Industry standard, SMP/CBPC switchable in-game
# Male
HIMBO (Highly Improved Male Body Overhaul) # https://www.nexusmods.com/skyrimspecialedition/mods/46311
# BodySlide workflow, SE-native
The New Gentleman (TNG) # Modern schlongs, no DLL issues, OStim-ready
## High Poly Head
--------------------------------------------------------------------------------
High Poly Head # https://vectorplexis.com/files/file/283-high-poly-head/
# Foundation - get from VectorPlexus
High Poly Heads for All AE Content # https://www.nexusmods.com/skyrimspecialedition/mods/72555
# Patches for CC NPCs
Expressive Facegen Morphs # Better facial animations with HPH
## Eyes
--------------------------------------------------------------------------------
# PICK ONE:
Improved Eye Model # https://www.nexusmods.com/skyrimspecialedition/mods/59099
# Anatomically correct, separate lashes/lacrimal
# HPH patch included in FOMOD - USE IT!
# OR
Eyes of Beauty # Classic choice, widely supported
# OR
Starsight Eyes # If using High Poly Skyrim Plus bundle
## Brows
--------------------------------------------------------------------------------
Hvergelmir's Aesthetics - Brows # https://www.nexusmods.com/skyrimspecialedition/mods/1062
Hvergelmir Brows for High Poly Head # https://www.nexusmods.com/skyrimspecialedition/mods/38493
# REQUIRED! Without this = clipping on HPH
## Lips
--------------------------------------------------------------------------------
# PICK ONE:
Seductive Lips HD SE Edition # https://www.nexusmods.com/skyrimspecialedition/mods/4864
# HD tintmasks, natural shiny look
# OR
High Poly Head SMP Lips # Schaken-Mods - physics lips (requires SMP configured)
================================================================================
SECTION 11.3.2: SKIN - TATTOO - MAKEUP
================================================================================
## Skins
--------------------------------------------------------------------------------
# Female
Diamond Skin # https://www.nexusmods.com/skyrimspecialedition/mods/45718
# Smooth, 4K, poreless beautiful look
# Male
BnP - Male Skin # https://www.nexusmods.com/skyrimspecialedition/mods/65402
# Semi-realistic, HIMBO-native, author recommended
## Warpaints
--------------------------------------------------------------------------------
Vanilla Warpaints Absolution # https://www.nexusmods.com/skyrimspecialedition/mods/20751
# 2K/4K HD, RaceMenu support, ALL races including beasts
# Get: RaceMenu All in One version
## Overlays (RaceMenu)
--------------------------------------------------------------------------------
Community Overlays 1 (0-30) # https://www.nexusmods.com/skyrimspecialedition/mods/22487
# ~110 overlays: tattoos, bodypaints, scales, blood
Community Overlays 2 (31-50) # https://www.nexusmods.com/skyrimspecialedition/mods/26224
# ~95 overlays: runes, occult markings, feathers
# Get CBBE versions for 3BA compatibility
================================================================================
SECTION 11.3.3: HAIR - BEARDS - EXTRA
================================================================================
## SMP Hair (Physics)
--------------------------------------------------------------------------------
KS Hairdos - HDT SMP (Physics) # https://www.nexusmods.com/skyrimspecialedition/mods/31300
# Main female physics hair pack
KS Hairdos - HDT SMP - Unisex # https://www.nexusmods.com/skyrimspecialedition/mods/37502
# Makes KS hairs available to males
KS Hairdos HDT SMP - For Khajiit # https://www.nexusmods.com/skyrimspecialedition/mods/170525
# 93 physics hairs fitted for Khajiit!
## Beards
--------------------------------------------------------------------------------
Hvergelmir's Aesthetics - Beards # Matches the brows style
Salt and Wind - Rough Hair # Optional weathered/rugged look
================================================================================
SECTION 11 - BEAST RACES (Argonian & Khajiit)
================================================================================
## REFERENCE GUIDE
--------------------------------------------------------------------------------
Katie's Personal Beast Race Aesthetics Guide # https://www.nexusmods.com/skyrimspecialedition/mods/155011
# SPECIFICALLY for CBBE 3BA + HIMBO users!
# Use this to pick compatible beast textures
## Argonian
--------------------------------------------------------------------------------
Flawn's Vanilla Argonians Redux # Recommended in Katie's guide, many options
## Khajiit
--------------------------------------------------------------------------------
# Check Katie's guide for current recommendations
# CoverKhajiits historically popular but check compatibility
## Beast Claws
--------------------------------------------------------------------------------
Better Claws and Gauntlets SSE # Base mod
Better Claws - CBBE Bodyslide Conversion # Required for 3BA compatibility
## Beast Body Morphs
--------------------------------------------------------------------------------
Bestial Beast Races SE # https://www.nexusmods.com/skyrimspecialedition/mods/20798
# Makes Argonians/Khajiit less humanoid
# Compatible with all armor/body mods
## Beast Overlays
--------------------------------------------------------------------------------
Beast Race Bodypaints SE # https://www.nexusmods.com/skyrimspecialedition/mods/20446
# 54 face paints + 101 body paints
# Themed for Argonian & Khajiit
================================================================================
SECTION 14: ANIMATION FOUNDATIONS
================================================================================
## Anim Foundations
--------------------------------------------------------------------------------
Offset Movement Animation - Nemesis - Modders Resource
Horse Mount and Dismount Double Sound Fix
No More Swimming In Air - Fixed Floating SwimIdle
Open Animation Replacer
Open Animation Replacer - IED Conditions
Open Animation Replacer - Math Plugin
Backpack Repositioner
True Directional Movement - Modernized Third Person Gameplay
True Directional Movement - Diagonal Sprinting Fix
================================================================================
INSTALL ORDER NOTES
================================================================================
1. SKELETON FIRST (11.2)
- XPMSSE is the foundation everything attaches to
- HDT-SMP fixes before bodies use physics
2. BODIES (11.3.1)
- CBBE 3BA / HIMBO+TNG
- These need skeleton to attach to
3. HIGH POLY HEAD (11.3.1)
- Install HPH
- Then ALL the patches (eyes, brows) or you get clipping!
4. SKINS (11.3.2)
- Diamond / BnP wrap the body meshes
- Warpaints & overlays layer on top
5. HAIR (11.3.3)
- SMP hair needs HDT-SMP working
- Configure body collisions or hair clips through body!
6. BEAST RACES
- Use Katie's guide for compatible textures
- Beast overlays after base textures
7. ANIMATION FOUNDATIONS (14.x)
- OAR, TDM move the skeleton
- Pandora output goes to 17.4
================================================================================
FOMOD NOTES
================================================================================
CBBE 3BA:
- Physics: SMP recommended (can switch to CBPC in-game)
- Underwear: Your preference
HIMBO:
- Recommended textures: BnP (we're using this)
Improved Eye Model:
- Resolution: 4K/2K recommended
- GET THE HIGH POLY HEAD PATCH!
Hvergelmir Brows HPH:
- This is an ESP replacer, needs original Hvergelmir Brows installed
Vanilla Warpaints Absolution:
- Get: RaceMenu All in One (covers all races)
- Resolution: 4K if you have VRAM
Community Overlays:
- Get: CBBE version (compatible with 3BA)
================================================================================