diff --git a/guides-stack/gameplay_dependencies.txt b/guides-stack/gameplay_dependencies.txt deleted file mode 100644 index e04ea1b..0000000 --- a/guides-stack/gameplay_dependencies.txt +++ /dev/null @@ -1,290 +0,0 @@ -# NimmerSky Gameplay Stack - Dependencies -# Compiled: 2026-03-15 -# Ready for installation - -================================================================================ - FOUNDATION (INSTALL FIRST) -================================================================================ - -These are shared requirements - you probably have most already: - -TIER 1 - Core (required by almost everything): -[ ] SKSE64 # skse.silverlock.org -[ ] Address Library for SKSE Plugins # Nexus 32444 -[ ] SkyUI # Nexus 12604 - -TIER 2 - Utilities (required by multiple mods): -[ ] PapyrusUtil SE # Nexus 13048 | For: Campfire/Frostfall -[ ] MCM Helper # Nexus 53000 | For: Precision, many others -[ ] Spell Perk Item Distributor (SPID) # Nexus 36869 | For: Hand to Hand, Adamant -[ ] Keyword Item Distributor (KID) # Nexus 55728 | For: Hand to Hand -[ ] Scrambled Bugs # Nexus 43532 | For: Hand to Hand, Adamant -[ ] powerofthree's Papyrus Extender # Nexus 22854 | For: Last Seed, Bathing -[ ] Scrab's Papyrus Extender # Nexus 115164 | For: Bathing in Skyrim -[ ] Custom Skills Framework # Nexus 41780 | For: Stormcrown -[ ] Nemesis Unlimited Behavior Engine # Nexus 60033 | For: SCAR, BFCO, combat -[ ] iHUD # Nexus 12440 | For: Skills of the Wild - -================================================================================ - COMBAT STACK -================================================================================ - -BFCO - Balanced Framework for Combat Overhaul -├── Nexus: 117052 (or BFCO NG: 160505) -├── Requires: SKSE64, Address Library -├── Soft Req: Nemesis -└── Notes: Compatible with all perk mods - -Blade and Blunt - A Combat Overhaul (SimonRim) -├── Nexus: 34549 -├── Requires: None (standalone!) -├── Soft Req: SKSE64 for full functionality -└── Notes: Load AFTER Smilodon/Wildcat if present - -SCAR - Skyrim Combos AI Revolution -├── Nexus: 72014 -├── Requires: Address Library, Nemesis, ADXP/MCO v1.3.2+ -├── !! IMPORTANT: Needs MCO installed first! -└── Notes: Makes NPCs fight intelligently with combos - -Precision - Accurate Melee Collisions -├── Nexus: 72347 -├── Requires: SKSE64, MCM Helper -└── Notes: Hitstop, weapon trails, true collisions - -!! COMBAT NOTE !! -SCAR requires ADXP/MCO from Skyrim Guild (not Nexus) -Download MCO from: skyrim-guild.com - -================================================================================ - SURVIVAL STACK -================================================================================ - -Campfire - Complete Camping System -├── Nexus: 667 -├── Requires: SKSE64, SkyUI, PapyrusUtil SE -└── Notes: Base for Frostfall - -Frostfall - Hypothermia Camping Survival -├── Nexus: 671 -├── Requires: Campfire, SKSE64, SkyUI -└── Notes: Core survival cold system - -Campfire and Frostfall - Unofficial SSE Update -├── Nexus: 17925 -├── Requires: Campfire 1.12.1 SE, Frostfall 3.4.1 SE, PapyrusUtil SE -└── Notes: Must install before first Frostfall init! - -Last Seed - Survival Needs and Diseases -├── Nexus: 56393 -├── Requires: Campfire -├── Soft Req: powerofthree's Papyrus Extender -├── Incompatible: Growl, Moonlight Tales SE (patches exist) -└── Notes: Followers eat/drink! Integrates with Frostfall & Bathing - -Skills of the Wild - New Campfire Survival Skill Trees -├── Nexus: 37693 -├── Requires: Campfire, Simple Hunting Overhaul v2+, iHUD -└── Notes: 4 new skill trees! - -Simple Hunting Overhaul -├── Nexus: 95943 -├── Requires: None (standalone) -└── Notes: Required by Skills of the Wild v2+ - -Stress and Fear - A Dynamic Sanity System -├── Nexus: 116522 -├── Requires: SKSE64, SkyUI (assumed) -├── Soft Req: MCM Helper -└── Notes: By JaySerpa - sanity system! - -Bathing in Skyrim - Renewed -├── Nexus: 135288 -├── Requires: powerofthree's Papyrus Extender, Scrab's Papyrus Extender, PapyrusUtil -├── Game Ver: AE 1.6.1130+ -└── Notes: Integrates with Last Seed - -================================================================================ - SIMONRIM SUITE -================================================================================ - -!! SIMONRIM DEPENDENCY CHAIN !! -Mysticism (standalone) - └── Adamant (requires Mysticism) - └── Hand to Hand (requires Adamant + utilities) - -Install in this order: - -1. Mysticism - A Magic Overhaul - ├── Nexus: 27839 - ├── Requires: None (standalone) - └── Notes: REQUIRED by Adamant and Thaumaturgy - -2. Adamant - A Perk Overhaul - ├── Nexus: 30191 - ├── Requires: Mysticism - ├── Future (v6.0+): SKSE64, Scrambled Bugs, SPID, KID - └── Incompatible: WACCF, CCOR - -3. Hand to Hand - An Adamant Addon - ├── Nexus: 59790 - ├── Requires: Adamant, SKSE64, Address Library, Scrambled Bugs, SPID, KID - └── Notes: Heavy requirements! - -4. Aetherius - A Race Overhaul - ├── Nexus: 26686 - ├── Requires: None (standalone) - └── Notes: Integrates with Mundus, Blade & Blunt - -5. Mundus - A Standing Stone Overhaul - ├── Nexus: 33411 - └── Requires: None (standalone) - -6. Pilgrim - A Religion Overhaul - ├── Nexus: 54099 - ├── Requires: None (standalone) - └── Notes: Works great with Adamant - -7. Stormcrown - A Shout Overhaul - ├── Nexus: 90659 - ├── Requires: Address Library, Custom Skills Framework - ├── !! AE ONLY: Requires game version 1.6.640+ - └── Incompatible: Thunderchild, Forceful Tongue - -8. Apothecary - An Alchemy Overhaul - ├── Nexus: 52130 - └── Requires: None (standalone) - -9. Thaumaturgy - An Enchanting Overhaul - ├── Nexus: 57138 - └── Requires: Mysticism (implied) - -10. Scion - A Vampire Overhaul - ├── Nexus: 41639 - ├── Requires: None (standalone) - └── !! NEEDS: Fresh save, never been vampire before - -11. Manbeast - A Werewolf Overhaul - ├── Nexus: 44746 - ├── Requires: SKSE64 - └── !! NEEDS: Fresh save, never been werewolf before - -12. Arena - An Encounter Zone Overhaul - ├── Nexus: 33487 - └── Requires: None (standalone) - -================================================================================ - RELATIONSHIPS -================================================================================ - -M.A.R.A.S - Marry Anyone Rule All Skyrim -├── Nexus: 159033 -├── Requires: None listed -└── Notes: Affection system, spouse arcs, polygamy quest - -M.A.R.A.S - OStim Patch -├── Nexus: 173896 -├── Requires: M.A.R.A.S, OStim -└── Notes: Adds scene initiation with spouse - -================================================================================ - CONTENT -================================================================================ - -Legacy of the Dragonborn (LOTD) -├── Nexus: 11802 -├── Requires: All 3 DLCs (Dawnguard, Hearthfires, Dragonborn) -├── Soft Req: SKSE64, SkyUI -├── Recommended: -│ ├── Curator's Companion # Nexus 38529 -│ ├── LOTD Official Patches # Nexus 30980 -│ └── LOTD CC Patch Hub # Nexus 31563 -└── !! INSTALL AT GAME START - foundational mod - -================================================================================ - INSTALL ORDER CHECKLIST -================================================================================ - -FOUNDATION: -[ ] 1. SKSE64 -[ ] 2. Address Library for SKSE Plugins -[ ] 3. SkyUI -[ ] 4. PapyrusUtil SE -[ ] 5. MCM Helper -[ ] 6. Scrambled Bugs -[ ] 7. SPID -[ ] 8. KID -[ ] 9. powerofthree's Papyrus Extender -[ ] 10. Scrab's Papyrus Extender -[ ] 11. Custom Skills Framework -[ ] 12. Nemesis Unlimited Behavior Engine -[ ] 13. iHUD - -SIMONRIM (in order): -[ ] 14. Mysticism -[ ] 15. Adamant -[ ] 16. Hand to Hand -[ ] 17. Aetherius -[ ] 18. Mundus -[ ] 19. Pilgrim -[ ] 20. Stormcrown (AE only!) -[ ] 21. Apothecary -[ ] 22. Thaumaturgy -[ ] 23. Scion -[ ] 24. Manbeast -[ ] 25. Arena -[ ] 26. Blade and Blunt - -COMBAT: -[ ] 27. ADXP/MCO (from Skyrim Guild!) -[ ] 28. BFCO -[ ] 29. SCAR -[ ] 30. Precision - -SURVIVAL: -[ ] 31. Campfire -[ ] 32. Frostfall -[ ] 33. Campfire/Frostfall Unofficial Update -[ ] 34. Last Seed -[ ] 35. Simple Hunting Overhaul -[ ] 36. Skills of the Wild -[ ] 37. Stress and Fear -[ ] 38. Bathing in Skyrim - Renewed - -RELATIONSHIPS: -[ ] 39. M.A.R.A.S -[ ] 40. M.A.R.A.S - OStim Patch - -CONTENT: -[ ] 41. Legacy of the Dragonborn -[ ] 42. LOTD Official Patches -[ ] 43. Curator's Companion - -FINAL: -[ ] 44. Run Nemesis -[ ] 45. Generate Synthesis patches -[ ] 46. Check for mod-specific patches - -================================================================================ - WARNINGS & NOTES -================================================================================ - -!! CRITICAL !! -- SCAR needs MCO from Skyrim Guild (not on Nexus) -- Stormcrown is AE ONLY (1.6.640+) -- Scion/Manbeast need FRESH saves (no prior transformations) -- LOTD should be installed from game start - -!! LOAD ORDER !! -- Blade and Blunt AFTER Smilodon/Wildcat (if present) -- Manbeast AFTER Mortal Enemies (if present) - -!! PATCHES TO CHECK !! -- SimonRim has official patch compendium -- LOTD has massive patch collection -- Check for Last Seed + Growl/Moonlight Tales patches if needed - -================================================================================ - -Cross-referenced from Nexus Mods - 2026-03-15 -Ready for the ape when rested! diff --git a/guides-stack/gameplay_stack.txt b/guides-stack/gameplay_stack.txt deleted file mode 100644 index 5bb5a58..0000000 --- a/guides-stack/gameplay_stack.txt +++ /dev/null @@ -1,679 +0,0 @@ -# NimmerSky Gameplay Stack -# Compiled: 2026-03-15 | Updated: 2026-03-19 (combat stack refined: SCAR out, TK Dodge RE + BRC V3 in) -# Session with Chrysalis - Planning the gameplay layer for first real playthrough - -================================================================================ - DESIGN PHILOSOPHY -================================================================================ - -- HC WoW oldschool player mentality: hard, meaningful, consequences matter -- First REAL playthrough - actually play, not just mod forever -- LOTD as the goal: collect everything, fill the museum -- Immersive over gamey: systems that create emergent stories -- Avoid patch hell: smart choices over maximum features - -================================================================================ - SURVIVAL STACK -================================================================================ - -Core Survival: -- Creation Kit Survival Mode # Native warmth/cold/hunger/fatigue - - NATIVE engine integration = faster than scripted mods - - Exposes functions for SkyrimNet triggers - - No Papyrus update loop overhead -- Campfire # Camping, shelter, crafting -- Campfire CC Fish Cooking # Cook CC Fishing fish at campfire - - https://www.nexusmods.com/skyrimspecialedition/mods/129818 - - Requires: CC Fishing (AE content) -- Last Seed - Survival Needs and Diseases # Disease system, deeper needs -- Last Seed - Craftable Cure Potions Add-on # Alchemy recipes for disease cures - - https://www.nexusmods.com/skyrimspecialedition/mods/57998 - - Craft cures at alchemy lab (thematic recipes) - - SYNERGY: Apothecary alchemy + Last Seed diseases -- Skills of the Wild - New Campfire Survival Skill Trees # Progression in survival - -Hunting & Resources: -- Simple Hunting Overhaul # Food acquisition matters - -Mental Health: -- Stress and Fear - A Dynamic Sanity System # Sanity, trauma, psychological cost - -Hygiene: -- Bathing in Skyrim - Renewed # Cleanliness affects NPC reactions -- Bathing in Skyrim - Renewed - Animal Fat and Linen # Craft soap from hunting! - - https://www.nexusmods.com/skyrimspecialedition/mods/139075 - - Animals drop fat → craft soap - - Salvage clothes → linen → wash rags - - SYNERGY: Simple Hunting Overhaul + hygiene loop - -DECISIONS (2026-03-18): -- REMOVED: Frostfall - - Reason: No working SkyrimNet triggers for Frostfall events - - Creation Kit Survival Mode is native, runs faster, has exposed functions -- DISABLED: Last Seed follower needs system - - Reason: Avoid bloat - followers don't need parallel need tracking - - Use Creation Kit exposed functions for follower survival instead - - Keeps script load lean - -NOTES: -- Disease system (Last Seed) still spreads through party -- Synergizes with SkyrimNet - NPCs comment on your state -- Native CC Survival = SkyrimNet can hook warmth/cold events directly - -================================================================================ - COMBAT STACK -================================================================================ - -Framework: -- BFCO (Balanced Framework for Combat Overhaul) # Animation framework, movesets - - Supports vanilla attack speed and directional heavy attacks - - Compatible with ANY perk mod (Adamant, Ordinator, Vokrii) - -Balance + NPC AI Layer: -- Blade and Blunt (SimonRim) # Stamina, stagger, damage, blocking, NPC AI - - DESIGNED to synergize with Adamant perks - - DO NOT use Valhalla - B&B fills this role - - INCLUDES NPC combat behavior changes (attack commitment, tactical decisions) - - DO NOT use SCAR - B&B already covers NPC combat AI - -Dodge: -- TK Dodge RE # Dodge rolls with i-frames - - Script-free rewrite (DLL-based, no Papyrus lag) - - Works with BFCO animations - - Stamina cost configurable - - DO NOT use TK Dodge NG - only adds standing dodge (not needed) - -Archery: -- Bow Rapid Combo V3 # Archery combat overhaul - - Smooth bow animations - - Combo system for archery - - Works with BFCO framework - -Polish: -- Precision # Hitstop, weapon trails, collision - -Movesets: -- [TBD - choose based on playstyle preferences] -- BFCO has massive moveset library - -WHY THIS WORKS: -- BFCO = HOW attacks look and chain (animations) -- TK Dodge RE = Responsive dodging with i-frames (mobility, script-free) -- Bow Rapid Combo V3 = Archery feels fluid and combo-able -- Blade and Blunt = HOW attacks feel, cost, AND how NPCs fight (balance + AI) -- Adamant perks reference B&B mechanics = FULL SYNERGY - -DECISIONS (2026-03-19): -- REMOVED: SCAR - - Reason: Blade and Blunt already handles NPC combat behavior - - Stacking both = conflicting AI scripts, wasted overhead - - B&B is SimonRim-native, integrates better with Adamant -- ADDED: TK Dodge RE + Bow Rapid Combo V3 - - Fills mobility and archery gaps that BFCO+B&B don't cover -- SKIPPED: TK Dodge NG - - Only adds standing dodge feature - not needed - -COMBAT MOD REQUIREMENTS: - -TK Dodge RE (full chain - each overwrites previous in MO2 left pane): - 1. SKSE # Script Extender - 2. Address Library for SKSE Plugins # DLL version independence - - https://www.nexusmods.com/skyrimspecialedition/mods/32444 - 3. TK Dodge SE # BASE - original animations & assets - - https://www.nexusmods.com/skyrimspecialedition/mods/15309 - 4. TK Dodge RE # Script-free rewrite (uses SE's anims) - - https://www.nexusmods.com/skyrimspecialedition/mods/56956 - ⚠️ SKIP TK Dodge NG - only adds standing dodge (not needed) - ⚠️ NOT compatible with: TK Dodge Redux or other DLL replacers - -Bow Rapid Combo V3 (requires OAR, NOT DAR): - 1. SKSE # Script Extender - 2. Address Library for SKSE Plugins # DLL version independence - 3. Nemesis # Animation engine (run after install!) - 4. Open Animation Replacer (OAR) # Replaces DAR completely - - https://www.nexusmods.com/skyrimspecialedition/mods/92109 - 5. OAR - IED Conditions # OAR extension - - https://www.nexusmods.com/skyrimspecialedition/mods/92943 - 6. Animation Motion Revolution (AMR) # Root motion support - - https://www.nexusmods.com/skyrimspecialedition/mods/50258 - 7. Payload Interpreter # Behavior event handling - - https://www.nexusmods.com/skyrimspecialedition/mods/65089 - 8. Hot Key Skill # Combo key support - 9. dTry's Key Utils SE / dTry Plugin Updates AE # Key handling framework - 10. Bow Rapid Combo V3 # The mod itself - - https://www.nexusmods.com/skyrimspecialedition/mods/89308 - ⚠️ BRC V3 1.6+ uses OAR structure - DAR will NOT work! - -================================================================================ - SIMONRIM SUITE -================================================================================ - -Character Progression: -- Adamant # Perks - streamlined, functional -- Aetherius # Races - meaningful bonuses -- Mundus # Standing Stones - real choices - -Religion & Roleplay: -- Pilgrim # Divine worship system - - Pray at shrines for favor - - Each Divine has unique blessings - - Daedric worship with consequences - - SYNERGY: Arkay = disease resistance (works with Last Seed!) - -Magic: -- Mysticism # Spells - vanilla+ philosophy -- Stormcrown # Shouts - worth using - -Crafting: -- Apothecary # Alchemy - rebalanced -- Thaumaturgy # Enchanting - scaling fixed - -Transformations: -- Scion # Vampires - progression system -- Manbeast # Werewolves - perk tree - -Other: -- Hand to Hand # Unarmed builds viable -- Arena # Encounter Zones - deleveling - - CHECK: May conflict with other enemy scaling mods - -SKIP: -- Blade and Blunt from SimonRim page # Already in Combat Stack above - -================================================================================ - RELATIONSHIP / NPC STACK -================================================================================ - -Core Relationship: -- M.A.R.A.S - Marry Anyone Rule All Skyrim # Romance, affection states, marriage - - Affection builds over time - - Lore-friendly polygamy quest - - Spouse arcs (relationships develop!) - -- M.A.R.A.S - OStim Patch # Integration with OStim - -Follower Management: -- Nether's Follower Framework (NFF) # Already in base list - - Recruit ANYONE as follower - - Manage multiple followers - - Avoid OP modded follower syndrome - -Intimacy (already in base list): -- OStim Standalone # Already installed -- OStim On Demand # Dynamic requests based on stats -- OStim NPCs - NPC Sex Lives Improved # NPCs have their own lives -- OLS Aroused # Arousal system with stats - -EMERGENT GAMEPLAY ACHIEVED: -- Build affection over time (M.A.R.A.S) -- NPCs remember interactions (SkyrimNet) -- Romance develops into physical (OStim) -- Recruit as follower (NFF) -- Manage their survival needs (Last Seed) -- They comment on everything (SkyrimNet perception) - -TESTED SCENARIO - Riverwood Romance: -- Arrived in Riverwood -- Made a moonlight rendezvous promise with Camilla -- SkyrimNet stored the promise in memory -- 2 hours later (in-game), sang song under silver moon -- Camilla BROKE HER AI ROUTINE to meet - remembered the promise! -- Sven (rival suitor) ALSO BROKE ROUTINE - came to confront! -- Passive-aggressive scene ensued -- THIS IS EMERGENT STORYTELLING - -================================================================================ - CONTENT / GOAL -================================================================================ - -Main Goal: -- Legacy of the Dragonborn (LOTD) # The museum - collect EVERYTHING - - Clear purpose for exploration - - Every item has a home - - Collector's HQ (Safehouse) - - Well-patched, mature mod - -LOTD Additions: -- Legacy of the Dragonborn - Followers Patch # Follower rooms in Safehouse - - https://www.nexusmods.com/skyrimspecialedition/mods/40816 - - Supports: Inigo, Auri, Kaidan, Xelzaz, Val Serano, Remiel, etc. - - Custom room designs, displays, replica crafting - - NOTE: May need Legacy Safehouse Plus for all rooms - -================================================================================ - JAYSERPA QUEST SUITE -================================================================================ - -Philosophy: -- Vanilla quest improvements, not replacements -- More roleplay options, better pacing -- Same author as Stress and Fear = consistent design - -At Your Own Pace: -- At Your Own Pace # Slow down faction progression - - https://www.nexusmods.com/skyrimspecialedition/mods/52704 - - Thieves Guild: Requirements before joining - - College: Enter without joining, natural progression - - Companions: Dialogue fixes, pacing - - Dark Brotherhood: Lawful Good "Destroy" path - - MCM configurable - -Quest Expansions (pick what you want): -- College of Winterhold - Quest Expansion # More college content -- Thieves Guild Requirements # Earn your way in -- Paarthurnax - Quest Expansion # Alternative to killing -- The Only Cure - Quest Expansion # Peryite quest depth -- House of Horrors - Quest Expansion # Molag Bal alternatives -- The Whispering Door - Quest Expansion # Mephala quest depth -- Headhunter - Bounties Redone # Bounty system overhaul -- Missives # Radiant quest board (pairs well) - -COMPATIBILITY NOTES: -- JaySerpa mods designed to work together -- At Your Own Pace has patch for College Quest Expansion (Optional Files) -- Stress and Fear (already in stack) is JaySerpa = same philosophy -- Pilgrim (SimonRim): Built-in prayer → stress reduction - -WHY THIS WORKS: -- SkyrimNet dynamic dialogue + JaySerpa quest depth = richer stories -- At Your Own Pace prevents "Archmage in 2 hours" syndrome -- More decision points = more opportunities for AI-driven consequences - -================================================================================ - ECONOMY / LOOT / CRAFTING -================================================================================ - -Economy: -- Evolving Value Economy # Dynamic market system - - Item prices fluctuate based on supply/demand - - Flooding a market depreciates item values - - SYNERGY: SkyrimNet quests affect economy emergently - - Your actions have economic consequences - - NOTE: Mod hidden on Nexus - obtained via direct URL (archived) - -Loot: -- Morrowloot Ultimate # Deleveled, hand-placed artifacts - - Artifacts in fixed, logical locations - - Loot feels EARNED, not random - - LOTD compatible - treasure hunting with purpose - - Pairs with Arena (SimonRim) for full deleveling - -Cooking: -- Gourmet # SimonRim cooking overhaul - - Cooking becomes a real skill - - Meaningful food buffs - - Works with Apothecary/Thaumaturgy - - SYNERGY: Last Seed hunger + Gourmet cooking = food matters - -Jewelry: -- Immersive Jewelry SSE # Multiple rings, expanded jewelry - - Wear more than one ring (finally!) - - Lore-friendly new jewelry - - LOTD displays for jewelry collection - - Exception to "no unnecessary items" rule - this COMPLETES a system - -WHY THIS WORKS: -- Economy responds to your actions (EVE) -- Loot is placed deliberately, not RNG (Morrowloot) -- Cooking is meaningful with survival needs (Gourmet + Last Seed) -- Jewelry has depth and purpose (Immersive Jewelry + LOTD) -- SkyrimNet dynamic quests → economic ripples → emergent storytelling - -================================================================================ - AI LAYER -================================================================================ - -Already Installed: -- SkyrimNet # The brain - - See inference_architecture_plan.txt for full routing - - Dialogue: Euryale-70B on Theia:31001 - - Structured JSON: Gemma-27B on Dioscuri:31004 - - Vision: Qwen3-VL-8B on Dioscuri:31005 - - Memory system with vector embeddings - - 5000 memories per actor - - Event perception (40+ event types) - -TTS: -- Piper # Voice synthesis - - Race-specific voices - - Pronunciation dictionary - - Narration: DISABLED (dialogue only) - -STT: -- Enabled # Voice input to talk to NPCs - -OStim Integration: -- OStimNet # AI can trigger intimate scenes -- SeverActions - SkyrimNet Action Pack # Action integration - -RESOLVED (2026-03-17): -- Diary JSON now handled by Gemma-27B (structured_outputs: true) -- 27B models follow JSON schemas reliably - no pipeline needed - -================================================================================ - INFRASTRUCTURE NOTES -================================================================================ - -THEIA (10.0.30.21) - Blackwell 98GB: -- Port 31001: Euryale-70B (dialogue, creative) -- Ollama active - -DIOSCURI (10.0.30.22) - Twin RTX 4000 Ada (40GB): -- Port 31004: Gemma-27B-abliterated (structured JSON, combat, memory) -- Port 31005: Qwen3-VL-8B-abliterated (vision/OmniSight) - -See inference_architecture_plan.txt for full routing table. - -Default SkyrimNet config uses paid OpenRouter APIs -YOUR config uses self-hosted = FREE GAMING - -================================================================================ - LOAD ORDER NOTES -================================================================================ - -The existing modlist (2057 mods) is the SKELETON: -- Visuals, animations, ENB, LODs = DONE -- SkyrimNet AI layer = DONE -- OStim stack = DONE - -This gameplay stack goes INTO the disabled "-Gameplay_separator" section - -After adding gameplay mods: -- Regenerate Pandora output -- Regenerate Synthesis patches (SimonRim patches) -- May need LOTD patches -- DynDOLOD if LOTD adds exterior displays - -================================================================================ - FINAL STACK -================================================================================ - -COMBAT: -[x] BFCO -[x] TK Dodge SE (base animations) -[x] TK Dodge RE (script-free rewrite) -[ ] TK Dodge NG - SKIPPED (only adds standing dodge) -[x] Bow Rapid Combo V3 -[x] Blade and Blunt (includes NPC AI behavior) -[ ] SCAR - REMOVED (B&B already handles NPC combat AI) -[x] Precision -[ ] Movesets (choose favorites) - -SURVIVAL: -[x] Creation Kit Survival Mode (native warmth/cold) -[x] Campfire -[x] Campfire CC Fish Cooking -[x] Last Seed (follower needs DISABLED - use CC exposed functions) -[x] Last Seed - Craftable Cure Potions Add-on -[x] Skills of the Wild -[x] Simple Hunting Overhaul -[x] Stress and Fear -[x] Bathing in Skyrim -[x] Bathing in Skyrim - Animal Fat and Linen -[ ] Frostfall - REMOVED (no SkyrimNet triggers, CC Survival is native & faster) - -SIMONRIM: -[x] Adamant -[x] Aetherius -[x] Mundus -[x] Pilgrim -[x] Mysticism -[x] Stormcrown -[x] Apothecary -[x] Thaumaturgy -[x] Scion -[x] Manbeast -[x] Hand to Hand -[?] Arena (check conflicts) - -RELATIONSHIPS: -[x] M.A.R.A.S -[x] M.A.R.A.S - OStim Patch - -CONTENT: -[x] Legacy of the Dragonborn -[x] LOTD - Followers Patch (follower rooms) -[ ] LOTD patches as needed - -JAYSERPA QUEST SUITE: -[x] At Your Own Pace -[ ] At Your Own Pace - College Quest Expansion Patch (if using both) -[ ] College of Winterhold - Quest Expansion -[ ] Thieves Guild Requirements -[ ] Paarthurnax - Quest Expansion -[ ] The Only Cure - Quest Expansion -[ ] House of Horrors - Quest Expansion -[ ] The Whispering Door - Quest Expansion -[ ] Headhunter - Bounties Redone -[ ] Missives - -ECONOMY/LOOT/CRAFTING: -[x] Evolving Value Economy -[x] Morrowloot Ultimate -[x] Gourmet -[x] Immersive Jewelry SSE - -================================================================================ - REQUIRED PATCHES -================================================================================ - -TIER 1 - ESSENTIAL: -[x] Gabriel's Patch Hub - - https://www.nexusmods.com/skyrimspecialedition/mods/109432 - - Covers: LOTD ↔ Mysticism, LOTD ↔ Artificer, MLU ↔ SimonRim - -[x] Last Seed - Gourmet and SimonRim Patches - - https://www.nexusmods.com/skyrimspecialedition/mods/101481 - - Covers: Last Seed ↔ Gourmet (salt→water fix) - - NOTE: Disable skooma addiction in Last Seed MCM (both mods have it) - - Load order: Last Seed > Gourmet > Patch - -[x] LOTD Official Patches - - https://www.nexusmods.com/skyrimspecialedition/mods/30980 - - Covers: LOTD ↔ Morrowloot Ultimate, LOTD ↔ Immersive Jewelry, LOTD ↔ Adamant - -[x] Morrowloot Ultimate Patches - - https://www.nexusmods.com/skyrimspecialedition/mods/76259 - - Covers: MLU ↔ Adamant, MLU ↔ various - -TIER 2 - RECOMMENDED: -[x] M.A.R.A.S - OStim Patch (already listed above) - - https://www.nexusmods.com/skyrimspecialedition/mods/173896 - -[x] LOTD - Followers Patch - - https://www.nexusmods.com/skyrimspecialedition/mods/40816 - - not needed as i add no followers as this is more for modded followers. - - Covers: Follower rooms in Safehouse for popular followers - - NOTE: Check if you need Legacy Safehouse Plus - -[ ] At Your Own Pace - College Quest Expansion Patch - - In Optional Files of At Your Own Pace - - Only needed if using BOTH At Your Own Pace AND College Quest Expansion - -[ ] Stress and Fear Hexed Edition (OPTIONAL) - - https://www.nexusmods.com/skyrimspecialedition/mods/154316 - - Covers: Stress/Fear ↔ Mysticism poison/sun spells - -[ ] Ze's SimonRim Patch Hub (IF using mod-added ingredients) - - https://www.nexusmods.com/skyrimspecialedition/mods/116745 - - Covers: Gourmet/Apothecary values for mod-added items - -TIER 2.5 - STACK SPECIFIC: -[x] Campfire - Pilgrim Patch - - https://www.nexusmods.com/skyrimspecialedition/mods/57888 - - Covers: Campfire amulet backpack effects ↔ Pilgrim divine effects - - ESSENTIAL for Campfire + Pilgrim combo - -[x] Precision - Mysticism Bound Weapons Patch - - https://www.nexusmods.com/skyrimspecialedition/mods/139444 - - Covers: Precision weapon trails ↔ Mysticism bound weapons - - Fixes visual effect conflicts on conjured weapons - -[x] Precision - Thaumaturgy Patch - - https://www.nexusmods.com/skyrimspecialedition/mods/145873 - - Covers: Precision weapon trails ↔ Thaumaturgy enchantments - - Color-coded trails: fire=red, poison=green, etc. - -[x] Bathing in Skyrim - Renewed - Stress and Fear Patch - - https://www.nexusmods.com/skyrimspecialedition/mods/141564 - - Covers: Bathing ↔ Stress/Fear system - - Bathing now reduces stress (immersive self-care!) - -[x] iWant Status Bars - Stress and Fear Addon - - https://www.nexusmods.com/skyrimspecialedition/mods/119248 - - Adds stress level icon to HUD - - Requires: iWant Status Bars framework - -[x] Patches for Thaumaturgy - - Covers: Thaumaturgy ↔ Morrowloot Ultimate - - Covers: Thaumaturgy ↔ Immersive Jewelry - - ESSENTIAL for our enchanting + loot + jewelry combo - -TIER 3 - NO PATCH NEEDED (Native Compatibility): -- BFCO ↔ Blade and Blunt: Different layers (animations vs mechanics+AI) -- Campfire ↔ Adamant: Campfire skill system is standalone -- Stress and Fear ↔ Pilgrim: Built-in (praying decreases stress) -- Apothecary ↔ Last Seed: Native compatibility - -TIER 4 - CAUTION: -- EVE ↔ SimonRim: Test on fresh save, some reports of issues -- EVE ↔ LOTD: No dedicated patch, may need xEdit check -- Immersive Jewelry ↔ LOTD: Official patch works but not updated -- Arena ↔ Morrowloot: Both delevel, check encounter zone overlap - -MCM SETTINGS TO REMEMBER: -- Last Seed: Disable skooma addiction (Gourmet has it too) -- Last Seed: Disable follower needs (use CC Survival exposed functions) - -================================================================================ - RECOMMENDED LOAD ORDER -================================================================================ - -Place these AFTER your existing skeleton (visuals, animations, SkyrimNet, OStim) -but BEFORE any Bashed/Smashed/Synthesis patches. - -The order follows: Base Mods → Overhauls → Content → Patches - -───────────────────────────────────────────────────────────────────────────── -SECTION 1: FRAMEWORKS & COMBAT (load early, other mods depend on these) -───────────────────────────────────────────────────────────────────────────── -BFCO - Attack Behavior Framework -TK Dodge SE -TK Dodge RE -Bow Rapid Combo V3 -Precision -Precision - Enchanted Weapon Trails (if using) - -───────────────────────────────────────────────────────────────────────────── -SECTION 2: SIMONRIM SUITE (load in Simon's recommended order) -───────────────────────────────────────────────────────────────────────────── -Aetherius - A Race Overhaul -Mundus - A Standing Stone Overhaul -Mysticism - A Magic Overhaul -Adamant - A Perk Overhaul -Hand to Hand - An Adamant Addon -Blade and Blunt - A Combat Overhaul -Arena - An Encounter Zone Overhaul -Scion - A Vampire Overhaul -Manbeast - A Werewolf Overhaul -Stormcrown - A Shout Overhaul -Pilgrim - A Religion Overhaul -Apothecary - An Alchemy Overhaul -Gourmet - A Cooking Overhaul -Thaumaturgy - An Enchanting Overhaul - -───────────────────────────────────────────────────────────────────────────── -SECTION 3: SURVIVAL STACK (after SimonRim, before patches) -───────────────────────────────────────────────────────────────────────────── -Campfire - Complete Camping System -Campfire CC Fish Cooking -Skills of the Wild -Last Seed - Survival Needs and Diseases -Last Seed - Craftable Cure Potions Add-on -Simple Hunting Overhaul -Stress and Fear - A Dynamic Sanity System -Bathing in Skyrim - Renewed -Bathing in Skyrim - Renewed - Animal Fat and Linen - -───────────────────────────────────────────────────────────────────────────── -SECTION 4: ECONOMY & LOOT (after survival, affects item values/placement) -───────────────────────────────────────────────────────────────────────────── -Evolving Value Economy -Morrowloot Ultimate -Immersive Jewelry SSE - -───────────────────────────────────────────────────────────────────────────── -SECTION 5: CONTENT & QUESTS (large content mods) -───────────────────────────────────────────────────────────────────────────── -Legacy of the Dragonborn -At Your Own Pace -# JaySerpa Quest Expansions (whichever you choose): -College of Winterhold - Quest Expansion (optional) -Thieves Guild Requirements (optional) -Paarthurnax - Quest Expansion (optional) -The Only Cure - Quest Expansion (optional) -House of Horrors - Quest Expansion (optional) -The Whispering Door - Quest Expansion (optional) -Headhunter - Bounties Redone (optional) -Missives (optional) - -───────────────────────────────────────────────────────────────────────────── -SECTION 6: RELATIONSHIPS (after content mods) -───────────────────────────────────────────────────────────────────────────── -M.A.R.A.S - Marry Anyone Rule All Skyrim - -───────────────────────────────────────────────────────────────────────────── -SECTION 7: PATCHES (ALWAYS load after BOTH parent mods) -───────────────────────────────────────────────────────────────────────────── -# SimonRim Patch Hubs -Gabriel's Patch Hub (select relevant patches) -Ze's SimonRim Patch Hub (if using mod-added ingredients) - -# Survival ↔ SimonRim Patches -Campfire - Pilgrim Patch -Last Seed - Gourmet and SimonRim Patches - -# Combat ↔ SimonRim Patches -Precision - Mysticism Bound Weapons Patch -Precision - Thaumaturgy Patch - -# Stress/Fear Ecosystem -Bathing in Skyrim - Renewed - Stress and Fear Patch -iWant Status Bars - Stress and Fear Addon -Stress and Fear Hexed Edition (optional - Mysticism spells) - -# Economy/Loot Patches -Morrowloot Ultimate Patches (select Adamant patch) -Patches for Thaumaturgy (MLU + Immersive Jewelry) - -# LOTD Patches (LOAD LAST in patch section) -LOTD Official Patches (select: MLU, Immersive Jewelry, Adamant, etc.) -Legacy of the Dragonborn - Followers Patch - -# Relationship Patches -M.A.R.A.S - OStim Patch - -# JaySerpa Internal (if using multiple) -At Your Own Pace - College Quest Expansion Patch (if using both) - -───────────────────────────────────────────────────────────────────────────── -SECTION 8: FINAL PATCHES (Bashed/Smashed/Synthesis - regenerate these) -───────────────────────────────────────────────────────────────────────────── -# Your existing synthesis patches -# Bashed Patch (if using) -# Any conflict resolution patches - -───────────────────────────────────────────────────────────────────────────── -POST-INSTALL CHECKLIST -───────────────────────────────────────────────────────────────────────────── -[ ] Regenerate Pandora output (animations changed) -[ ] Regenerate Synthesis patches -[ ] Run LOOT (but verify against this order) -[ ] DynDOLOD if LOTD adds exterior displays -[ ] MCM: Disable Last Seed skooma addiction -[ ] MCM: Disable Last Seed follower needs -[ ] Test on fresh save before committing - -================================================================================ - -Notes compiled from session with Chrysalis (chrysalis@EACHPATH.LOCAL) diff --git a/guides-stack/inference_architecture_plan.txt b/guides-stack/inference_architecture_plan.txt deleted file mode 100644 index 2875270..0000000 --- a/guides-stack/inference_architecture_plan.txt +++ /dev/null @@ -1,154 +0,0 @@ -# NimmerSky Inference Architecture -# Status: DEPLOYED & STABLE -# Last Updated: 2026-03-25 - -================================================================================ - DESIGN PRINCIPLES -================================================================================ - -1. SIMPLICITY > COMPLEXITY - - No MIG partitioning on Blackwell - - No vLLM multi-model complexity - - One big creative model, one structured output model, one vision model - -2. MODEL SIZE MATTERS FOR JSON - - Key learning: 27B models follow JSON schemas reliably - - 8B models (including abliterated) struggle with structured output - - Route all JSON tasks to Gemma-27B - -3. TASK-BASED ROUTING - - Creative dialogue → Large model (Euryale-70B) - - Structured output → Gemma-27B - - Vision/OmniSight → Qwen3-VL-8B - -================================================================================ - DEPLOYED INFRASTRUCTURE -================================================================================ - -THEIA (10.0.30.21) - Blackwell 98GB: -├── Port 31001: Euryale-70B (L3.3-70B Euryale v2.3) -│ ├── Quantization: Q4 or Q8 (fits in 98GB) -│ ├── Purpose: Creative dialogue, main NPC conversations -│ └── Context: Large (32K+) -└── Ollama: active - -DIOSCURI (10.0.30.22) - 2x RTX 4000 Ada (20GB each): -├── GPU 0 - Port 31004: Gemma-3-27B-abliterated (Q4_K_M) -│ ├── ~16GB VRAM usage -│ ├── Purpose: ALL structured JSON output -│ └── Tasks: CharacterProfile, Diary, Combat, Memory, Gamemaster -│ -└── GPU 1 - Port 31005: Qwen3-VL-8B-abliterated (Q4_K_M) - ├── ~6GB VRAM usage - ├── Purpose: Vision / OmniSight - └── Multimodal: Can process screenshots - -================================================================================ - SKYRIMNET VARIANT ROUTING -================================================================================ - -┌──────────────────────────┬─────────────────────────────────────────────────┐ -│ Variant │ Deployed Configuration │ -├──────────────────────────┼─────────────────────────────────────────────────┤ -│ Default (dialogue) │ Theia:31001 → Euryale-70B │ -│ AgentDefault │ Theia:31001 → Euryale-70B │ -│ UniversalTranslator │ Theia:31001 → Euryale-70B │ -│ action_evaluation │ Theia:31001 → Euryale-70B │ -│ meta │ Theia:31001 → Euryale-70B │ -├──────────────────────────┼─────────────────────────────────────────────────┤ -│ CharacterProfileGen │ Dioscuri:31004 → Gemma-27B (structured_outputs) │ -│ DiaryGeneration │ Dioscuri:31004 → Gemma-27B (structured_outputs) │ -│ combat │ Dioscuri:31004 → Gemma-27B │ -│ gamemaster_evaluation │ Dioscuri:31004 → Gemma-27B │ -│ memory │ Dioscuri:31004 → Gemma-27B (structured_outputs) │ -├──────────────────────────┼─────────────────────────────────────────────────┤ -│ vision │ Dioscuri:31005 → Qwen3-VL-8B │ -└──────────────────────────┴─────────────────────────────────────────────────┘ - -================================================================================ - TOKEN BUDGETS -================================================================================ - -Variant-specific max_tokens (tuned for task): - -│ Variant │ max_tokens │ Notes │ -├──────────────────────────┼────────────┼────────────────────────────────────┤ -│ Default │ 4096 │ Full dialogue responses │ -│ AgentDefault │ 4096 │ Full agent responses │ -│ CharacterProfileGen │ 2048 │ Structured bio output │ -│ DiaryGeneration │ 768 │ Compact diary entries │ -│ UniversalTranslator │ 512 │ Short translations │ -│ action_evaluation │ 2048 │ Action descriptions │ -│ combat │ 2000 │ Combat narration │ -│ gamemaster_evaluation │ 256 │ Quick GM decisions │ -│ memory │ 4096 │ Memory consolidation (large) │ -│ meta │ 1024 │ Meta tasks │ -│ vision │ 4000 │ Vision descriptions │ - -================================================================================ - CONFIGURATION NOTES -================================================================================ - -Context Management: -- event_history_count_dialogue: 25 (reduced from 50 to fit context) -- Narration: DISABLED in SkyrimNet.yaml (Piper.yaml → narrative: enabled: false) -- Agent prompt includes "spoken dialogue only" instruction - -Temperature Settings: -- Dialogue (Euryale): 0.8 (creative, varied) -- Structured (Gemma): 0.3-0.4 (consistent JSON) -- Vision (Qwen-VL): 0.7 (descriptive) - -Structured Outputs: -- CharacterProfileGen: use_structured_outputs: true -- DiaryGeneration: use_structured_outputs: true -- memory: use_structured_outputs: true - -================================================================================ - LESSONS LEARNED -================================================================================ - -From March 15-17 experimentation: - -1. QWEN MODELS USE PYTHON TRIPLE-QUOTES IN JSON - - Qwen-based models (including some Magidonia variants) output ```json blocks - - This breaks SkyrimNet's JSON parsing - - Solution: Use Gemma for JSON, Euryale/Llama for dialogue - -2. STRICT ROLE ALTERNATION (Qwen/Magidonia via llama.cpp) - - Qwen Jinja templates enforce strict user/assistant alternation - - llama.cpp native enforces this strictly - - Ollama normalizes templates (more forgiving) - - If using Qwen-based models: route through Ollama - -3. MODEL SIZE > ABLITERATION FOR JSON - - 27B follows instructions reliably - - 8B (even abliterated) struggles with structured output - - Don't route JSON tasks to small models - -4. CONTEXT OVERFLOW PREVENTION - - Bumped ctx-size: Gemma-27B 4K→16K - - Reduced event_history_count_dialogue 50→25 - - Right-sized token budgets per variant - -================================================================================ - FUTURE CONSIDERATIONS -================================================================================ - -Nimmerverse Integration (see ARCHITECTURE-RESEARCH.md): -- [ ] Oghma Infinium lore RAG → Iris (ChromaDB) -- [ ] Memory migration to unified ChromaDB -- [ ] Knowledge gating service (MCP/HTTP) -- [ ] Gossip network via NATS - -Model Upgrades: -- Monitor Euryale updates (currently v2.3) -- Consider Gemma-3 upgrades when available -- Vision: Qwen-VL evolving rapidly - -CPU Inference (Deferred): -- Function Gemma 270M was planned but not needed -- Gemma-27B handles structured output well -- Revisit if latency becomes an issue - -================================================================================ diff --git a/guides-stack/llm-stack-architecture.md b/guides-stack/llm-stack-architecture.md new file mode 100644 index 0000000..b993a74 --- /dev/null +++ b/guides-stack/llm-stack-architecture.md @@ -0,0 +1,48 @@ +# SkyrimNet LLM Stack — LIVE + +All four GPUs live. llama.cpp on dioscuri/comfy-dev. vLLM on theia. +Chat endpoint: `/v1/chat/completions` with `{"chat_template_kwargs": {"enable_thinking": false}}` + +## Instances + +| Instance | Node | GPU | Port | Model | Quant | VRAM | Vision | +|----------|------|-----|------|-------|-------|------|--------| +| **nyx** | theia | Blackwell 6000 | 31000 | self-trained ~41B | BF16 | ~84GB | ✅ | +| **alpha1** | dioscuri | Ada #1 | 31001 | Qwen3.6-27B-Fable-711 | IQ4_XS | 16.6GB | ❌ | +| **alpha2** | dioscuri | Ada #2 | 31002 | Qwen3.6-27B-Fable-711 | IQ4_XS | 16.6GB | ❌ | +| **gamma** | comfy-dev | RTX 3090 | 31003 | Qwen3.6-27B-Fable-711-MTP | Q4_K_S MTP | 19.9GB | ✅ | + +## Role Mapping + +- **nyx (31000):** default dialogue, diary, agent_helper +- **alpha1 (31001):** meta, combat, action_evaluation +- **alpha2 (31002):** gamemaster, overflow +- **gamma (31003):** memory, character_profile, vision, universal_translator + +## Endpoints for SkyrimNet + +```yaml +default: 10.0.40.21:31000/v1 +diary: 10.0.40.21:31000/v1 +agent_helper: 10.0.40.21:31000/v1 +meta: 10.0.40.22:31001/v1 +combat: 10.0.40.22:31001/v1 +action_evaluation: 10.0.40.22:31001/v1 +gamemaster: 10.0.40.22:31002/v1 +memory: 10.0.30.124:31003/v1 +character_profile: 10.0.30.124:31003/v1 +vision: 10.0.30.124:31003/v1 +universal_translator: 10.0.30.124:31003/v1 +``` + +## Notes + +- Throughput: gamma ~20 tok/s, alpha1 ~10 tok/s, alpha2 ~14 tok/s +- alpha1/alpha2 identical models (SHA256 confirmed) +- gamma has MTP quant; alpha1/alpha2 have non-MTP +- All llama.cpp services run as nyx-organs:nimmerverse-agents +- OStimNet: Fable-Fusion needs explicit x-rated vocabulary in system prompts + +## Service Files + +`~/tmp/skyrimnet-analysis/services/` — llama-gamma.service, llama-alpha1.service, llama-alpha2.service diff --git a/guides-stack/nimmersky_body_anim_stack.txt b/guides-stack/nimmersky_body_anim_stack.txt deleted file mode 100644 index 0bc55c4..0000000 --- a/guides-stack/nimmersky_body_anim_stack.txt +++ /dev/null @@ -1,221 +0,0 @@ -# NimmerSky Body, Character Visuals & Animation Foundation Stack -# Created: 2026-03-21 -# Updated: 2026-03-21 -# Purpose: Complete character visual overhaul - bodies, heads, skins, hair, animations - -================================================================================ -SECTION 11.2: SKELETON - PHYSICS -================================================================================ - -XP32 Maximum Skeleton Special Extended -XP32 Maximum Skeleton lite -XPMSSE Spazzing Skeleton and Corpse Fix -XP32 Maximum Skeleton Special Extended - Fixed Scripts -Optimised Scripts for XPMSSE -Faster HDT-SMP -SMP-NPC crash fix - -================================================================================ -SECTION 11.3.1: BODY - HEAD - FACIAL FEATURES -================================================================================ - -## Bodies --------------------------------------------------------------------------------- -# Female -CBBE 3BA (3BBB) # https://www.nexusmods.com/skyrimspecialedition/mods/30174 - # Industry standard, SMP/CBPC switchable in-game - -# Male -HIMBO (Highly Improved Male Body Overhaul) # https://www.nexusmods.com/skyrimspecialedition/mods/46311 - # BodySlide workflow, SE-native -The New Gentleman (TNG) # Modern schlongs, no DLL issues, OStim-ready - -## High Poly Head --------------------------------------------------------------------------------- -High Poly Head # https://vectorplexis.com/files/file/283-high-poly-head/ - # Foundation - get from VectorPlexus -High Poly Heads for All AE Content # https://www.nexusmods.com/skyrimspecialedition/mods/72555 - # Patches for CC NPCs -Expressive Facegen Morphs # Better facial animations with HPH - -## Eyes --------------------------------------------------------------------------------- -# PICK ONE: -Improved Eye Model # https://www.nexusmods.com/skyrimspecialedition/mods/59099 - # Anatomically correct, separate lashes/lacrimal - # HPH patch included in FOMOD - USE IT! -# OR -Eyes of Beauty # Classic choice, widely supported -# OR -Starsight Eyes # If using High Poly Skyrim Plus bundle - -## Brows --------------------------------------------------------------------------------- -Hvergelmir's Aesthetics - Brows # https://www.nexusmods.com/skyrimspecialedition/mods/1062 -Hvergelmir Brows for High Poly Head # https://www.nexusmods.com/skyrimspecialedition/mods/38493 - # REQUIRED! Without this = clipping on HPH - -## Lips --------------------------------------------------------------------------------- -# PICK ONE: -Seductive Lips HD SE Edition # https://www.nexusmods.com/skyrimspecialedition/mods/4864 - # HD tintmasks, natural shiny look -# OR -High Poly Head SMP Lips # Schaken-Mods - physics lips (requires SMP configured) - -================================================================================ -SECTION 11.3.2: SKIN - TATTOO - MAKEUP -================================================================================ - -## Skins --------------------------------------------------------------------------------- -# Female -Diamond Skin # https://www.nexusmods.com/skyrimspecialedition/mods/45718 - # Smooth, 4K, poreless beautiful look - -# Male -BnP - Male Skin # https://www.nexusmods.com/skyrimspecialedition/mods/65402 - # Semi-realistic, HIMBO-native, author recommended - -## Warpaints --------------------------------------------------------------------------------- -Vanilla Warpaints Absolution # https://www.nexusmods.com/skyrimspecialedition/mods/20751 - # 2K/4K HD, RaceMenu support, ALL races including beasts - # Get: RaceMenu All in One version - -## Overlays (RaceMenu) --------------------------------------------------------------------------------- -Community Overlays 1 (0-30) # https://www.nexusmods.com/skyrimspecialedition/mods/22487 - # ~110 overlays: tattoos, bodypaints, scales, blood -Community Overlays 2 (31-50) # https://www.nexusmods.com/skyrimspecialedition/mods/26224 - # ~95 overlays: runes, occult markings, feathers - # Get CBBE versions for 3BA compatibility - -================================================================================ -SECTION 11.3.3: HAIR - BEARDS - EXTRA -================================================================================ - -## SMP Hair (Physics) --------------------------------------------------------------------------------- -KS Hairdos - HDT SMP (Physics) # https://www.nexusmods.com/skyrimspecialedition/mods/31300 - # Main female physics hair pack -KS Hairdos - HDT SMP - Unisex # https://www.nexusmods.com/skyrimspecialedition/mods/37502 - # Makes KS hairs available to males -KS Hairdos HDT SMP - For Khajiit # https://www.nexusmods.com/skyrimspecialedition/mods/170525 - # 93 physics hairs fitted for Khajiit! - -## Beards --------------------------------------------------------------------------------- -Hvergelmir's Aesthetics - Beards # Matches the brows style -Salt and Wind - Rough Hair # Optional weathered/rugged look - -================================================================================ -SECTION 11 - BEAST RACES (Argonian & Khajiit) -================================================================================ - -## REFERENCE GUIDE --------------------------------------------------------------------------------- -Katie's Personal Beast Race Aesthetics Guide # https://www.nexusmods.com/skyrimspecialedition/mods/155011 - # SPECIFICALLY for CBBE 3BA + HIMBO users! - # Use this to pick compatible beast textures - -## Argonian --------------------------------------------------------------------------------- -Flawn's Vanilla Argonians Redux # Recommended in Katie's guide, many options - -## Khajiit --------------------------------------------------------------------------------- -# Check Katie's guide for current recommendations -# CoverKhajiits historically popular but check compatibility - -## Beast Claws --------------------------------------------------------------------------------- -Better Claws and Gauntlets SSE # Base mod -Better Claws - CBBE Bodyslide Conversion # Required for 3BA compatibility - -## Beast Body Morphs --------------------------------------------------------------------------------- -Bestial Beast Races SE # https://www.nexusmods.com/skyrimspecialedition/mods/20798 - # Makes Argonians/Khajiit less humanoid - # Compatible with all armor/body mods - -## Beast Overlays --------------------------------------------------------------------------------- -Beast Race Bodypaints SE # https://www.nexusmods.com/skyrimspecialedition/mods/20446 - # 54 face paints + 101 body paints - # Themed for Argonian & Khajiit - -================================================================================ -SECTION 14: ANIMATION FOUNDATIONS -================================================================================ - -## Anim Foundations --------------------------------------------------------------------------------- -Offset Movement Animation - Nemesis - Modders Resource -Horse Mount and Dismount Double Sound Fix -No More Swimming In Air - Fixed Floating SwimIdle -Open Animation Replacer -Open Animation Replacer - IED Conditions -Open Animation Replacer - Math Plugin -Backpack Repositioner -True Directional Movement - Modernized Third Person Gameplay -True Directional Movement - Diagonal Sprinting Fix - -================================================================================ -INSTALL ORDER NOTES -================================================================================ - -1. SKELETON FIRST (11.2) - - XPMSSE is the foundation everything attaches to - - HDT-SMP fixes before bodies use physics - -2. BODIES (11.3.1) - - CBBE 3BA / HIMBO+TNG - - These need skeleton to attach to - -3. HIGH POLY HEAD (11.3.1) - - Install HPH - - Then ALL the patches (eyes, brows) or you get clipping! - -4. SKINS (11.3.2) - - Diamond / BnP wrap the body meshes - - Warpaints & overlays layer on top - -5. HAIR (11.3.3) - - SMP hair needs HDT-SMP working - - Configure body collisions or hair clips through body! - -6. BEAST RACES - - Use Katie's guide for compatible textures - - Beast overlays after base textures - -7. ANIMATION FOUNDATIONS (14.x) - - OAR, TDM move the skeleton - - Pandora output goes to 17.4 - -================================================================================ -FOMOD NOTES -================================================================================ - -CBBE 3BA: - - Physics: SMP recommended (can switch to CBPC in-game) - - Underwear: Your preference - -HIMBO: - - Recommended textures: BnP (we're using this) - -Improved Eye Model: - - Resolution: 4K/2K recommended - - GET THE HIGH POLY HEAD PATCH! - -Hvergelmir Brows HPH: - - This is an ESP replacer, needs original Hvergelmir Brows installed - -Vanilla Warpaints Absolution: - - Get: RaceMenu All in One (covers all races) - - Resolution: 4K if you have VRAM - -Community Overlays: - - Get: CBBE version (compatible with 3BA) - -================================================================================