refactor: Finalize survival stack - Frostfall → CC Survival Mode
Survival decisions (2026-03-18): - REMOVED Frostfall: No SkyrimNet triggers, scripted overhead - ADDED Creation Kit Survival Mode: Native engine, exposed functions, faster - DISABLED Last Seed follower needs: Use CC exposed functions instead Avoids bloating script load with parallel need tracking Also updated: - AI Layer section to reflect current inference architecture (Euryale-70B + Gemma-27B + Qwen3-VL routing) - Infrastructure notes aligned with inference_architecture_plan.txt Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -1,5 +1,5 @@
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# NimmerSky Gameplay Stack
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# NimmerSky Gameplay Stack
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# Compiled: 2026-03-15
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# Compiled: 2026-03-15 | Updated: 2026-03-18
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# Session with Chrysalis - Planning the gameplay layer for first real playthrough
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# Session with Chrysalis - Planning the gameplay layer for first real playthrough
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================================================================================
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================================================================================
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@@ -16,9 +16,13 @@
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SURVIVAL STACK
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SURVIVAL STACK
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================================================================================
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================================================================================
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Core Survival (Chesko Trinity + Extensions):
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Core Survival:
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- Campfire and Frostfall - Unofficial SSE Update # Cold exposure, camping, shelter
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- Creation Kit Survival Mode # Native warmth/cold/hunger/fatigue
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- Last Seed - Survival Needs and Diseases # Hunger, thirst, fatigue, disease
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- NATIVE engine integration = faster than scripted mods
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- Exposes functions for SkyrimNet triggers
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- No Papyrus update loop overhead
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- Campfire # Camping, shelter, crafting
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- Last Seed - Survival Needs and Diseases # Disease system, deeper needs
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- Skills of the Wild - New Campfire Survival Skill Trees # Progression in survival
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- Skills of the Wild - New Campfire Survival Skill Trees # Progression in survival
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Hunting & Resources:
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Hunting & Resources:
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@@ -30,10 +34,19 @@ Mental Health:
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Hygiene:
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Hygiene:
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- Bathing in Skyrim - Renewed # Cleanliness affects NPC reactions
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- Bathing in Skyrim - Renewed # Cleanliness affects NPC reactions
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DECISIONS (2026-03-18):
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- REMOVED: Frostfall
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- Reason: No working SkyrimNet triggers for Frostfall events
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- Creation Kit Survival Mode is native, runs faster, has exposed functions
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- DISABLED: Last Seed follower needs system
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- Reason: Avoid bloat - followers don't need parallel need tracking
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- Use Creation Kit exposed functions for follower survival instead
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- Keeps script load lean
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NOTES:
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NOTES:
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- Last Seed followers EAT and DRINK - party management!
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- Disease system (Last Seed) still spreads through party
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- Disease system spreads through party
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- Synergizes with SkyrimNet - NPCs comment on your state
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- Synergizes with SkyrimNet - NPCs comment on your state
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- Native CC Survival = SkyrimNet can hook warmth/cold events directly
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================================================================================
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================================================================================
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COMBAT STACK
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COMBAT STACK
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@@ -163,9 +176,10 @@ Main Goal:
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Already Installed:
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Already Installed:
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- SkyrimNet # The brain
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- SkyrimNet # The brain
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- Magidonia 24B on Theia (Blackwell 98GB)
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- See inference_architecture_plan.txt for full routing
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- Endpoint: 10.0.30.21:31002
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- Dialogue: Euryale-70B on Theia:31001
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- MCP Server for in-game actions
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- Structured JSON: Gemma-27B on Dioscuri:31004
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- Vision: Qwen3-VL-8B on Dioscuri:31005
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- Memory system with vector embeddings
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- Memory system with vector embeddings
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- 5000 memories per actor
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- 5000 memories per actor
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- Event perception (40+ event types)
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- Event perception (40+ event types)
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@@ -174,6 +188,7 @@ TTS:
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- Piper # Voice synthesis
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- Piper # Voice synthesis
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- Race-specific voices
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- Race-specific voices
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- Pronunciation dictionary
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- Pronunciation dictionary
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- Narration: DISABLED (dialogue only)
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STT:
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STT:
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- Enabled # Voice input to talk to NPCs
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- Enabled # Voice input to talk to NPCs
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@@ -182,25 +197,23 @@ OStim Integration:
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- OStimNet # AI can trigger intimate scenes
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- OStimNet # AI can trigger intimate scenes
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- SeverActions - SkyrimNet Action Pack # Action integration
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- SeverActions - SkyrimNet Action Pack # Action integration
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TODO - Diary JSON Fix:
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RESOLVED (2026-03-17):
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- Function Gemma 270M available on Theia # /data/models/function-gemma/
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- Diary JSON now handled by Gemma-27B (structured_outputs: true)
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- Pipeline: Magidonia (creative) -> Function Gemma (JSON format)
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- 27B models follow JSON schemas reliably - no pipeline needed
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- Tiny model = instant formatting
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================================================================================
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================================================================================
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INFRASTRUCTURE NOTES
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INFRASTRUCTURE NOTES
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================================================================================
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================================================================================
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THEIA (10.0.30.21) - Blackwell 98GB:
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THEIA (10.0.30.21) - Blackwell 98GB:
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- Primary inference server
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- Port 31001: Euryale-70B (dialogue, creative)
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- Magidonia 24B for SkyrimNet
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- Ollama active
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- Function Gemma 270M for structured output
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- Qwen3-32B-128K for high-context tasks
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- Nemotron-3-Nano-30B available
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DIOSCURI (10.0.30.22) - Twin RTX 4000 Ada (40GB):
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DIOSCURI (10.0.30.22) - Twin RTX 4000 Ada (40GB):
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- Secondary inference
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- Port 31004: Gemma-27B-abliterated (structured JSON, combat, memory)
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- Overflow / specialized tasks
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- Port 31005: Qwen3-VL-8B-abliterated (vision/OmniSight)
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See inference_architecture_plan.txt for full routing table.
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Default SkyrimNet config uses paid OpenRouter APIs
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Default SkyrimNet config uses paid OpenRouter APIs
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YOUR config uses self-hosted = FREE GAMING
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YOUR config uses self-hosted = FREE GAMING
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@@ -234,12 +247,14 @@ COMBAT:
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[ ] Movesets (choose favorites)
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[ ] Movesets (choose favorites)
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SURVIVAL:
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SURVIVAL:
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[x] Creation Kit Survival Mode (native warmth/cold)
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[x] Campfire
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[x] Campfire
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[x] Last Seed
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[x] Last Seed (follower needs DISABLED - use CC exposed functions)
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[x] Skills of the Wild
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[x] Skills of the Wild
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[x] Simple Hunting Overhaul
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[x] Simple Hunting Overhaul
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[x] Stress and Fear
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[x] Stress and Fear
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[x] Bathing in Skyrim
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[x] Bathing in Skyrim
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[ ] Frostfall - REMOVED (no SkyrimNet triggers, CC Survival is native & faster)
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SIMONRIM:
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SIMONRIM:
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[x] Adamant
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[x] Adamant
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