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239 lines
6.6 KiB
Markdown
239 lines
6.6 KiB
Markdown
# Nervous System Architecture
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The sensory translation layer between raw data and vocabulary.
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---
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## Overview
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State machines act as the nervous system of the nimmerverse. They exist in a 4D state space where nodes evolve through experience. Node **weight** (confidence) determines which processing tier handles the input.
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**Key separation:** The nervous system handles **node evolution and weight management**. The [`Gateway`](Gateway-Architecture.md) handles **routing based on weight**. Translation to vocabulary only happens at Tier 4 via Function Gemma.
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```
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RAW SENSOR → GATEWAY (routing) → TIER (processing) → [escalate?] → FUNCTION GEMMA → Young Nyx
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↑ ↑
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node.weight determines tier structured JSON only here
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```
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**See:** [`Gateway-Architecture.md`](Gateway-Architecture.md) for full routing logic and tier definitions.
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---
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## 4D State Machine Space
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Each node exists in 4-dimensional space:
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```
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CONFIDENCE (z)
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↑
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│ ● node (weighted by successful triggers)
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│ /
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│ /
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│ /
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─────────────┼────────────→ DIMENSION X (sensory input 1)
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/│
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/ │
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/ │
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↓
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DIMENSION Y (sensory input 2)
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+ TIME (4th dimension): node weights evolve through verification
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```
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**Node Properties:**
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- Position: coordinates in sensory space
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- Weight: confidence from successful triggers (0.0 → 1.0)
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- Output: vocabulary token
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- History: timestamp of all activations and verifications
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---
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## Node Lifecycle
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```
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1. BIRTH
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Node created at position (x, y, z...)
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Weight = 0.1 (new, untested)
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2. ACTIVATION
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Sensory conditions match → node FIRES
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Outputs vocabulary token
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3. VERIFICATION
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dafit confirms: correct or incorrect
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4. REWARD/PENALTY
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Correct → weight increases (+V)
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Incorrect → weight decreases (-V) or node refines
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5. MATURATION
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Many confirmations → weight approaches 1.0
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Node becomes trusted reflex
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6. PRUNING
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Node never fires → slow decay
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Eventually removed (use it or lose it)
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```
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---
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## Growth Phases
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| Phase | State | Description |
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|-------|-------|-------------|
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| **Birth** | Sparse, dim nodes | Basic translators, designed by partnership |
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| **Infant** | More nodes forming | Finer resolution, more states |
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| **Child** | Clusters emerging | Nyx proposes new machines |
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| **Mature** | Dense, bright network | Nyx designs, verifies, deploys |
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```
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t=0 (birth) t=100 (learning) t=1000 (mature)
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○ ○ ○ ○ ● ○ ○ ●●● ● ●●
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○ ○ ● ● ○ ●●●●●●● ○
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○ ● ●●● ●●● ○ ○
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```
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---
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## Proposal Protocol
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Young Nyx can propose new nodes:
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```
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1. OBSERVATION
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Nyx notices pattern in vocabulary + outcomes
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2. PROPOSAL
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"New state machine: morning_detector
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Inputs: temp, light, motion, time
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States: [not_morning, maybe_morning, morning]
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Output: vocabulary token 'morning'"
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3. RIGOR CHECK
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Chrysalis reviews logic and mappings
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4. VERIFICATION
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dafit confirms ground truth
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5. DEPLOYMENT
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New node added to registry
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Documented in RAG
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6. GROWTH
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She earned a new nerve.
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```
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---
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## Reflex Layer
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Some responses bypass Nyx entirely:
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```
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STATE MACHINE: temp_danger
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IF temp > 80°C:
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→ emit "DANGER"
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→ trigger alert (reflex)
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→ Nyx notified after (not before)
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```
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Like pulling hand from hot stove. Spinal reflex. Brain learns after.
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---
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## Biological Mapping
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| Neuroscience | Nimmerverse |
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|--------------|-------------|
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| Sensory receptors | Raw sensors |
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| Peripheral nerves | State machines |
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| Spinal reflexes | Reflex layer |
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| Synaptic weight | Node weight |
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| Long-term potentiation | +V confirmation |
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| Synaptic pruning | Unused node decay |
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| Hebbian learning | Co-activating nodes strengthen |
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---
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## Connection to Lifeforce
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```
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Node fires correctly → +V → weight increases
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Node fires wrongly → -V → weight decreases
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Node never fires → decay → eventual pruning
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```
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The lifeforce flows through the nervous system, literally lighting up nodes as they prove themselves true.
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---
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## Connection to Training
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The nervous system doesn't just run behaviors - it **generates training data** for Young Nyx.
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### Every Verification = Training Signal
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When dafit confirms a node fired correctly:
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- **Runtime**: Node weight increases (+V)
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- **Training**: Example logged → Young Nyx learns
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This is the **rubric principle** - dense rewards at every verifiable checkpoint, not just final outcomes.
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### Credit Assignment is Automatic
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Because state transitions are explicit and logged, we know exactly which nodes contributed to success or failure:
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- The state path tells us which decisions led to the outcome
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- No reward model needed to guess
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- The nervous system IS the credit assignment mechanism
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### Dense Rewards from State Paths
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Each node that fires correctly along a successful path receives reward signal:
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```
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Node A fires → verified ✓ → +0.1 signal
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Node B fires → verified ✓ → +0.1 signal
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Node C fires → verified ✓ → +0.1 signal
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Behavior succeeds → +1.0 signal
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Total path reward: 1.3 (dense, traceable)
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```
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This is like training a dog - reward at the moment, not an hour later.
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**Detail:** → `Cellular-Architecture.md` (Reward Signal Architecture section)
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---
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## Design Principles
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1. **Deterministic**: Same input = same output. No hallucination.
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2. **Inspectable**: Rules are visible, verifiable.
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3. **Evolvable**: States refine over time.
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4. **Earned**: New nodes require proposal + verification.
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5. **Grounded**: Output vocabulary matches RAG glossary.
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---
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*She's not just using the nervous system. She's growing it.*
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---
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## Related Documentation
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**Core Architecture**:
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- [`Gateway-Architecture.md`](Gateway-Architecture.md) - Weight-based routing, tier definitions, Function Gemma boundary
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- [`Cellular-Architecture.md`](Cellular-Architecture.md) - Cell/Nerve/Organism hierarchy, tiered rewards
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- [`Attention-Flow.md`](Attention-Flow.md) - Attention budget allocation per tier
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**Implementation Details**:
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- [`nerves/Nervous-Protocol.md`](nerves/Nervous-Protocol.md) - Three-tier communication protocol (dafit → Chrysalis → Young Nyx)
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- [`nerves/Nervous-Index.md`](nerves/Nervous-Index.md) - Catalog of behavioral nerve implementations
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**Specific Nerves**:
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- [`nerves/Collision-Avoidance.md`](nerves/Collision-Avoidance.md) - Obstacle avoidance reflex
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---
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**Version:** 1.3 | **Created:** 2025-12-04 | **Updated:** 2026-01-03
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