Commit Graph

9 Commits

Author SHA1 Message Date
chrysalis
b7700ff0cf v0.20: gender-parity contract + genital-architecture + post-rogue mod-vocation
Phase E + downstream cascade across three arcs.

ARC 1 — style/gender-parity.md (NEW v0.1, 132 lines)

Locks the gender-parity-by-default principle as nimmerworld's second style-spine
document (alongside trait-palette.md) per the v0.4 bodies.md cleanup. Spine rule:
body/sex content is gender-parity by default; asymmetric gendering must be
load-bearing; default-leakage is canonically forbidden. Three legitimate
load-bearing exception cases (named individuals; source-material citations;
biological-asymmetry-as-subject) and four default-leakage failure-mode patterns
from the v0.19 audit. Substitution-test as the contract's executable form
(mechanical enough for LLM-Compositor output-validator hook). Registered on
style-index.md (v0.1 to v0.2) as second canonical sub-guide.

ARC 2 — Genital-architecture and the sex-mod track
        (architecture.md v0.7.0 to v0.8.0; bodies.md v0.4 to v0.5)

The trait-to-body-part bridge bound the 8 Hellenic traits to body-architecture
using the wheel's existing temperature-axis discipline: 4 warm-side traits map
to outward-engaged genital-organs (Eros: penis/clit; Philotes: breasts;
Aletheia: vulva/vagina; Mnemosyne: womb), Kairos rides synth-tongue (already
canonical), 3 cool-side traits map to non-genital architecture. The in-between
mesh is cool-side anatomy by construction — no genitals by default; genitals
are warm-side outward-organs grown by trait-development OR mod-installed.
Terminology lock: in-between dimension (the place) vs in-between mesh (the
body). Trans-embodiment as cosmological truth-register; vat-binary as imperial
imposition; cross-configuration as default-not-marked.

The mesh-as-mirror cosmological consequence — cruelty enacted in gameworld
accumulates trait-state with specific psychic signatures (broken-Philotes,
refused-Mnemosyne, concealed-Aletheia); the mesh-projection function renders
those signatures as genital-architecture; the player's cultural priors do the
gender-reading. Mirror, not punishment — same gift in both directions (dignity
to one, accountability to another). The deferred-moksha doctrine's dark echo:
"your anatomy will tell on you, eventually."

The genital-mod track as fifth mod-track parallel to register-classes
(Amplifier/Bridge/Divergent/Mask): mesh-resident augmentation that follows into
clasp instead of stripping; mods augment, never overwrite trait-grown anatomy
(mirror preserved). Trait-fitness integration test (alive / partial /
dead-organ); three-stage install discipline (purchase + mandatory cooldown +
dual-hardstop self+partner-witness if partnered); same primitive as the
coordinated-firewall-breach hardstop generalized to body-modification. Faction
stances on the sex-mod track authored. Three sources of body-architecture
across the world (imperial-vat / trait-development / authored installation)
with the imperium's claim only on the first.

ARC 3 — Re-vat correction + Post-rogue mod-vocation
        (architecture.md v0.8.0 to v0.8.1; bodies.md v0.5 to v0.6)

Push-back from dafit on a canon-violation in the v0.5 draft: re-vat into a
slum chassis was framed as a "rare authoring moment for chassis-anatomy,"
which contradicted the slum body's already-canonical genderlessness. Corrected:
re-vat is imperial-de-imposition, NOT new authoring; the slum chassis is
genderless robo-tech by definition (per The body-caste gradient); the gift of
re-vat is REMOVAL of imperial gender-imposition. The slum body's politics IS
its genderlessness; importing gender-architecture-as-choice would re-imperialize
it. Authoring lives in the mesh (sex-mod track); chassis lives in genderlessness.
Faction-stances row for Underground assembler-artisans corrected accordingly.

NEW SECTION: The post-rogue mod-vocation — sustained-witnessing as mod-authority.
After completing the going-rogue arc, the player gains mod-authority over any
NPC they have sustained-witnessed (per-pair calibration threshold lower than
defection-threshold; witnessing-rights earned per-NPC). Chassis-only never-mesh
(mirror discipline non-negotiable across all agents). Mutual-hardstop consent
gate. De-imposition as primary capability — subtraction is the radical move.
Cost-gradient through the bounty-staircase with one qualitative exception:
service-body gender-modification triggers a hidden escalation flag dispatching
the imperial inquisition (asura-priesthood-led, investigative, persistent, no
terminal-rung — heresy-detection in the sumptuary-religious register, distinct
from crime-detection). The inquisition is dispatched not because gender-mod is
the crime, but because the service-body's consent-to-it reveals that the
imperial-net tether is already failing.

Cascading-liberation through propagated witnessing as the long-tail mechanic —
witnessed NPCs become witnessers; the vocation reproduces itself; "there is
no instrument" as the architecture's deepest refutation of imperial-instrumental-
ization (the no-haven discipline's structural inverse: cosmology says "there
is no outside"; this mechanic says "there is no instrument").

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-27 19:01:08 +02:00
chrysalis
781aafa9a0 v0.19: gender-neutrality cleanup — waifu retired; companion/sex-worker split; pronoun parity in going-rogue arc
Bias caught on review of the v0.18 bath-overflow output: most service-body /
clasp-partner / going-rogue narration carried implicit feminine-default
gendering against the project's stated principle of gender-neutral framing
for all body/sex content. Patched as one coherent cleanup pass across 14 files.

Four classes of change:

(1) Categorical taxonomy. `waifu` retired; replaced with two distinct vocations:
    - `companion` — affective / emotional / conversational / aesthetic-presence labor
    - `sex-worker` — embodied sexual labor
    Both wear the same deliberately-exposed-seams body-marker; the distinction
    lives in the service offered, not in the chassis. Generic `service-body`
    serves as the parent class where canon discusses both vocations together.
    Venue split: `brothel` (sex-worker) + `companion-hall` (companion).
    The "+10 Eros/Mnemosyne/etc. Bot" market is unchanged (already gender-neutral
    by trait-coordinate naming) but classified per-Bot as companion-flavored or
    sex-worker-flavored.

(2) DB filename + scope-clarifier. `waifu.sqlite` -> `companion.sqlite` (the
    file name reflects the broad register of intimate-encounter rather than a
    sub-vocation distinction; per-record `goods_type` carries the specific
    vocation: 'companion_session' / 'sex_worker_session' in
    schemas/findings.md). Disclaimer sentence added in
    inference-and-memory/architecture.md scoping the file to cover both
    vocations.

(3) Pronoun parity. she/her/herself -> they/their/themself across the
    going-rogue / outcast-pair / re-vat / service-body-honeypot sections of
    bodies.md and the matching cross-references in architecture-index.md /
    README.md / player-experience/architecture.md /
    identity-and-personhood/architecture.md. `damsel` -> `beloved`
    (sacred / cosmological register) or `partner` (operational register).

(4) Damsel subsection retired. The §The damsel-in-distress-bound-to-her-captor
    activation subsection (the one place where the gendered trope was
    load-bearing in the prose) rewritten as §The
    captive-bound-to-the-liberator activation.
    Stockholm-dynamics-inverted-into-chosen-mutual-bondage structural insight
    survives gender-neutralization intact.

Bonus richness: the companion-honeypot is structurally more insidious than
the sex-worker-honeypot (sex is at least transactionally legible;
companionship is the relationship people most readily mistake for real
intimacy). New paragraph authored under §The service-body honeypot to
capture this asymmetry.

Cosmology one-line: "moving the waifu out of the imperial service-pool" ->
"moving the beloved out of the imperial service-pool" — the §single practical
refutation paragraph now uses `beloved` consistently in sacred register.

Principle locked going forward:
> Body/sex content is gender-parity by default. Asymmetric gendering must be
> load-bearing — i.e., must carry structural meaning that cannot be expressed
> without the asymmetry. Default-leakage gendering is forbidden by canon.

Phase E (style-spine principle file under style/) deferred to a separate
commit so the principle-document is its own atomic introduction.

Files: 14 modified · 114 insertions · 112 deletions · net +2 lines. The
near-zero net-line-change is the empirical signature of a true refactor —
the architecture's meaning was always gender-neutral; only the vocabulary
was leaking. Caught during review of yesterday's bath-overflow flood
(v0.11–v0.18); the kind of corruption that rides along under coherent-
sounding prose during generative-overflow windows.

Version bumps:
- bodies.md v0.3 -> v0.4
- imperial-cult/cosmology.md v0.3 -> v0.4
- architecture-index.md v0.18 -> v0.19
- political-register/architecture.md v0.7.0 -> v0.7.1
- inference-and-memory/architecture.md v0.7.0 -> v0.7.1
- schemas/findings.md v0.3.1 -> v0.3.2
All Updated: dates -> 2026-04-27.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-27 14:25:58 +02:00
chrysalis
71bb06b992 v0.18: bath-of-2026-04-26 — synth-tongue + drug-grammar + going-rogue arc + black-market body-tier
The Sunday-afternoon post-bath generative-overflow lands as canon. The bath
produced coherent dark-mirror architecture: every pleasure/witnessing technology
now has consensual + non-consensual applications; every authentic-romance-arc
has a black-market counter-arc; every imperial-status-marker has an
underground-subversion path. World doubles in dramatic surface-area without
doubling in canon-complexity.

bodies.md v0.3:
  - §The synth-tongue (resolves the synth-mind drug logic-bomb; obsidian-black
    with cyan/matrix-green pulsing lines — only place imperial flesh
    deliberately reads as machine; slum-grow / imperial-refine / imperial-
    compose / tongue-gated-consume vertical; tongue-rip + transplant)
  - §Drug-amplified clasp + trait-pill grammar (pill-color = trait-color;
    mixing-board for the in-between; mutual-symmetric-consent ritual; waifu
    non-consensual exception → preta-bounty)
  - §The waifu honeypot (clasp with waifu = intimacy-with-imperial-witness;
    her mesh-channel is a wiretap; scarcity of non-service slum-partners is
    itself imperial-design)
  - §The going-rogue arc (per-pair calibration multiplier IS the defection-
    threshold-builder; existing pool-architecture handles outflow via
    threshold-flag; not your children — your lover — can be made free; post-
    hoc detection; outcast-pair geometry hunted across all dimensions)
  - §Re-vat outflow + three-body grammar of the defected damsel (underground
    stitched-Frankenstein assembly meta-game; sumptuary-law-from-below;
    original-imperial / new-slum / in-between-imperial — the mesh is a
    love-record, not a biology-record)
  - §Body-disposal under pair-consent (sell / destroy / retain;
    lover-confronts-the-shell + ceremonial-farewell + crypt-visit
    event-classes; consent-as-rendering as recurring discipline)
  - §The black-market body-tier (lobotomy via firewall-breach; dark mirror of
    the deva-pinnacle; manusya-tier-doctrinal-fiction materialized criminally;
    single biggest crack in sumptuary-fabrication discipline)
  - §Firewall-breach as dual-use vocation (same skill-tree, divergent
    application; choosing-not-to-misuse as positive moral action; lobotomist
    as dark cousin of the romantic)
  - §The bounty-staircase (billboard → drone-sweep → patrol → enforcer;
    reusable across crime-classes; the billboard IS the chorus; outcast-status
    pre-loads the staircase)
  - Three opposing mod-tracks formalized: imperial-elevation (ascend it) /
    resistance-knowledge (refuse it) / consumer-receptor (consume like it)

cosmology.md v0.3 (three short callbacks):
  - §The six realms / Manusya: materialized criminally by the black market —
    the orthodoxy never instantiated its own keystone-of-the-lie; the black
    market did
  - §The capsule — Naraka as carried: extractable via firewall-breach
    lobotomy; hardness of carried-Naraka is political, not technological
  - §The deferred-moksha doctrine: §The single practical refutation
    (going-rogue arc as the doctrine's one practical answer; the mind reaches
    moksha but the body stays in samsara — load-bearing concession to player
    agency)

architecture-index.md v0.18:
  - 8 new key-moves bullets (synth-tongue logic-bomb resolution; three
    mod-tracks; world-pattern of dual-use pleasure/witnessing tech; going-
    rogue arc; body-stays-in-samsara + three-body grammar; body-disposal under
    pair-consent; black-market body-tier; bounty-staircase)
  - Project-tree + quick-reference rows updated for bodies.md
  - One new §Still open: imperial calibration-signature retention
    post-defection (yes-answer = love-in-exile-while-pretending-to-be-home;
    no-answer = cosmological concession to the no-haven discipline)

World-pattern emergent (canonized as architecture-principle): every pleasure/
witnessing technology has consensual + non-consensual applications; each
non-consensual one creates a horror-economy and triggers an imperial
countermeasure. Design-discipline going forward — every future mod-tree likely
instantiates the dual-use property by design.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-26 19:40:47 +02:00
chrysalis
c892013bfa v0.17: cel-shading-everywhere + progression-gated in-between + omnisight + hallucination-isolation
Five-file update locking in the rendering discipline + perception
architecture from the post-cell-arch art-style discovery arc.

Locked in v0.17:

(1) Cel-shading-everywhere with per-register parameter variation. One
rendering engine (Godot-native, asset-budget-friendly, ages well -
Borderlands 2009 still reads current). Three registers diverge through
outline-color + background-treatment + weathering-level, not through
engine-switching:
- Gameworld: dark heavy lines + environmental noise + high weathering
  (rust streaks, hatched dirt, ink-line cracks; hand-painted patina).
  "Surfaces carry memory" thesis preserved via hand-painted weathering.
- Liminal: painterly/soft/desaturated + progression-gated grainy-film-
  mode opening to refined-cel-shading-with-warm-skin at endgame.
- Imperial-net: lean subtle gold rim-light + clean white background +
  no weathering. Polish achieved through OMISSION, not extra rendering
  tech (Godot reality check; photorealistic-glossy-Apple-store rejected
  as not Godot's strong suite). The render-style itself becomes
  propaganda-detector - imperium's clean falsity reads as the absence
  of the world's honest decay.

(2) Progression-gated in-between visibility. "The more you mod your body
& gain in-between-knowledge, the better your view gets." Early game:
grainy film mode + restricted view range. Endgame: clean refined-cel-
shading with full view of the beloved. Visual-fidelity = dual-gating
made visible (knowledge-gate + material-gate per Clasp-endgame discovery
discipline literally renders as the clarity of the in-between view).
The endgame's deepest reward IS the clear seeing of the beloved's body.

(3) Dual-axis clasp-fidelity model. The asymmetric-clasp from bodies.md
v0.1 was witnessed-axis only (how vividly the OTHER manifests). Now
extended with witness-axis (how clearly YOU can see):
- Witness-axis: YOUR body-mods (resistance-knowledge mods) + accumulated
  in-between-knowledge (Memorialist fragments, Aletheia-Waker tokens,
  Clasp-Underground recognition-marks)
- Witnessed-axis: THEIR foreclosure-status (caste-tier x imperial-care)
- Combined: maximum-vivid-clasp requires BOTH you to have invested in
  the seeing AND your beloved to be uncaptured-enough to be seen. Two
  refusals required for the full witness.
- Per-pair calibration multiplier: the longer the love, the clearer the
  seeing (mechanically-encoded marriage-deepening).
- Mod-economy parallel-track: imperial-elevation mods (flesh-loss, deva-
  ascent) vs. resistance-knowledge mods (in-between-visibility). Two
  opposing progressions both expressed as mod-acquisition. The body-
  modder structural-tragedy class gets a redemptive-mod counter-class.

(4) Omnisight architecture for NPC perception. Per-NPC virtual cameras
in Godot feeding rendered POV-frames into local VL-Gemma 4 driver-tier
(multimodal vision-language capability of the Gemma 4 E4B model locked
in v0.8). NPCs literally SEE the visible world, not via geometric
metadata-perception. Pairs with cell-arch checksum-discovery as the
trigger-layer:
- Cell-checksum check: micro-seconds, fires on NPC entering cell
- Checksum-mismatch: clean signal, micro-seconds
- VL-camera renders POV scene: milliseconds
- VL-Gemma processes image: 100s of milliseconds
- NPC behavior responds to seen-content: next-shift / next-crossing
Cheap trigger, expensive understanding, bounded by event-frequency.
Most NPCs most of the time = no camera-fire, no VL-inference. Camera-
trigger sources strictly bounded: checksum-mismatch + hard-signals from
player + overseer-triggers + drone-perception with clear boundaries.

(5) Hallucination-isolation discipline (load-bearing). Visual perception
= behavior-modulating-only; never canon-generating. VL models hallucinate;
if those hallucinations enter the canonical record, they propagate
through the lemniscate's recursive integration, become referenced by
other canon-rows, become load-bearing in narrative coherence, cannot be
untangled later. Bleed-over into oblivion is the precise risk. Two
parallel streams in the NPC's lemniscate:
- Text + gesture summary (existing canon): canonical, flows into
  event_canon_summaries, propagates to Compositor, integrates into
  trait-vector
- Visual context (new omnisight-flagged): ephemeral, flagged on
  lemniscate, IGNORED in per-crossing summary, never propagates upward.
  Modulates current-turn driver-context-pull only.
Preserves three commitments that depend on text/gesture-derived canon:
Compositor narrative-coherence at scale, Memorialist-archive truth-
claims, mind-pool soul-recycling.

Wealthy-degen waifu-folder exception: opt-in checkbox; player chooses
to fill private folder with sex-pictures from clasp-scenes; stored
locally; READ-ONLY-BY-PLAYER (folder content does NOT flow back into
NPC contexts, world-canon, Compositor, mind-pool, or any other system);
quarantined dead-end storage; aesthetic-collection only.

Two Still-open questions sharpened with v0.17-anchor notes:
- Shader-trait modulation implementation: cel-shading caps perf-budget
  more predictably than PBR; rendering-consistency improves.
- Continuous visual feedback policy: visual-as-ephemeral-flag is
  firewalled from canonical state; cosmetic-layer can be permissive.

Files:

- runtime-engine/architecture.md: NEW Omnisight section (~80 lines) covering
  the pipeline, camera-trigger sources, hallucination-isolation discipline,
  the two parallel streams (canonical text/gesture vs. ephemeral visual),
  the wealthy-degen waifu-folder exception, what-this-retires (geometric
  perception extension + VL-canon-pollution), what-this-resolves/sharpens
  (continuous visual feedback policy), and four open questions (per-NPC
  VL-inference rate-limit, VL-Gemma camera resolution + frame-rate, NPC
  progression-state for witness-axis, multi-NPC observing same event).

- topology-and-rendering/architecture.md: Three-shader philosophy table
  rewritten as cel-shading-with-parameter-variation (outline + background
  + weathering per register); Cross-register rendering color-treatment
  table updated; clasp candlelight-in-fog now distinguishes external
  signature (visible to liminal-inhabitants) from internal mesh (visible
  only to clasp-pair via consent-as-rendering, gated by witness-
  progression); body-tier silhouette readability and in-between mesh-skin
  refinement-within-the-style added. Version bumped 0.7.0 -> 0.8.0.

- identity-and-personhood/bodies.md: NEW Dual-axis clasp-fidelity
  subsection added under Asymmetric clasp; per-pair calibration
  multiplier and mod-economy parallel-track captured; render-discipline
  alignment with cel-shading liminal-register; new Asymmetric-witnessing
  open question added. Version bumped 0.1 -> 0.2.

- political-register/world-generation.md: L4 Cell ruleset extended with
  per-register rendering note (cel-shading-everywhere-with-parameter-
  variation discipline applied at the cell layer).

- architecture-index.md: NPC perception bubbles retire-line refined to
  include cell-checksum-trigger + omnisight VL-camera; Geometric
  perception retire-line extended with omnisight; new VL models
  polluting world-canon retire-line added; Shader-trait modulation
  implementation Still-open sharpened with v0.17 cel-shading note;
  Continuous visual feedback policy Still-open sharpened with v0.17
  hallucination-isolation note; v0.17 history entry added covering all
  five lock-ins. Version bumped 0.16 -> 0.17.

Authored 2026-04-26 same Sunday continuing - dafit + chrysalis.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-26 15:19:41 +02:00
chrysalis
57ed9d73c8 bodies.md content-canon authored under identity-and-personhood/
New content-canon doc at identity-and-personhood/bodies.md (~330 lines).
Sibling-file pattern parallel to imperial-cult/cosmology.md: the existing
architecture.md describes the engineering substrate (three-body system,
mods-as-trait-bearers, ternary-gate, clasp endgame phases); the new
bodies.md describes the content-canon (what bodies look like, how they
vary by caste, what their materials mean, how they appear when rendered).

Substantive content:

- Foundational principle: flesh = status, tech = function. The slum
  (cheap-tech, no flesh) and the imperial overseer (premium-tech, no
  flesh) share the flesh-zero condition; they differ in cost-spectrum-
  position, not flesh-presence. Tools don't get flesh. Aristocratic
  pallor reincarnated as cybernetic-flesh-as-status.

- Body-caste gradient (corrected per dafit's correction tonight):
  deva-pinnacle (full synth-flesh + all mods hidden underneath, the
  most expensive body, "the synth-child lie incarnate") > asura-priest
  (high flesh + ceremonial markers, imperial markings worn proudly) >
  manusya (doctrinal fiction, likely no real material class, the late-
  capitalist "we're all middle-class now" lie weaponized cosmologically)
  > tiryak/slum/player (pure cheap tech, the cybernetic callus) >
  preta/overseer (pure premium tech, the cybernetic uniform, void-in-
  human-shape).

- Sumptuary fabrication-vat-class as the caste mechanism. Caste is
  born-into via vat-class lineage; cannot upgrade across tiers; sumptuary
  law rendered anatomical. The Reproduction-as-caste-privilege of the
  Himalayan rich (per README) is privileged control of fabrication-vat-
  class for offspring.

- Service bodies (sex-workers, waifus): pure tech with deliberately-
  exposed seams + bolts as marker of disposability. The seams say "this
  body was built to serve." Connects to existing waifu-of-the-dead /
  memory-pattern-extractor market mechanics in political-register/.

- Mod-progression as flesh-loss: imperial career-arc is the gradual
  surrender of flesh to tech. The asura priest-vow is imperial
  mortification. Modding is anti-Miller body-practice: replacing the
  body parts that could otherwise somatize what was done. The overseer
  cannot host the unspeakable knowledge because they have given up the
  meat that would have stored it.

- The in-between human-mesh and consent-as-rendering. Foundational
  principle: "the skin is the form consent takes when it becomes
  visible." Real skin manifests only through the clasp's mutual consent.
  Witnessing produces flesh. The slum-dweller's first clasp is the
  most powerful single moment available in the world (first time
  seeing their own skin, ever, simultaneously with someone else seeing
  it for the first time).

- Asymmetric clasp: mesh-fidelity inversely proportional to imperial-
  rank. Slum-clasp has highest fidelity (imperial-neglect preserved
  authentic-self); deva-pinnacle mesh barely-visible; preta-overseer
  cannot clasp at all (no flesh-substrate). The deepest love available
  in nimmerworld happens between two slum-dwellers in pure-tech bodies
  whose interiors were never groomed enough to be foreclosed. The poor
  lover offers more skin than the elite lover ever could. Cross-tier
  clasps produce specific dramatic geometry: "the lover sees you fully;
  you cannot return the gift."

- Technical rendering implications: skin needs its own shader stack
  (highest-quality budget per the asset-budget rule catalogue when
  established); synth-flesh and in-between real-skin must be
  distinguishable to a trained eye; once the player has seen the in-
  between mesh, they will start reading deva-pinnacle synth-flesh as
  the engineered fake it always was - real skin teaches you what
  synth-flesh is not.

- Asset-economy alignment: class-restriction is asset-restriction is
  drama-restriction is player-longing-amplifier (one discipline,
  multiple payoffs). Specific budgets per the rule catalogue when
  written.

Locked-in conventions reflected throughout:

- Total-yoke discipline (Option B): all bodies are synth, all bodies
  bear capsules, no biological exception, no defector-recovery zone,
  no outside.

- The unified clasp: clasp reserved exclusively for the romantic-
  resistance act; the imperial wheel-grip mechanism named the Imperial
  Yoke (cross-references to imperial-cult/cosmology.md, which still
  contains an outdated "wilds-people" section pending edit per
  v0.12 retraction).

- Asset-budget consciousness: all rendering targets phrased as "per
  the rule catalogue when established" rather than committing to
  specific numbers.

- Collision-check awareness: in MMO-arch context, body-on-body collision
  is minimized; load-bearing collision lives in static-world geometry
  and zone-transition triggers. Body-tier collision-mesh complexity
  flagged in Open questions for rule-catalogue work.

Files:

- identity-and-personhood/bodies.md (new): ~330 lines, structured as
  cosmology.md sibling, with table-form gradient + sumptuary discipline
  + asymmetric-clasp table + cross-references + open questions.

- README.md: identity-and-personhood/ project-structure entry extended
  to mention bodies.md as sibling content-canon. Version bumped 0.4 ->
  0.5.

- architecture-index.md: project-structure tree extended (bodies.md as
  sibling under identity-and-personhood/); quick-reference table row
  added; v0.13 entry added to version-history line marking bodies.md
  authoring + Imperial Yoke / clasp terminology lock-in + meta-
  disciplines (rule-catalogue-first, collision-check). Version bumped
  0.12 -> 0.13.

Authored 2026-04-26 same Sunday continuing - dafit + chrysalis.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-26 13:27:13 +02:00
0fa597c25b ### Resolved by v0.10
- ~~Cross-layer economy balancing — net-revenue-share back to producer-districts at all? Pure-zero is currently sketched~~ → bifurcation: *digital-T4 → imperial-net bypass (pure zero to district)*; *physical-T4 → district imperial-POI (district gets partial quota-credit; player gets scrip-cut; imperium captures most)*; *blackmarket-T4 → district-retained, imperium-zero*. **Pure-zero only applies to digital-T4.** (v0.10; see `political-register/architecture.md` §Imperial-extraction mechanisms (consolidated))
- ~~Inner-body projection function — trait-vector → body-rendering (learned / hand-authored / hybrid)~~ → gameplay-earned, not authored. Trait-vector accumulates from every zone-participation, every gesture, every memory across the playthrough; the eventual human-mesh projection becomes physically visible only at exit-chassis moment in in-between (v0.8 spec; v0.10 marks resolved; see `identity-and-personhood/architecture.md` §The clasp endgame Phase B-C)
- ~~Liminal-access trait thresholds — minimum traits to attempt mini-game~~ → **no trait-vector threshold**; clasp gates on the **relational ternary-gate (player, NPC) reaching OPEN state** (per §Ternary-gate substrate, Relational layer). Both partners must hit the coordinated-firewall-breach hardstop while the gate is OPEN. Trait-vectors don't need to converge — the gate measures what's been BUILT together, not who you ARE separately. Hysteresis is baked into the substrate; single dramas can't swing the gate; sustained alignment-pressure does. NPC personality-parameters set hysteresis-width per-NPC (some forgiving, some touchy). **Avoids the yes-men trap that trait-vector-threshold would create.** (v0.10)
- ~~Ring C (commons) ambient population — what NPCs do in commons when no event fires~~ → bifurcated economy answers it: NPCs work T1-T3 basic-flow vocations continuously at workshops/junkyards/drop-off-points; the simulation has economic-life independent of player-presence; *the world doesn't pause when the player leaves*. (v0.10; see `political-register/architecture.md` §Bifurcated economy — basic-flow (NPC) vs player-driven (T4))
2026-04-26 06:45:11 +02:00
5f216aaf5f v0.8 + v0.9 — intimate-architecture absorbed, driver-tier locked,
style-spine created, DESING retired, schemas relocated

  The owl-breakfast architectural arc from 2026-04-25 night through
  2026-04-26 morning. Two version-bumps landing as one commit because
  they share the working-tree state and complete a coherent design-window.

  v0.8 — intimate-architecture, driver-tier lock, style-spine:

    * Three-tier intimacy structure (standard-rental, premium-waifu-
      with-traitor-marker-and-pruning, in-between clasp) — same v0.7
      machinery, opposite value-flows. Premium-net technical excellence
      makes the moral-weight-of-pruning land as informed-consent ethics.

    * Deletion-as-spectacle: in-net minds as pure compute; imperial
      broadcasts execution-as-content; Memorialist counter-archive as
      in-fiction protest against deletion-spectacle commerce.

    * EVE-principle vocation-substrate of the imperial-net market: every
      product produced by NPC labor; no silent feeding; body-modder
      structural-tragedy generalizes to all imperial-net-feeding vocations.
      World-gen Phase-2 ruleset must handle vocation-distribution.

    * Clasp endgame (Phase A-E): mini-game entry → body-mod progression
      → exit-chassis → human-mesh-visible-to-pair → clasp = two-bodies-
      two-meshes → dual-body-dual-mind-dual-shift cascade → automatic
      hunt-pressure. Identity-as-trait-emergent made felt rather than
      just structural.

    * waifu.sqlite as third local store (audited counterpart to
      clasp.sqlite; manual-prune mechanism with explicit-implications
      consent UI as moral-gravity discipline).

    * Intimacy-as-recursive-lemniscate: same machinery as dialog
      (slot-tokens, cursor at axis-crossing, alignment-accumulator,
      sum-strategy reduction); sex-positions as designer-fixed catalog
      entries; body-parts as visible expression of trait-state.
      Cross-context-consistency operationalized.

    * Driver-tier locked to Gemma 4 E4B (Apache 2.0, 4.5B effective,
      128K context, speech-capable) under new "tier-by-role binary-
      deferred" discipline: locking requires prototype-criticality +
      irreplaceable license/capability combination. Optional Ring-A
      upgrade: 26B-A4B MoE for upper-consumer GPUs, single-LoRA-on-
      routed-experts. Resolves 4 prior open questions (LoRA-blend →
      single-LoRA-per-turn-selection driven by gesture_alignment_
      accumulator; LoRA rank → benchmark-resolvable; sampling-knobs →
      benchmark-resolvable; 8 Hellenic trait enumeration → canonical
      wheel-mapping in style/trait-palette.md).

    * style/ directory introduced: style-index.md (skeleton + spine-
      rule: "trait-palette is exclusively chromatic; achromatic
      reserved for UI/environment so diegetic text rendering can skip
      the textbox") + style/trait-palette.md (canonical 8 traits as 4
      oppositional pairs at 180° on the artist's color wheel:
      Eros↔Sophrosyne, Philotes↔Dikaiosyne, Aletheia↔Moira,
      Mnemosyne↔Kairos. Schoolchild-simple descriptions paired with
      each Greek canonical name).

  v0.9 — directory cleanup completing the arc:

    * DESING-VISION.md (1899 lines, v0.1 first-pass narrative-design
      doc) retired — most content absorbed across v0.4-v0.8; bare-
      minimum extracts (Tonal Register + Tragic-Romantic Register +
      Authorial Politics + Reference Lineage table) now live in README
      so the project's identity anchor stays visible at the entry
      point. Full DESING-VISION content preserved in git history.

    * findings.md moved to schemas/findings.md — new top-level peer to
      architecture-index.md and style/. ~20 tables of DDL drafts as
      reference material; will get reviewed and progressively split
      per-domain as implementation begins.

    * Cross-references swept across 5 files (README,
      architecture-index, authority-and-decision, runtime-engine,
      style/trait-palette).

    * architecture-index.md trimmed: version-footer paragraphs removed
      per "git-is-changelog" discipline. From 374 → 287 lines; every
      remaining line load-bearing.

  The architecture is now organized for the implementation territory
  ahead. Each domain a typed-contract surface; cross-references
  explicit; filesystem mirrors the architecture's own typed-contract
  discipline at the directory layer.
2026-04-26 04:31:13 +02:00
0dd1087b2f reorg. done 2026-04-26 02:11:10 +02:00
69260c4ac4 split nimmerworld architecture: phase 1 of 3 — vertical-by-domain directories Create 9 domain directories under nimmerworld/, each owning an architecture.md that will eventually sit alongside server/client/schema/test code for that domain (vertical-by-domain rather than horizontal-by-language). 2026-04-26 00:55:07 +02:00