v0.1 → v0.3 evolution in a single extended dialogue session. v0.3 adds:
- The World Runs: civilizational simulation loop (gamemaster not player-centric)
- Factions and Religions seed catalog
- Combat Doctrine: no-projectile, limb-damage currency, plasma sword as mythic
- Three-pass world generation with trait-driven NPC home decoration
- Wall-writing and emergent drama (player's verb = trait-salient disclosure)
- Memory consolidation via 8 Hellenic traits with dream-process
- Many-FSMs pattern for continuous behavior, LLM for rare deep moments
- Infrastructure topology (saturn/dioscuri/theia/nats-dev/phoebe-dev)
- Empirical gamemaster baseline: 256 tokens <120ms (SkyrimNet worst case)
- NN framework evaluation (SinaMajdieh primary candidate)
- pgnats flagged as critical-path for phoebe-as-active-actor
Isomorphism across six scales (individual → dyadic → micro-social → faction
→ district → civilization) using identical trait-consolidation primitives.
README.md expanded to reflect v0.3 thesis.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>