Composes the dialog 2026-04-27 ~21:30-22:00 CEST into canon. Nine
compositional moves consolidated onto one substrate without introducing
new primitives — every claim is a composition of existing canon (cells,
zones, slots, verifier-flags, hardstops, lifeforce budgets, the trait-
palette, the consent-spine, the cosmology's composed wheel).
NEW PAPER: runtime-engine/event-zones.md (~400 lines, v0.1)
Sections:
1. Designer-authored event-zones vs emergent zones (orthogonal; clean
signals; no overlap routing)
2. Cells + event-zones + events as layered data-model with composite
UID districtid_cellid_eventid; participants on events not cells
3. The composed wheel from imperial-cult/cosmology.md as universal
mini-game-surface; verifier-flag patterns differentiate hacking /
lockpicking / install / clasp / decryption / ritual / drug-grammar /
eye-pulse-proximity; collapses the long-standing "which mini-game
mechanic for liminal-maintenance" open question
4. Hardstops as consent-gates between event-states with contextual
activation; ~8-16 budget is per-moment-active, not overall
5. The four hardstop-pattern variants of consent-discipline.md as the
event-class taxonomy (self/dual/triple/cooldown-augmented = solo/
dual/triple/temporally-staged event-class)
6. Boundary-zone-with-inner-zone for plaza-scale mass-presence; sparingly
applied; caste-tier-gated promotion as default
7. Room-boundary cell-layer + rail-passage + lifeforce-budget-per-room
(district-shard, four-tier hierarchy intact); insolvency-spiral
gets its mechanical surface
8. Slot-binding suspends lemniscate routing during events (the NPC-
stays-put fix at the data-model layer; new slot_locked verifier-flag)
9. Player editor-mode + three-source schema unification (world_gen_init /
runtime_event / player_authored origin field on cell-rows; same
schema across all three writers)
UPDATES:
architecture-index.md (v0.20 -> v0.21):
- Tree-line: runtime-engine/ now sibling-paper-pattern (architecture.md
+ event-zones.md)
- Quick-reference table: new row for event-zones.md
- Three new key-moves bullets:
* "The composed wheel as universal mini-game-substrate"
* "Event-zones + cells + events as layered interaction substrate"
* "Three-source schema unification + player editor-mode + room-
boundary lifeforce"
- Open questions: "The mini-game mechanic for liminal-maintenance"
RESOLVED — all on one wheel, differentiated by verifier-flag pattern
topology-and-rendering/architecture.md:
- New section "Vertical world topology — simple shapes + ±1 LOD tunnels
+ slum-carve-verb": stacked tunnels with primitive shapes; ±1 LOD
streaming-radius bounds GPU budget; slum-carve verb-grammar; material-
vocabulary politically-codes editor-eligibility (imperial-marble can't
be carved; rusted slum-bedrock yields); Boullée-monumental aesthetic
on the cheap via vertical-stacking
player-experience/architecture.md (v0.7.0 -> v0.8.0):
- New section "The wheel — composed-iconography UI": the trait-circle
UI renders the composed wheel from imperial-cult/cosmology.md; inner
ring = 6 caste-tier hardstops (HARD signals — the WHO); outer ring =
8 trait-axis soft-slots (SOFT signals — the HOW); 2D gesture-history
coordinate (caste-target × trait-temperature) as political-position
reading; contextual hardstop activation; wheel as universal mini-
game-surface
Three identity layers aligned: chrysalis git-author, chrysalis SSH key,
gitea-chrysalis remote. Pre-push verification gates passed.
This is the largest single-session paper-pass since v0.7's three-body-
system split. All nine compositional moves use existing primitives;
no new substrate introduced; the architecture's signature pattern
(cost-budget asymmetry as architectural style) enacted at the
interaction-substrate scale.
Genesis note: this paper-pass composes the dialog that emerged after
the v0.25 inline-iconography cleanup landed. Key architectural insights
from the dialog were: (1) the wheel collapses the mini-game-mechanic
open question; (2) consent-discipline-Variants = event-class taxonomy;
(3) the cell-arch atomicity makes editor-mode trivial; (4) the
boundary-zone-with-inner-zone pattern is the architecture's signature
pattern at a fourth scale; (5) the architecture's "describe-by-cross-
reference" discipline composes beautifully when there's a load-bearing
canonical reference like the composed wheel.
Bias caught on review of the v0.18 bath-overflow output: most service-body /
clasp-partner / going-rogue narration carried implicit feminine-default
gendering against the project's stated principle of gender-neutral framing
for all body/sex content. Patched as one coherent cleanup pass across 14 files.
Four classes of change:
(1) Categorical taxonomy. `waifu` retired; replaced with two distinct vocations:
- `companion` — affective / emotional / conversational / aesthetic-presence labor
- `sex-worker` — embodied sexual labor
Both wear the same deliberately-exposed-seams body-marker; the distinction
lives in the service offered, not in the chassis. Generic `service-body`
serves as the parent class where canon discusses both vocations together.
Venue split: `brothel` (sex-worker) + `companion-hall` (companion).
The "+10 Eros/Mnemosyne/etc. Bot" market is unchanged (already gender-neutral
by trait-coordinate naming) but classified per-Bot as companion-flavored or
sex-worker-flavored.
(2) DB filename + scope-clarifier. `waifu.sqlite` -> `companion.sqlite` (the
file name reflects the broad register of intimate-encounter rather than a
sub-vocation distinction; per-record `goods_type` carries the specific
vocation: 'companion_session' / 'sex_worker_session' in
schemas/findings.md). Disclaimer sentence added in
inference-and-memory/architecture.md scoping the file to cover both
vocations.
(3) Pronoun parity. she/her/herself -> they/their/themself across the
going-rogue / outcast-pair / re-vat / service-body-honeypot sections of
bodies.md and the matching cross-references in architecture-index.md /
README.md / player-experience/architecture.md /
identity-and-personhood/architecture.md. `damsel` -> `beloved`
(sacred / cosmological register) or `partner` (operational register).
(4) Damsel subsection retired. The §The damsel-in-distress-bound-to-her-captor
activation subsection (the one place where the gendered trope was
load-bearing in the prose) rewritten as §The
captive-bound-to-the-liberator activation.
Stockholm-dynamics-inverted-into-chosen-mutual-bondage structural insight
survives gender-neutralization intact.
Bonus richness: the companion-honeypot is structurally more insidious than
the sex-worker-honeypot (sex is at least transactionally legible;
companionship is the relationship people most readily mistake for real
intimacy). New paragraph authored under §The service-body honeypot to
capture this asymmetry.
Cosmology one-line: "moving the waifu out of the imperial service-pool" ->
"moving the beloved out of the imperial service-pool" — the §single practical
refutation paragraph now uses `beloved` consistently in sacred register.
Principle locked going forward:
> Body/sex content is gender-parity by default. Asymmetric gendering must be
> load-bearing — i.e., must carry structural meaning that cannot be expressed
> without the asymmetry. Default-leakage gendering is forbidden by canon.
Phase E (style-spine principle file under style/) deferred to a separate
commit so the principle-document is its own atomic introduction.
Files: 14 modified · 114 insertions · 112 deletions · net +2 lines. The
near-zero net-line-change is the empirical signature of a true refactor —
the architecture's meaning was always gender-neutral; only the vocabulary
was leaking. Caught during review of yesterday's bath-overflow flood
(v0.11–v0.18); the kind of corruption that rides along under coherent-
sounding prose during generative-overflow windows.
Version bumps:
- bodies.md v0.3 -> v0.4
- imperial-cult/cosmology.md v0.3 -> v0.4
- architecture-index.md v0.18 -> v0.19
- political-register/architecture.md v0.7.0 -> v0.7.1
- inference-and-memory/architecture.md v0.7.0 -> v0.7.1
- schemas/findings.md v0.3.1 -> v0.3.2
All Updated: dates -> 2026-04-27.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>