- Visions of Vaermina reference list parsed into sections - Community Shaders guide with PGPatcher setup - Body/animation stack documentation - CSV/ODS tracking spreadsheets Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
191 lines
5.5 KiB
Plaintext
191 lines
5.5 KiB
Plaintext
# MO2 Load Order - LOGICAL READING ORDER
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# ========================================
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# This file presents the SAME load order as _LOAD_ORDER.txt, but REVERSED
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# for natural reading: #1 = loads FIRST, #104 = loads LAST (wins conflicts)
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#
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# Read this top-to-bottom to understand load sequence and conflict resolution.
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# Group headings show major organizational phases.
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#
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# (The original file reads BOTTOM-TO-TOP because MO2's plugin list reads that way.
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# This file reverses it for human sanity. Both represent the same load order.)
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# ============================================================================
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# FOUNDATION PHASE - Core Requirements & Engine Hooks
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# ============================================================================
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# These MUST load first. They provide the engine foundations for everything else.
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1. CORE
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2. Creation Club + Cleaned Plugins
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3. Unofficial Patches
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4. SKSE & Core DLL Mods
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5. DLL & Plugin Enhancements
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6. Bug & Script Fixes
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7. Control Bug Fixes
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8. Quest Bug Fixes
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# ============================================================================
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# INTERFACE PHASE - UI Layer
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# ============================================================================
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# UI must load before content that references it
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9. USER INTERFACE
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10. UI Foundation
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11. UI Addons
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# ============================================================================
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# NAVIGATION & WORLD REFERENCE
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# ============================================================================
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# World map and spatial reference before visual overlays
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12. World Map
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13. Mesh Fixes
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# ============================================================================
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# VISUALS PHASE - Foundation Visual Systems
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# ============================================================================
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# Base visual frameworks before specific content
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14. Visuals
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15. Core Foundations
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16. Weather and Sky
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17. Landscapes and World Improvements
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# ============================================================================
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# FLORA & LANDSCAPE DETAILS
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# ============================================================================
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# Vegetation and terrain refinement
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18. Grass
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19. Trees
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20. Flora
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# ============================================================================
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# ARCHITECTURE & CITY BUILDING
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# ============================================================================
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# Structural and city modifications
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21. Cities, Towns & Architecture
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22. Towns
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23. Cities of the North & JK's
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24. Whiterun
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25. Markarth
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26. Riften
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27. Solitude
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28. Windhelm
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29. City Patch Collections
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30. Architecture
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31. Smaller Architecture
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32. Dawnguard and Dragonborn DLC
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33. Underground & Ice
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34. Shrines and Statues
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35. JK's Skyrim & Interiors
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36. Snazzy Overhauls
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37. Temryuu Interiors
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38. Smaller Stuff
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39. Animals
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40. Creatures
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41. Clutter
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42. Furniture
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43. Valuables & JS Mods
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44. Food and Beverages
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45. Ingredients
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46. Vanilla Armor & Clothing Replacers
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47. Vanilla Equipment Retextures
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# ============================================================================
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# GAMEPLAY SYSTEMS
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# ============================================================================
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# Mechanics and content systems
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48. Gameplay
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49. Survival
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50. Character Visuals & RaceMenu
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51. Core Character Visuals
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52. Humanoids
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53. Scars, Overlays, and Misc
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54. Beast Races
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55. Hair
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56. Eyes
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57. Brows
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58. 3BA BodySlide Presets
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59. HIMBO BodySlide Presets
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60. OBody
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61. Race Menu Presets
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# ============================================================================
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# VISUAL EFFECTS & LIGHTING
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# ============================================================================
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# VFX and lighting systems
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62. World VFX
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63. Water
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64. Visual FX & Decals
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65. Dragons
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66. Lighting
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67. VFX - Later Loaders
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68. Ancient Dwemer Metal Patches
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69. ENB Particle Lights
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70. Visuals - Late Loaders
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# ============================================================================
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# CHARACTER & ANIMATION SYSTEMS
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# ============================================================================
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# Character resources and animation foundations
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71. Audio Overhauls
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72. Animations and Audio
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73. Anim Foundations
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74. Idle Anims
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75. Locomotion Anims
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76. Combat Animations
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77. Anim Fixes
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78. Followers and NPCs
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79. Framework & Resources
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80. NPC Resources
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81. NPC Overhauls
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# ============================================================================
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# LATE-BINDING CONTENT & OVERRIDES
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# ============================================================================
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# Systems that must come after their dependencies
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82. OStim
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83. Essentials
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84. Enhancements
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85. Gameplay & Quests
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86. Animations
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87. Finishing Line
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88. eFPS
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89. Northern Roads & Patches
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90. Alternate Perpsective
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91. Overrides and Patches
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# ============================================================================
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# PERFORMANCE & SETTINGS LAYER
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# ============================================================================
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# These tune the whole stack
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92. Settings Loaders
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93. Controller Support
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94. Resolution Presets
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95. Outputs
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96. ENB Essentials
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97. ENB Preset Options
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98. Community Shaders
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# ============================================================================
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# INFRASTRUCTURE & META
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# ============================================================================
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# These are not game content
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99. Modder Tools
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100. Other Profiles (LEAVE DISABLED)
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101. Not Yet Installed
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# ============================================================================
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# PROFILE METADATA
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# ============================================================================
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102. Visions of Vaermina 1.0.0
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