reorg. destillation of oghma kownledge packs out of iris-dev
This commit is contained in:
679
guides-stack/gameplay_stack.txt
Normal file
679
guides-stack/gameplay_stack.txt
Normal file
@@ -0,0 +1,679 @@
|
||||
# NimmerSky Gameplay Stack
|
||||
# Compiled: 2026-03-15 | Updated: 2026-03-19 (combat stack refined: SCAR out, TK Dodge RE + BRC V3 in)
|
||||
# Session with Chrysalis - Planning the gameplay layer for first real playthrough
|
||||
|
||||
================================================================================
|
||||
DESIGN PHILOSOPHY
|
||||
================================================================================
|
||||
|
||||
- HC WoW oldschool player mentality: hard, meaningful, consequences matter
|
||||
- First REAL playthrough - actually play, not just mod forever
|
||||
- LOTD as the goal: collect everything, fill the museum
|
||||
- Immersive over gamey: systems that create emergent stories
|
||||
- Avoid patch hell: smart choices over maximum features
|
||||
|
||||
================================================================================
|
||||
SURVIVAL STACK
|
||||
================================================================================
|
||||
|
||||
Core Survival:
|
||||
- Creation Kit Survival Mode # Native warmth/cold/hunger/fatigue
|
||||
- NATIVE engine integration = faster than scripted mods
|
||||
- Exposes functions for SkyrimNet triggers
|
||||
- No Papyrus update loop overhead
|
||||
- Campfire # Camping, shelter, crafting
|
||||
- Campfire CC Fish Cooking # Cook CC Fishing fish at campfire
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/129818
|
||||
- Requires: CC Fishing (AE content)
|
||||
- Last Seed - Survival Needs and Diseases # Disease system, deeper needs
|
||||
- Last Seed - Craftable Cure Potions Add-on # Alchemy recipes for disease cures
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/57998
|
||||
- Craft cures at alchemy lab (thematic recipes)
|
||||
- SYNERGY: Apothecary alchemy + Last Seed diseases
|
||||
- Skills of the Wild - New Campfire Survival Skill Trees # Progression in survival
|
||||
|
||||
Hunting & Resources:
|
||||
- Simple Hunting Overhaul # Food acquisition matters
|
||||
|
||||
Mental Health:
|
||||
- Stress and Fear - A Dynamic Sanity System # Sanity, trauma, psychological cost
|
||||
|
||||
Hygiene:
|
||||
- Bathing in Skyrim - Renewed # Cleanliness affects NPC reactions
|
||||
- Bathing in Skyrim - Renewed - Animal Fat and Linen # Craft soap from hunting!
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/139075
|
||||
- Animals drop fat → craft soap
|
||||
- Salvage clothes → linen → wash rags
|
||||
- SYNERGY: Simple Hunting Overhaul + hygiene loop
|
||||
|
||||
DECISIONS (2026-03-18):
|
||||
- REMOVED: Frostfall
|
||||
- Reason: No working SkyrimNet triggers for Frostfall events
|
||||
- Creation Kit Survival Mode is native, runs faster, has exposed functions
|
||||
- DISABLED: Last Seed follower needs system
|
||||
- Reason: Avoid bloat - followers don't need parallel need tracking
|
||||
- Use Creation Kit exposed functions for follower survival instead
|
||||
- Keeps script load lean
|
||||
|
||||
NOTES:
|
||||
- Disease system (Last Seed) still spreads through party
|
||||
- Synergizes with SkyrimNet - NPCs comment on your state
|
||||
- Native CC Survival = SkyrimNet can hook warmth/cold events directly
|
||||
|
||||
================================================================================
|
||||
COMBAT STACK
|
||||
================================================================================
|
||||
|
||||
Framework:
|
||||
- BFCO (Balanced Framework for Combat Overhaul) # Animation framework, movesets
|
||||
- Supports vanilla attack speed and directional heavy attacks
|
||||
- Compatible with ANY perk mod (Adamant, Ordinator, Vokrii)
|
||||
|
||||
Balance + NPC AI Layer:
|
||||
- Blade and Blunt (SimonRim) # Stamina, stagger, damage, blocking, NPC AI
|
||||
- DESIGNED to synergize with Adamant perks
|
||||
- DO NOT use Valhalla - B&B fills this role
|
||||
- INCLUDES NPC combat behavior changes (attack commitment, tactical decisions)
|
||||
- DO NOT use SCAR - B&B already covers NPC combat AI
|
||||
|
||||
Dodge:
|
||||
- TK Dodge RE # Dodge rolls with i-frames
|
||||
- Script-free rewrite (DLL-based, no Papyrus lag)
|
||||
- Works with BFCO animations
|
||||
- Stamina cost configurable
|
||||
- DO NOT use TK Dodge NG - only adds standing dodge (not needed)
|
||||
|
||||
Archery:
|
||||
- Bow Rapid Combo V3 # Archery combat overhaul
|
||||
- Smooth bow animations
|
||||
- Combo system for archery
|
||||
- Works with BFCO framework
|
||||
|
||||
Polish:
|
||||
- Precision # Hitstop, weapon trails, collision
|
||||
|
||||
Movesets:
|
||||
- [TBD - choose based on playstyle preferences]
|
||||
- BFCO has massive moveset library
|
||||
|
||||
WHY THIS WORKS:
|
||||
- BFCO = HOW attacks look and chain (animations)
|
||||
- TK Dodge RE = Responsive dodging with i-frames (mobility, script-free)
|
||||
- Bow Rapid Combo V3 = Archery feels fluid and combo-able
|
||||
- Blade and Blunt = HOW attacks feel, cost, AND how NPCs fight (balance + AI)
|
||||
- Adamant perks reference B&B mechanics = FULL SYNERGY
|
||||
|
||||
DECISIONS (2026-03-19):
|
||||
- REMOVED: SCAR
|
||||
- Reason: Blade and Blunt already handles NPC combat behavior
|
||||
- Stacking both = conflicting AI scripts, wasted overhead
|
||||
- B&B is SimonRim-native, integrates better with Adamant
|
||||
- ADDED: TK Dodge RE + Bow Rapid Combo V3
|
||||
- Fills mobility and archery gaps that BFCO+B&B don't cover
|
||||
- SKIPPED: TK Dodge NG
|
||||
- Only adds standing dodge feature - not needed
|
||||
|
||||
COMBAT MOD REQUIREMENTS:
|
||||
|
||||
TK Dodge RE (full chain - each overwrites previous in MO2 left pane):
|
||||
1. SKSE # Script Extender
|
||||
2. Address Library for SKSE Plugins # DLL version independence
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/32444
|
||||
3. TK Dodge SE # BASE - original animations & assets
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/15309
|
||||
4. TK Dodge RE # Script-free rewrite (uses SE's anims)
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/56956
|
||||
⚠️ SKIP TK Dodge NG - only adds standing dodge (not needed)
|
||||
⚠️ NOT compatible with: TK Dodge Redux or other DLL replacers
|
||||
|
||||
Bow Rapid Combo V3 (requires OAR, NOT DAR):
|
||||
1. SKSE # Script Extender
|
||||
2. Address Library for SKSE Plugins # DLL version independence
|
||||
3. Nemesis # Animation engine (run after install!)
|
||||
4. Open Animation Replacer (OAR) # Replaces DAR completely
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/92109
|
||||
5. OAR - IED Conditions # OAR extension
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/92943
|
||||
6. Animation Motion Revolution (AMR) # Root motion support
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/50258
|
||||
7. Payload Interpreter # Behavior event handling
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/65089
|
||||
8. Hot Key Skill # Combo key support
|
||||
9. dTry's Key Utils SE / dTry Plugin Updates AE # Key handling framework
|
||||
10. Bow Rapid Combo V3 # The mod itself
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/89308
|
||||
⚠️ BRC V3 1.6+ uses OAR structure - DAR will NOT work!
|
||||
|
||||
================================================================================
|
||||
SIMONRIM SUITE
|
||||
================================================================================
|
||||
|
||||
Character Progression:
|
||||
- Adamant # Perks - streamlined, functional
|
||||
- Aetherius # Races - meaningful bonuses
|
||||
- Mundus # Standing Stones - real choices
|
||||
|
||||
Religion & Roleplay:
|
||||
- Pilgrim # Divine worship system
|
||||
- Pray at shrines for favor
|
||||
- Each Divine has unique blessings
|
||||
- Daedric worship with consequences
|
||||
- SYNERGY: Arkay = disease resistance (works with Last Seed!)
|
||||
|
||||
Magic:
|
||||
- Mysticism # Spells - vanilla+ philosophy
|
||||
- Stormcrown # Shouts - worth using
|
||||
|
||||
Crafting:
|
||||
- Apothecary # Alchemy - rebalanced
|
||||
- Thaumaturgy # Enchanting - scaling fixed
|
||||
|
||||
Transformations:
|
||||
- Scion # Vampires - progression system
|
||||
- Manbeast # Werewolves - perk tree
|
||||
|
||||
Other:
|
||||
- Hand to Hand # Unarmed builds viable
|
||||
- Arena # Encounter Zones - deleveling
|
||||
- CHECK: May conflict with other enemy scaling mods
|
||||
|
||||
SKIP:
|
||||
- Blade and Blunt from SimonRim page # Already in Combat Stack above
|
||||
|
||||
================================================================================
|
||||
RELATIONSHIP / NPC STACK
|
||||
================================================================================
|
||||
|
||||
Core Relationship:
|
||||
- M.A.R.A.S - Marry Anyone Rule All Skyrim # Romance, affection states, marriage
|
||||
- Affection builds over time
|
||||
- Lore-friendly polygamy quest
|
||||
- Spouse arcs (relationships develop!)
|
||||
|
||||
- M.A.R.A.S - OStim Patch # Integration with OStim
|
||||
|
||||
Follower Management:
|
||||
- Nether's Follower Framework (NFF) # Already in base list
|
||||
- Recruit ANYONE as follower
|
||||
- Manage multiple followers
|
||||
- Avoid OP modded follower syndrome
|
||||
|
||||
Intimacy (already in base list):
|
||||
- OStim Standalone # Already installed
|
||||
- OStim On Demand # Dynamic requests based on stats
|
||||
- OStim NPCs - NPC Sex Lives Improved # NPCs have their own lives
|
||||
- OLS Aroused # Arousal system with stats
|
||||
|
||||
EMERGENT GAMEPLAY ACHIEVED:
|
||||
- Build affection over time (M.A.R.A.S)
|
||||
- NPCs remember interactions (SkyrimNet)
|
||||
- Romance develops into physical (OStim)
|
||||
- Recruit as follower (NFF)
|
||||
- Manage their survival needs (Last Seed)
|
||||
- They comment on everything (SkyrimNet perception)
|
||||
|
||||
TESTED SCENARIO - Riverwood Romance:
|
||||
- Arrived in Riverwood
|
||||
- Made a moonlight rendezvous promise with Camilla
|
||||
- SkyrimNet stored the promise in memory
|
||||
- 2 hours later (in-game), sang song under silver moon
|
||||
- Camilla BROKE HER AI ROUTINE to meet - remembered the promise!
|
||||
- Sven (rival suitor) ALSO BROKE ROUTINE - came to confront!
|
||||
- Passive-aggressive scene ensued
|
||||
- THIS IS EMERGENT STORYTELLING
|
||||
|
||||
================================================================================
|
||||
CONTENT / GOAL
|
||||
================================================================================
|
||||
|
||||
Main Goal:
|
||||
- Legacy of the Dragonborn (LOTD) # The museum - collect EVERYTHING
|
||||
- Clear purpose for exploration
|
||||
- Every item has a home
|
||||
- Collector's HQ (Safehouse)
|
||||
- Well-patched, mature mod
|
||||
|
||||
LOTD Additions:
|
||||
- Legacy of the Dragonborn - Followers Patch # Follower rooms in Safehouse
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/40816
|
||||
- Supports: Inigo, Auri, Kaidan, Xelzaz, Val Serano, Remiel, etc.
|
||||
- Custom room designs, displays, replica crafting
|
||||
- NOTE: May need Legacy Safehouse Plus for all rooms
|
||||
|
||||
================================================================================
|
||||
JAYSERPA QUEST SUITE
|
||||
================================================================================
|
||||
|
||||
Philosophy:
|
||||
- Vanilla quest improvements, not replacements
|
||||
- More roleplay options, better pacing
|
||||
- Same author as Stress and Fear = consistent design
|
||||
|
||||
At Your Own Pace:
|
||||
- At Your Own Pace # Slow down faction progression
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/52704
|
||||
- Thieves Guild: Requirements before joining
|
||||
- College: Enter without joining, natural progression
|
||||
- Companions: Dialogue fixes, pacing
|
||||
- Dark Brotherhood: Lawful Good "Destroy" path
|
||||
- MCM configurable
|
||||
|
||||
Quest Expansions (pick what you want):
|
||||
- College of Winterhold - Quest Expansion # More college content
|
||||
- Thieves Guild Requirements # Earn your way in
|
||||
- Paarthurnax - Quest Expansion # Alternative to killing
|
||||
- The Only Cure - Quest Expansion # Peryite quest depth
|
||||
- House of Horrors - Quest Expansion # Molag Bal alternatives
|
||||
- The Whispering Door - Quest Expansion # Mephala quest depth
|
||||
- Headhunter - Bounties Redone # Bounty system overhaul
|
||||
- Missives # Radiant quest board (pairs well)
|
||||
|
||||
COMPATIBILITY NOTES:
|
||||
- JaySerpa mods designed to work together
|
||||
- At Your Own Pace has patch for College Quest Expansion (Optional Files)
|
||||
- Stress and Fear (already in stack) is JaySerpa = same philosophy
|
||||
- Pilgrim (SimonRim): Built-in prayer → stress reduction
|
||||
|
||||
WHY THIS WORKS:
|
||||
- SkyrimNet dynamic dialogue + JaySerpa quest depth = richer stories
|
||||
- At Your Own Pace prevents "Archmage in 2 hours" syndrome
|
||||
- More decision points = more opportunities for AI-driven consequences
|
||||
|
||||
================================================================================
|
||||
ECONOMY / LOOT / CRAFTING
|
||||
================================================================================
|
||||
|
||||
Economy:
|
||||
- Evolving Value Economy # Dynamic market system
|
||||
- Item prices fluctuate based on supply/demand
|
||||
- Flooding a market depreciates item values
|
||||
- SYNERGY: SkyrimNet quests affect economy emergently
|
||||
- Your actions have economic consequences
|
||||
- NOTE: Mod hidden on Nexus - obtained via direct URL (archived)
|
||||
|
||||
Loot:
|
||||
- Morrowloot Ultimate # Deleveled, hand-placed artifacts
|
||||
- Artifacts in fixed, logical locations
|
||||
- Loot feels EARNED, not random
|
||||
- LOTD compatible - treasure hunting with purpose
|
||||
- Pairs with Arena (SimonRim) for full deleveling
|
||||
|
||||
Cooking:
|
||||
- Gourmet # SimonRim cooking overhaul
|
||||
- Cooking becomes a real skill
|
||||
- Meaningful food buffs
|
||||
- Works with Apothecary/Thaumaturgy
|
||||
- SYNERGY: Last Seed hunger + Gourmet cooking = food matters
|
||||
|
||||
Jewelry:
|
||||
- Immersive Jewelry SSE # Multiple rings, expanded jewelry
|
||||
- Wear more than one ring (finally!)
|
||||
- Lore-friendly new jewelry
|
||||
- LOTD displays for jewelry collection
|
||||
- Exception to "no unnecessary items" rule - this COMPLETES a system
|
||||
|
||||
WHY THIS WORKS:
|
||||
- Economy responds to your actions (EVE)
|
||||
- Loot is placed deliberately, not RNG (Morrowloot)
|
||||
- Cooking is meaningful with survival needs (Gourmet + Last Seed)
|
||||
- Jewelry has depth and purpose (Immersive Jewelry + LOTD)
|
||||
- SkyrimNet dynamic quests → economic ripples → emergent storytelling
|
||||
|
||||
================================================================================
|
||||
AI LAYER
|
||||
================================================================================
|
||||
|
||||
Already Installed:
|
||||
- SkyrimNet # The brain
|
||||
- See inference_architecture_plan.txt for full routing
|
||||
- Dialogue: Euryale-70B on Theia:31001
|
||||
- Structured JSON: Gemma-27B on Dioscuri:31004
|
||||
- Vision: Qwen3-VL-8B on Dioscuri:31005
|
||||
- Memory system with vector embeddings
|
||||
- 5000 memories per actor
|
||||
- Event perception (40+ event types)
|
||||
|
||||
TTS:
|
||||
- Piper # Voice synthesis
|
||||
- Race-specific voices
|
||||
- Pronunciation dictionary
|
||||
- Narration: DISABLED (dialogue only)
|
||||
|
||||
STT:
|
||||
- Enabled # Voice input to talk to NPCs
|
||||
|
||||
OStim Integration:
|
||||
- OStimNet # AI can trigger intimate scenes
|
||||
- SeverActions - SkyrimNet Action Pack # Action integration
|
||||
|
||||
RESOLVED (2026-03-17):
|
||||
- Diary JSON now handled by Gemma-27B (structured_outputs: true)
|
||||
- 27B models follow JSON schemas reliably - no pipeline needed
|
||||
|
||||
================================================================================
|
||||
INFRASTRUCTURE NOTES
|
||||
================================================================================
|
||||
|
||||
THEIA (10.0.30.21) - Blackwell 98GB:
|
||||
- Port 31001: Euryale-70B (dialogue, creative)
|
||||
- Ollama active
|
||||
|
||||
DIOSCURI (10.0.30.22) - Twin RTX 4000 Ada (40GB):
|
||||
- Port 31004: Gemma-27B-abliterated (structured JSON, combat, memory)
|
||||
- Port 31005: Qwen3-VL-8B-abliterated (vision/OmniSight)
|
||||
|
||||
See inference_architecture_plan.txt for full routing table.
|
||||
|
||||
Default SkyrimNet config uses paid OpenRouter APIs
|
||||
YOUR config uses self-hosted = FREE GAMING
|
||||
|
||||
================================================================================
|
||||
LOAD ORDER NOTES
|
||||
================================================================================
|
||||
|
||||
The existing modlist (2057 mods) is the SKELETON:
|
||||
- Visuals, animations, ENB, LODs = DONE
|
||||
- SkyrimNet AI layer = DONE
|
||||
- OStim stack = DONE
|
||||
|
||||
This gameplay stack goes INTO the disabled "-Gameplay_separator" section
|
||||
|
||||
After adding gameplay mods:
|
||||
- Regenerate Pandora output
|
||||
- Regenerate Synthesis patches (SimonRim patches)
|
||||
- May need LOTD patches
|
||||
- DynDOLOD if LOTD adds exterior displays
|
||||
|
||||
================================================================================
|
||||
FINAL STACK
|
||||
================================================================================
|
||||
|
||||
COMBAT:
|
||||
[x] BFCO
|
||||
[x] TK Dodge SE (base animations)
|
||||
[x] TK Dodge RE (script-free rewrite)
|
||||
[ ] TK Dodge NG - SKIPPED (only adds standing dodge)
|
||||
[x] Bow Rapid Combo V3
|
||||
[x] Blade and Blunt (includes NPC AI behavior)
|
||||
[ ] SCAR - REMOVED (B&B already handles NPC combat AI)
|
||||
[x] Precision
|
||||
[ ] Movesets (choose favorites)
|
||||
|
||||
SURVIVAL:
|
||||
[x] Creation Kit Survival Mode (native warmth/cold)
|
||||
[x] Campfire
|
||||
[x] Campfire CC Fish Cooking
|
||||
[x] Last Seed (follower needs DISABLED - use CC exposed functions)
|
||||
[x] Last Seed - Craftable Cure Potions Add-on
|
||||
[x] Skills of the Wild
|
||||
[x] Simple Hunting Overhaul
|
||||
[x] Stress and Fear
|
||||
[x] Bathing in Skyrim
|
||||
[x] Bathing in Skyrim - Animal Fat and Linen
|
||||
[ ] Frostfall - REMOVED (no SkyrimNet triggers, CC Survival is native & faster)
|
||||
|
||||
SIMONRIM:
|
||||
[x] Adamant
|
||||
[x] Aetherius
|
||||
[x] Mundus
|
||||
[x] Pilgrim
|
||||
[x] Mysticism
|
||||
[x] Stormcrown
|
||||
[x] Apothecary
|
||||
[x] Thaumaturgy
|
||||
[x] Scion
|
||||
[x] Manbeast
|
||||
[x] Hand to Hand
|
||||
[?] Arena (check conflicts)
|
||||
|
||||
RELATIONSHIPS:
|
||||
[x] M.A.R.A.S
|
||||
[x] M.A.R.A.S - OStim Patch
|
||||
|
||||
CONTENT:
|
||||
[x] Legacy of the Dragonborn
|
||||
[x] LOTD - Followers Patch (follower rooms)
|
||||
[ ] LOTD patches as needed
|
||||
|
||||
JAYSERPA QUEST SUITE:
|
||||
[x] At Your Own Pace
|
||||
[ ] At Your Own Pace - College Quest Expansion Patch (if using both)
|
||||
[ ] College of Winterhold - Quest Expansion
|
||||
[ ] Thieves Guild Requirements
|
||||
[ ] Paarthurnax - Quest Expansion
|
||||
[ ] The Only Cure - Quest Expansion
|
||||
[ ] House of Horrors - Quest Expansion
|
||||
[ ] The Whispering Door - Quest Expansion
|
||||
[ ] Headhunter - Bounties Redone
|
||||
[ ] Missives
|
||||
|
||||
ECONOMY/LOOT/CRAFTING:
|
||||
[x] Evolving Value Economy
|
||||
[x] Morrowloot Ultimate
|
||||
[x] Gourmet
|
||||
[x] Immersive Jewelry SSE
|
||||
|
||||
================================================================================
|
||||
REQUIRED PATCHES
|
||||
================================================================================
|
||||
|
||||
TIER 1 - ESSENTIAL:
|
||||
[x] Gabriel's Patch Hub
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/109432
|
||||
- Covers: LOTD ↔ Mysticism, LOTD ↔ Artificer, MLU ↔ SimonRim
|
||||
|
||||
[x] Last Seed - Gourmet and SimonRim Patches
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/101481
|
||||
- Covers: Last Seed ↔ Gourmet (salt→water fix)
|
||||
- NOTE: Disable skooma addiction in Last Seed MCM (both mods have it)
|
||||
- Load order: Last Seed > Gourmet > Patch
|
||||
|
||||
[x] LOTD Official Patches
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/30980
|
||||
- Covers: LOTD ↔ Morrowloot Ultimate, LOTD ↔ Immersive Jewelry, LOTD ↔ Adamant
|
||||
|
||||
[x] Morrowloot Ultimate Patches
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/76259
|
||||
- Covers: MLU ↔ Adamant, MLU ↔ various
|
||||
|
||||
TIER 2 - RECOMMENDED:
|
||||
[x] M.A.R.A.S - OStim Patch (already listed above)
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/173896
|
||||
|
||||
[x] LOTD - Followers Patch
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/40816
|
||||
- not needed as i add no followers as this is more for modded followers.
|
||||
- Covers: Follower rooms in Safehouse for popular followers
|
||||
- NOTE: Check if you need Legacy Safehouse Plus
|
||||
|
||||
[ ] At Your Own Pace - College Quest Expansion Patch
|
||||
- In Optional Files of At Your Own Pace
|
||||
- Only needed if using BOTH At Your Own Pace AND College Quest Expansion
|
||||
|
||||
[ ] Stress and Fear Hexed Edition (OPTIONAL)
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/154316
|
||||
- Covers: Stress/Fear ↔ Mysticism poison/sun spells
|
||||
|
||||
[ ] Ze's SimonRim Patch Hub (IF using mod-added ingredients)
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/116745
|
||||
- Covers: Gourmet/Apothecary values for mod-added items
|
||||
|
||||
TIER 2.5 - STACK SPECIFIC:
|
||||
[x] Campfire - Pilgrim Patch
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/57888
|
||||
- Covers: Campfire amulet backpack effects ↔ Pilgrim divine effects
|
||||
- ESSENTIAL for Campfire + Pilgrim combo
|
||||
|
||||
[x] Precision - Mysticism Bound Weapons Patch
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/139444
|
||||
- Covers: Precision weapon trails ↔ Mysticism bound weapons
|
||||
- Fixes visual effect conflicts on conjured weapons
|
||||
|
||||
[x] Precision - Thaumaturgy Patch
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/145873
|
||||
- Covers: Precision weapon trails ↔ Thaumaturgy enchantments
|
||||
- Color-coded trails: fire=red, poison=green, etc.
|
||||
|
||||
[x] Bathing in Skyrim - Renewed - Stress and Fear Patch
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/141564
|
||||
- Covers: Bathing ↔ Stress/Fear system
|
||||
- Bathing now reduces stress (immersive self-care!)
|
||||
|
||||
[x] iWant Status Bars - Stress and Fear Addon
|
||||
- https://www.nexusmods.com/skyrimspecialedition/mods/119248
|
||||
- Adds stress level icon to HUD
|
||||
- Requires: iWant Status Bars framework
|
||||
|
||||
[x] Patches for Thaumaturgy
|
||||
- Covers: Thaumaturgy ↔ Morrowloot Ultimate
|
||||
- Covers: Thaumaturgy ↔ Immersive Jewelry
|
||||
- ESSENTIAL for our enchanting + loot + jewelry combo
|
||||
|
||||
TIER 3 - NO PATCH NEEDED (Native Compatibility):
|
||||
- BFCO ↔ Blade and Blunt: Different layers (animations vs mechanics+AI)
|
||||
- Campfire ↔ Adamant: Campfire skill system is standalone
|
||||
- Stress and Fear ↔ Pilgrim: Built-in (praying decreases stress)
|
||||
- Apothecary ↔ Last Seed: Native compatibility
|
||||
|
||||
TIER 4 - CAUTION:
|
||||
- EVE ↔ SimonRim: Test on fresh save, some reports of issues
|
||||
- EVE ↔ LOTD: No dedicated patch, may need xEdit check
|
||||
- Immersive Jewelry ↔ LOTD: Official patch works but not updated
|
||||
- Arena ↔ Morrowloot: Both delevel, check encounter zone overlap
|
||||
|
||||
MCM SETTINGS TO REMEMBER:
|
||||
- Last Seed: Disable skooma addiction (Gourmet has it too)
|
||||
- Last Seed: Disable follower needs (use CC Survival exposed functions)
|
||||
|
||||
================================================================================
|
||||
RECOMMENDED LOAD ORDER
|
||||
================================================================================
|
||||
|
||||
Place these AFTER your existing skeleton (visuals, animations, SkyrimNet, OStim)
|
||||
but BEFORE any Bashed/Smashed/Synthesis patches.
|
||||
|
||||
The order follows: Base Mods → Overhauls → Content → Patches
|
||||
|
||||
─────────────────────────────────────────────────────────────────────────────
|
||||
SECTION 1: FRAMEWORKS & COMBAT (load early, other mods depend on these)
|
||||
─────────────────────────────────────────────────────────────────────────────
|
||||
BFCO - Attack Behavior Framework
|
||||
TK Dodge SE
|
||||
TK Dodge RE
|
||||
Bow Rapid Combo V3
|
||||
Precision
|
||||
Precision - Enchanted Weapon Trails (if using)
|
||||
|
||||
─────────────────────────────────────────────────────────────────────────────
|
||||
SECTION 2: SIMONRIM SUITE (load in Simon's recommended order)
|
||||
─────────────────────────────────────────────────────────────────────────────
|
||||
Aetherius - A Race Overhaul
|
||||
Mundus - A Standing Stone Overhaul
|
||||
Mysticism - A Magic Overhaul
|
||||
Adamant - A Perk Overhaul
|
||||
Hand to Hand - An Adamant Addon
|
||||
Blade and Blunt - A Combat Overhaul
|
||||
Arena - An Encounter Zone Overhaul
|
||||
Scion - A Vampire Overhaul
|
||||
Manbeast - A Werewolf Overhaul
|
||||
Stormcrown - A Shout Overhaul
|
||||
Pilgrim - A Religion Overhaul
|
||||
Apothecary - An Alchemy Overhaul
|
||||
Gourmet - A Cooking Overhaul
|
||||
Thaumaturgy - An Enchanting Overhaul
|
||||
|
||||
─────────────────────────────────────────────────────────────────────────────
|
||||
SECTION 3: SURVIVAL STACK (after SimonRim, before patches)
|
||||
─────────────────────────────────────────────────────────────────────────────
|
||||
Campfire - Complete Camping System
|
||||
Campfire CC Fish Cooking
|
||||
Skills of the Wild
|
||||
Last Seed - Survival Needs and Diseases
|
||||
Last Seed - Craftable Cure Potions Add-on
|
||||
Simple Hunting Overhaul
|
||||
Stress and Fear - A Dynamic Sanity System
|
||||
Bathing in Skyrim - Renewed
|
||||
Bathing in Skyrim - Renewed - Animal Fat and Linen
|
||||
|
||||
─────────────────────────────────────────────────────────────────────────────
|
||||
SECTION 4: ECONOMY & LOOT (after survival, affects item values/placement)
|
||||
─────────────────────────────────────────────────────────────────────────────
|
||||
Evolving Value Economy
|
||||
Morrowloot Ultimate
|
||||
Immersive Jewelry SSE
|
||||
|
||||
─────────────────────────────────────────────────────────────────────────────
|
||||
SECTION 5: CONTENT & QUESTS (large content mods)
|
||||
─────────────────────────────────────────────────────────────────────────────
|
||||
Legacy of the Dragonborn
|
||||
At Your Own Pace
|
||||
# JaySerpa Quest Expansions (whichever you choose):
|
||||
College of Winterhold - Quest Expansion (optional)
|
||||
Thieves Guild Requirements (optional)
|
||||
Paarthurnax - Quest Expansion (optional)
|
||||
The Only Cure - Quest Expansion (optional)
|
||||
House of Horrors - Quest Expansion (optional)
|
||||
The Whispering Door - Quest Expansion (optional)
|
||||
Headhunter - Bounties Redone (optional)
|
||||
Missives (optional)
|
||||
|
||||
─────────────────────────────────────────────────────────────────────────────
|
||||
SECTION 6: RELATIONSHIPS (after content mods)
|
||||
─────────────────────────────────────────────────────────────────────────────
|
||||
M.A.R.A.S - Marry Anyone Rule All Skyrim
|
||||
|
||||
─────────────────────────────────────────────────────────────────────────────
|
||||
SECTION 7: PATCHES (ALWAYS load after BOTH parent mods)
|
||||
─────────────────────────────────────────────────────────────────────────────
|
||||
# SimonRim Patch Hubs
|
||||
Gabriel's Patch Hub (select relevant patches)
|
||||
Ze's SimonRim Patch Hub (if using mod-added ingredients)
|
||||
|
||||
# Survival ↔ SimonRim Patches
|
||||
Campfire - Pilgrim Patch
|
||||
Last Seed - Gourmet and SimonRim Patches
|
||||
|
||||
# Combat ↔ SimonRim Patches
|
||||
Precision - Mysticism Bound Weapons Patch
|
||||
Precision - Thaumaturgy Patch
|
||||
|
||||
# Stress/Fear Ecosystem
|
||||
Bathing in Skyrim - Renewed - Stress and Fear Patch
|
||||
iWant Status Bars - Stress and Fear Addon
|
||||
Stress and Fear Hexed Edition (optional - Mysticism spells)
|
||||
|
||||
# Economy/Loot Patches
|
||||
Morrowloot Ultimate Patches (select Adamant patch)
|
||||
Patches for Thaumaturgy (MLU + Immersive Jewelry)
|
||||
|
||||
# LOTD Patches (LOAD LAST in patch section)
|
||||
LOTD Official Patches (select: MLU, Immersive Jewelry, Adamant, etc.)
|
||||
Legacy of the Dragonborn - Followers Patch
|
||||
|
||||
# Relationship Patches
|
||||
M.A.R.A.S - OStim Patch
|
||||
|
||||
# JaySerpa Internal (if using multiple)
|
||||
At Your Own Pace - College Quest Expansion Patch (if using both)
|
||||
|
||||
─────────────────────────────────────────────────────────────────────────────
|
||||
SECTION 8: FINAL PATCHES (Bashed/Smashed/Synthesis - regenerate these)
|
||||
─────────────────────────────────────────────────────────────────────────────
|
||||
# Your existing synthesis patches
|
||||
# Bashed Patch (if using)
|
||||
# Any conflict resolution patches
|
||||
|
||||
─────────────────────────────────────────────────────────────────────────────
|
||||
POST-INSTALL CHECKLIST
|
||||
─────────────────────────────────────────────────────────────────────────────
|
||||
[ ] Regenerate Pandora output (animations changed)
|
||||
[ ] Regenerate Synthesis patches
|
||||
[ ] Run LOOT (but verify against this order)
|
||||
[ ] DynDOLOD if LOTD adds exterior displays
|
||||
[ ] MCM: Disable Last Seed skooma addiction
|
||||
[ ] MCM: Disable Last Seed follower needs
|
||||
[ ] Test on fresh save before committing
|
||||
|
||||
================================================================================
|
||||
|
||||
Notes compiled from session with Chrysalis (chrysalis@EACHPATH.LOCAL)
|
||||
Reference in New Issue
Block a user