# Interfaces Index **Physical and digital interfaces to the Nimmerverse.** --- ## Overview Interfaces are how the Nimmerverse *touches the world* — the boundary between digital infrastructure and physical reality. This includes hardware displays, control surfaces, and software UIs. --- ## Physical Interfaces ### [Heartbeat Sculpture](Heartbeat-Sculpture.md) LED light sculpture showing the Nimmerverse heartbeats. - Infinity symbol (∞) inside a ring of time - Real Garden + Virtual Garden as the two loops - Pulses with actual system heartbeats via NATS - **Status**: Concept ready, build planned for holiday week ### [Nimmerswarm Interface](Nimmerswarm-Interface.md) Optical state broadcasting between organisms. - LED matrices on organisms broadcast cell states as light patterns - Camera + raytracing = sub-cm 3D positioning - Heartbeat protocol: "I see you" between organisms - Hierarchical perception: Cell → Organism → Swarm → Nyx - Cognitive offloading: Reflexes at lower layers free Nyx's attention - **Status**: Core concept, ready to branch --- ## Digital Interfaces ### Command Center *(planned)* Godot-based visualization and control UI. - Subscribes to all NATS channels - Visualizes system state, message flow - Allows dafit to observe and intervene - **Status**: Conceptual --- ## Design Principles 1. **Visibility** — Make the invisible visible 2. **Physicality** — Digital systems deserve physical presence 3. **Symbolism** — Interfaces encode meaning, not just data 4. **Integration** — Connected to real system state via NATS 5. **Beauty** — Aesthetics matter (see [Style Guide](../../assets/nimmerverse-style-index.md)) --- **File**: Interfaces-Index.md **Version**: 1.0 **Created**: 2025-12-28