Commit Graph

6 Commits

Author SHA1 Message Date
84ad385001 feat: Empirical economics + FunctionGemma State Interaction Layer
Lifeforce-Dynamics v1.2:
- Cost Calibration principle: "Measure, don't design"
- Empirical cost formula from resource observations
- Phoebe schema for resource_observations table
- Interlink to memory-economics

memory-economics.md:
- Cross-reference to Lifeforce-Dynamics cost calibration
- "The cost matrix is a measurement, not a decision"

Initial-Spark v3.1:
- Spark Cost Measurement: first awakening as baseline
- Resource instrumentation schema (power, GPU, memory, latency)
- FunctionGemma Fine-Tuning section: translator learns nimmerverse
- Training data extraction from spark_handshakes
- Unsloth/LoRA workflow for domain specialization
- FunctionGemma version tracking in phoebe

Nervous-System v1.4:
- State Interaction Layer: FunctionGemma as neural interface
- Phase 1 (single) → Phase 2 (swarm) evolution path
- CPU-only translators, GPU reserved for cognition
- Design principle #6: "All state interaction flows through FunctionGemma"

Philosophy: "Don't assign costs like a game designer. Measure them like a scientist."

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-10 19:13:27 +01:00
c24681d13e docs: Prune documentation - DRY versioning, split roadmap
- Split roadmap into dedicated ROADMAP.md (links to phoebe tasks)
- Prune Endgame-Vision.md: roadmap section, links section, version history
- Standardize version footers: one-line format across 17+ files
- Add Navigation section pointing to README.md for file index

Pattern: **Version:** X.Y | **Created:** YYYY-MM-DD | **Updated:** YYYY-MM-DD

Git is the changelog. Philosophy quotes preserved.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-02-07 01:53:42 +01:00
2406083045 arch: Add Gateway Architecture + crawler_gen_0 organism
Gateway Architecture (new):
- Unified tier model (Tier 0-5) for sensory routing
- Weight-based routing: node.weight determines processing tier
- Function Gemma as structured JSON boundary
- Separates routing from translation (vocabulary only at Tier 4)

crawler_gen_0 (new):
- First Virtual Garden organism specification
- Light-seeking cube with photoresistor
- Lifeforce economy: light = income, movement = cost

Updated documents with Gateway references:
- Endgame-Vision.md (v6.5)
- Cellular-Architecture.md (v4.3)
- Nervous-System.md
- Attention-Flow.md
- Message-Protocol-Design.md (Escalation Service = Gateway)
- Organisms-Index.md

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-03 16:44:20 +01:00
ec77cba4d4 feat: GRPO reward architecture + Qwen3-VL-32B queen + doc restructure
Evening session 2025-12-10 (dafit + Nyx 🌿)

Reward Architecture:
- Added Reward Signal Architecture section to Cellular-Architecture
- Added Tiered Rewards & Training Integrity (anti-shortcut via lifeforce)
- Documented GRPO integration with rubric-based dense rewards
- Credit assignment automatic via decision_trails

Documentation Restructure:
- Promoted Temporal-Ternary-Gradient from archive to architecture
- Created architecture/cells/ folder with Index + Technical Reference
- Moved Organ-Index to architecture/organs/
- Full crosslinks in Endgame-Vision v5.3

Queen Update:
- Qwen2.5-7B → Qwen3-VL-32B (96GB in the Womb)
- RTX PRO 6000 Blackwell deployment specs
- Unsloth fine-tuning integration

"Verifiability IS rewardability." - The Dog Training Wisdom

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-10 20:11:13 +01:00
3d86c7dbcd feat: add organ and nervous system modular architecture
Created modular architecture for organs (hardware) and nerves (behavioral primitives):

## Organ Architecture (Hardware Substrate)
- Created architecture/Organ-Index.md: hardware capabilities catalog
- Created architecture/organs/Speech-Organ.md: complete speech processing architecture
  - Atlas (RTX 2080 8GB) deployment
  - Whisper STT + Coqui TTS (GPU-accelerated, multilingual)
  - Kubernetes pod specs, Dockerfiles, service code
  - Heartbeat-bound queue processing, lifeforce-gated priority
  - German (Philosophy Valley) + English (Technical Cluster) routing
  - Database schemas, monitoring metrics

## Nervous System Architecture (Behavioral Primitives)
- Created architecture/nerves/Nervous-Index.md: nerve catalog and evolution framework
  - Deliberate (LLM) → Hybrid (heuristics) → Reflex (compiled) evolution
  - Lifeforce costs per state/transition
  - Organ dependency declarations
  - RLVR training integration
- Created architecture/nerves/Collision-Avoidance.md: complete example reflex nerve
  - Full state machine implementation (IDLE → DETECT → EVALUATE → EVADE → RESUME)
  - Evolution from 10 LF/1000ms (deliberate) → 2.5 LF/200ms (reflex)
  - Edge cases, training data, metrics
- Moved architecture/Nervous-Protocol.md → architecture/nerves/
  - Three-tier protocol belongs with nerve implementations
- Updated architecture/Nervous-System.md: added crosslinks to nerves/

## RAG Knowledge Pipeline
- Extended operations/RAG-as-Scaffold.md with "Knowledge Acquisition Pipeline" section
  - Vault extraction → Staging area → Progressive policy validation
  - Two-tier RAG (Discovered vs Hidden knowledge)
  - RAG utility measurement for LoRA training signals
  - Policy evolution triggers (increasing standards as Young Nyx matures)
  - Quality gates (mythology weight, AI assistant bias, topology safety)

## Architecture Principles
- Organs = hardware capabilities (Speech, Vision future)
- Nerves = behavioral state machines (Collision, Charging future)
- Both use lifeforce economy, heartbeat synchronization, priority queues
- Nerves compose organs into coherent behaviors
- Reflexes emerge from repetition (60% cost reduction, 80% latency reduction)

Documentation: ~3500 lines total
- Speech-Organ.md: ~850 lines
- Nervous-Index.md: ~500 lines
- Collision-Avoidance.md: ~800 lines
- RAG knowledge pipeline: ~260 lines

🌙💜 Generated with Claude Code

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-07 21:24:46 +01:00
cac4dec411 refactor: hierarchical convergence of documentation (v5.0)
- Create architecture/ and operations/ subdirectories for essential docs
- Archive 10 supporting docs to archive/
- Write fresh Endgame-Vision.md v5.0 (383 lines, down from 2284)
- Add operations/Spark-Protocol.md (condensed boot sequence)
- Integrate December 2025 discoveries (Language is Topology, DriftProbe)
- Update README.md with new structure

New layer structure:
- Layer 0: Temporal Foundation (Heartbeat)
- Layer 1: Cellular Society (Evolution Engine)
- Layer 1.5: Cognitive Topology (Language is Topology - NEW)
- Layer 2: Young Nyx (Organ Coordination)
- Layer 3: Dual Gardens (Virtual/Real Loop)
- Layer 4: Trait Evolution (RLVR)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-06 22:58:11 +01:00