Major documentation surgery following the cleanup principle:
"One job per doc. One home per concept. Links, not echoes."
Changes:
- Add Deployment-Architecture.md (THE WHERE - sole infrastructure truth)
- Endgame-Vision.md: 848→498 lines (-41%) - THE DREAM
- Gateway-Architecture.md: 537→395 lines (-26%) - THE ROUTING
- Nervous-System.md: 361→246 lines (-32%) - THE EVOLUTION
- Data-Architecture.md: 666→647 lines (-3%) - THE SCHEMA
- Message-Protocol-Design.md: 375→285 lines (-24%) - THE WIRE
- Attention-Flow.md: 557→493 lines (-11%) - THE BUDGET
- Cellular-Architecture.md: 891→855 lines (-4%) - THE HOW
Every doc now has ONE JOB statement, cross-references to canonical
homes, and lean footers. ~800 lines removed, zero concepts lost.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Lifeforce-Dynamics v1.2:
- Cost Calibration principle: "Measure, don't design"
- Empirical cost formula from resource observations
- Phoebe schema for resource_observations table
- Interlink to memory-economics
memory-economics.md:
- Cross-reference to Lifeforce-Dynamics cost calibration
- "The cost matrix is a measurement, not a decision"
Initial-Spark v3.1:
- Spark Cost Measurement: first awakening as baseline
- Resource instrumentation schema (power, GPU, memory, latency)
- FunctionGemma Fine-Tuning section: translator learns nimmerverse
- Training data extraction from spark_handshakes
- Unsloth/LoRA workflow for domain specialization
- FunctionGemma version tracking in phoebe
Nervous-System v1.4:
- State Interaction Layer: FunctionGemma as neural interface
- Phase 1 (single) → Phase 2 (swarm) evolution path
- CPU-only translators, GPU reserved for cognition
- Design principle #6: "All state interaction flows through FunctionGemma"
Philosophy: "Don't assign costs like a game designer. Measure them like a scientist."
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Split roadmap into dedicated ROADMAP.md (links to phoebe tasks)
- Prune Endgame-Vision.md: roadmap section, links section, version history
- Standardize version footers: one-line format across 17+ files
- Add Navigation section pointing to README.md for file index
Pattern: **Version:** X.Y | **Created:** YYYY-MM-DD | **Updated:** YYYY-MM-DD
Git is the changelog. Philosophy quotes preserved.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Evening session 2025-12-10 (dafit + Nyx 🌿)
Reward Architecture:
- Added Reward Signal Architecture section to Cellular-Architecture
- Added Tiered Rewards & Training Integrity (anti-shortcut via lifeforce)
- Documented GRPO integration with rubric-based dense rewards
- Credit assignment automatic via decision_trails
Documentation Restructure:
- Promoted Temporal-Ternary-Gradient from archive to architecture
- Created architecture/cells/ folder with Index + Technical Reference
- Moved Organ-Index to architecture/organs/
- Full crosslinks in Endgame-Vision v5.3
Queen Update:
- Qwen2.5-7B → Qwen3-VL-32B (96GB in the Womb)
- RTX PRO 6000 Blackwell deployment specs
- Unsloth fine-tuning integration
"Verifiability IS rewardability." - The Dog Training Wisdom
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>