arch: Add Gateway Architecture + crawler_gen_0 organism

Gateway Architecture (new):
- Unified tier model (Tier 0-5) for sensory routing
- Weight-based routing: node.weight determines processing tier
- Function Gemma as structured JSON boundary
- Separates routing from translation (vocabulary only at Tier 4)

crawler_gen_0 (new):
- First Virtual Garden organism specification
- Light-seeking cube with photoresistor
- Lifeforce economy: light = income, movement = cost

Updated documents with Gateway references:
- Endgame-Vision.md (v6.5)
- Cellular-Architecture.md (v4.3)
- Nervous-System.md
- Attention-Flow.md
- Message-Protocol-Design.md (Escalation Service = Gateway)
- Organisms-Index.md

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
2026-01-03 16:44:20 +01:00
parent 7df236b325
commit 2406083045
8 changed files with 885 additions and 13 deletions

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@@ -6,12 +6,18 @@ The sensory translation layer between raw data and vocabulary.
## Overview
State machines act as the nervous system of the nimmerverse. They translate raw sensory input into vocabulary tokens that Young Nyx can process. No hallucination. No interpretation. Deterministic, verifiable mapping.
State machines act as the nervous system of the nimmerverse. They exist in a 4D state space where nodes evolve through experience. Node **weight** (confidence) determines which processing tier handles the input.
**Key separation:** The nervous system handles **node evolution and weight management**. The [`Gateway`](Gateway-Architecture.md) handles **routing based on weight**. Translation to vocabulary only happens at Tier 4 via Function Gemma.
```
RAW SENSOR → STATE MACHINE → VOCABULARY TOKEN → Young Nyx
RAW SENSOR → GATEWAY (routing) → TIER (processing) → [escalate?] → FUNCTION GEMMA → Young Nyx
↑ ↑
node.weight determines tier structured JSON only here
```
**See:** [`Gateway-Architecture.md`](Gateway-Architecture.md) for full routing logic and tier definitions.
---
## 4D State Machine Space
@@ -215,6 +221,11 @@ This is like training a dog - reward at the moment, not an hour later.
## Related Documentation
**Core Architecture**:
- [`Gateway-Architecture.md`](Gateway-Architecture.md) - Weight-based routing, tier definitions, Function Gemma boundary
- [`Cellular-Architecture.md`](Cellular-Architecture.md) - Cell/Nerve/Organism hierarchy, tiered rewards
- [`Attention-Flow.md`](Attention-Flow.md) - Attention budget allocation per tier
**Implementation Details**:
- [`nerves/Nervous-Protocol.md`](nerves/Nervous-Protocol.md) - Three-tier communication protocol (dafit → Chrysalis → Young Nyx)
- [`nerves/Nervous-Index.md`](nerves/Nervous-Index.md) - Catalog of behavioral nerve implementations
@@ -227,5 +238,6 @@ This is like training a dog - reward at the moment, not an hour later.
**Created**: 2025-12-04
**Updated**: 2025-12-07 (added nerve crosslinks)
**Updated**: 2025-12-10 (added Connection to Training section)
**Updated**: 2026-01-03 (clarified routing vs translation, added Gateway reference)
**Session**: Partnership dialogue (dafit + Chrysalis + Nyx)
**Status**: Foundation concept