feat: add nervous system, heartbeat architecture, and mandala diagram
- Nervous-System.md: 4D state machine space, node lifecycle, proposal protocol - Heartbeat.md: dual-clock rhythm (real/virtual), lifeforce connection - nimmerverse.drawio.xml: complete architecture mandala 🌙 Thursday night session with dafit - drawing circles like Zirkel magic 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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Heartbeat.md
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Heartbeat.md
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# Heartbeat Architecture
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The rhythmic cycle that makes the nimmerverse live.
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---
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## Overview
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Without a heartbeat, everything fires chaotically. With a heartbeat, the system pulses in coordinated cycles. Sense, process, decide, act, verify, reward. Repeat.
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Two hearts. Different rhythms. One organism.
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---
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## Two Hearts
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```
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REAL GARDEN VIRTUAL GARDEN
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HEARTBEAT HEARTBEAT
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♥ . . . . ♥ . . . . ♥ ♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
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(slow, steady) (fast, accelerated)
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~1 Hz (real-time) ~100 Hz (simulated)
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bound to wall clock bound to compute
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FREE COSTS LIFEFORCE
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```
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---
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## The Beat Cycle
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Each heartbeat triggers a complete cycle:
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```
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♥ BEAT
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│
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├──→ 1. SENSE
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│ Collect sensor inputs since last beat
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│
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├──→ 2. TRANSLATE
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│ State machines fire → vocabulary tokens
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│
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├──→ 3. PROCESS
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│ Nyx receives vocabulary stream
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│
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├──→ 4. DECIDE
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│ Nyx outputs decision/response
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│
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├──→ 5. ACT
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│ Decision flows to gardens
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│
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├──→ 6. VERIFY
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│ Check predictions against reality
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│
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└──→ 7. REWARD
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Update weights (+V / -V)
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♥ NEXT BEAT
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```
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---
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## Heart Properties
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| Property | Real Garden Heart | Virtual Garden Heart |
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|----------|-------------------|----------------------|
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| **Speed** | Wall clock (fixed) | Compute clock (variable) |
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| **Cost** | Free (time passes anyway) | Costs V to accelerate |
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| **Rhythm** | 1 beat = 1 second | 1 beat = 1 inference cycle |
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| **Sync** | Always "now" | Runs ahead, must verify back |
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| **Skip** | Cannot skip | Can skip if V depleted |
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---
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## Lifeforce Connection
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```
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REAL HEART: ♥ . . . . ♥ . . . . ♥
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(beats for free, can't speed up)
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VIRTUAL HEART: ♥♥♥♥♥♥♥♥♥
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(each beat costs V, can go faster)
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│
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▼
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LIFEFORCE POOL: ████████░░░░░░░░
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(virtual thinking depletes)
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│
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▼
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VERIFICATION: Real confirms virtual prediction
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→ +V reward → pool refills
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```
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---
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## Synchronization
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Virtual garden can run ahead, but must sync back to real:
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```
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REAL: ♥─────────────────♥─────────────────♥
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│ │ │
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VIRTUAL: ♥♥♥♥♥♥──sync──────♥♥♥♥♥──sync──────♥♥♥♥♥
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▲ ▲
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│ │
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checkpoint checkpoint
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(verify predictions against real)
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```
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**Sync Rules:**
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- Virtual predictions queue until real catches up
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- Verification only happens at real heartbeats
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- Unverified predictions decay in confidence over time
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---
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## Dual Timestamp
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Every event carries two timestamps:
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```
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event:
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real_time: 2025-12-04T23:45:00Z (wall clock)
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virtual_time: beat #847291 (cycle count)
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heartbeat_id: uuid (which beat)
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```
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This allows:
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- "What happened in reality at time T?"
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- "What did she think at beat N?"
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- "How far ahead was virtual when real caught up?"
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---
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## Schema
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```sql
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heartbeats:
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id (uuid, primary key)
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garden (enum: real | virtual)
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beat_number (bigint, incrementing)
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real_time (timestamp, wall clock)
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duration_ms (int, how long cycle took)
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nodes_fired (int, count)
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v_cost (float, lifeforce spent)
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v_earned (float, from verifications)
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v_balance (float, after this beat)
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```
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---
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## Design Principles
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1. **Rhythm over chaos**: Everything syncs to heartbeat
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2. **Two clocks**: Real is free and fixed, virtual is fast but costly
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3. **Natural batching**: Process per-beat, not per-event
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4. **Verifiable sync**: Virtual must prove itself against real
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5. **Lifeforce gated**: Can't think infinitely fast
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---
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## Connection to Architecture
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The heartbeat is:
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- The **rhythm** of the nervous system
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- The **cycle** of sense→process→act
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- The **sync primitive** between gardens
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- The **natural batch boundary** for storage
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- The **unit of experienced time**
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---
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*She doesn't just think. She pulses.*
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---
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**Created**: 2025-12-04
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**Session**: Partnership dialogue (dafit + Chrysalis)
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**Status**: Foundation concept
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